Player Matchup

Scylla
Scylla
BlizzardRaid
Scylla
Level 67
God Stats
11W - 10L
1,288 SR
Queue Stats
543W - 538L
1,473 Elo+
Solo
Thanatos
Thanatos
Demian17
Thanatos
Level 124
God Stats
37W - 23L
1,696 SR
Queue Stats
289W - 275L
1,552 Elo+
Solo
Vamana
Vamana
T44BUG
Vamana
Level 143
God Stats
1W - 0L
1,682 SR
Queue Stats
11W - 12L
1,449 Elo+
Party 1
Maui
Maui
b2dull
Maui
Level 52
God Stats
3W - 2L
1,330 SR
Queue Stats
14W - 24L
1,538 Elo+
Party 1
Izanami
Izanami
xFlambow
Izanami
Level 11
God Stats
3W - 1L
1,737 SR
Queue Stats
12W - 21L
1,466 Elo+
Party 1
Team Averages
Level 79
1,547 SR
1,496 Elo+

VS

Team Averages
Level 76
1,480 SR
1,438 Elo+
Janus
Janus
Col Sanders40
Janus
Level 119
God Stats
35W - 28L
1,543 SR
Queue Stats
635W - 586L
1,506 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Djkool52
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 2
Ymir
Ymir
GoliathW
Ymir
Level 115
God Stats
8W - 9L
1,338 SR
Queue Stats
202W - 190L
1,561 Elo+
Party 3
Shiva
Shiva
Vindikite
Shiva
Level 64
God Stats
27W - 23L
1,520 SR
Queue Stats
67W - 60L
1,534 Elo+
Solo
Izanami
Izanami
Wright_Chicken
Izanami
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 0 / 2
6,012
547
2,994
2,959
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Demian17
Thanatos
12
2 / 0 / 4
6,587
599
3,978
8,577
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
T44BUG
Vamana
11
0 / 2 / 0
6,497
591
5,291
9,710
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
b2dull
Maui
9
2 / 0 / 4
5,974
543
2,024
6,145
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
xFlambow
Izanami
12
4 / 1 / 3
7,457
678
5,231
4,336
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,207
564
2,911
4,408
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Djkool52
Tsukuyomi
7
0 / 5 / 0
4,777
434
1,525
8,451
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
1 / 0 / 0
5,677
516
2,881
7,060
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
Vindikite
Shiva
13
2 / 0 / 0
7,044
640
7,932
10,794
7,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 1
5,253
478
2,378
6,239
2,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
3
3
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
2
4
L
0
2
0
0
W
Thanatos
Demian17
Thanatos
2
0
4
4
L
Tsukuyomi
Djkool52
Tsukuyomi
0
5
0
0
L
Ymir
1
0
0
1
W
Vamana
T44BUG
Vamana
0
2
0
0
L
Shiva
Vindikite
Shiva
2
0
0
2
L
0
4
1
0.13
W
Maui
b2dull
Maui
2
0
4
4
W
Izanami
xFlambow
Izanami
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
17,627
31,727
Taken
36,952
17,345
Mitigated
19,960
13,336
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,994
304
0
625
2,959
915
0
919
1,986
39,016
0
L
2,911
0
0
803
4,408
1,718
0
1,587
2,821
55,423
0
W
Thanatos
Demian17
Thanatos
3,978
614
0
6,479
8,577
3,483
0
1,362
7,103
0
56,985
L
Tsukuyomi
Djkool52
Tsukuyomi
1,525
215
0
868
8,451
2,439
0
1,039
7,412
0
19,813
L
Ymir
2,881
439
0
1,220
7,060
5,858
0
1,682
5,378
15,542
0
W
Vamana
T44BUG
Vamana
5,291
2,087
0
2,804
9,710
6,967
0
0
9,710
0
56,697
L
Shiva
Vindikite
Shiva
7,932
1,416
0
3,412
10,794
7,919
0
0
10,059
0
57,875
L
2,378
1,138
0
958
6,239
2,026
0
710
5,529
0
34,015
W
Maui
b2dull
Maui
2,024
435
177
1,795
6,145
4,595
0
2,532
3,493
15,542
0
W
Izanami
xFlambow
Izanami
5,231
3,664
0
1,456
4,336
1,385
1,182
693
3,643
0
52,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
28,958
373
Minions Killed
324
0
Camps Cleared
0
1,105,167
Distance Traveled
1,123,270
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,012
547
67
6
0
216,949
2
L
Janus
6,207
564
111
10
0
238,460
0
W
Thanatos
6,587
599
83
8
0
258,841
2
L
Tsukuyomi
4,777
434
32
3
0
218,778
0
L
Ymir
5,677
516
23
2
0
215,244
2
W
Vamana
6,497
591
102
9
0
213,307
0
L
Shiva
7,044
640
94
9
0
255,807
0
L
Izanami
5,253
478
64
6
0
194,981
3
W
Maui
5,974
543
19
2
0
218,987
0
W
Izanami
7,457
678
102
9
0
197,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role