Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DrCuniDingus
Bellona
Level 109
God Stats
0W - 2L
1,585 SR
Queue Stats
18W - 23L
1,398 Elo+
Solo
Bastet
Bastet
Night_Train80
Bastet
Level 102
God Stats
96W - 66L
1,589 SR
Queue Stats
144W - 117L
1,570 Elo+
Solo
Athena
Athena
lilldannyy
Athena
Level 88
God Stats
1W - 1L
1,735 SR
Queue Stats
88W - 100L
1,418 Elo+
Solo
Hades
Hades
muddyspritz__
Hades
Level 45
God Stats
3W - 1L
1,865 SR
Queue Stats
24W - 32L
1,339 Elo+
Party 1
Team Averages
Level 98
1,655 SR
1,445 Elo+

VS

Team Averages
Level 75
1,522 SR
1,408 Elo+
Nox
Nox
FarmerFade250
Nox
Level 63
God Stats
7W - 3L
1,778 SR
Queue Stats
90W - 66L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
StonerAlejo
Ix Chel
Level 117
God Stats
86W - 86L
1,471 SR
Queue Stats
334W - 316L
1,407 Elo+
Solo
Mulan
Mulan
XXKSGQuickz1
Mulan
Level 83
God Stats
6W - 1L
1,450 SR
Queue Stats
139W - 104L
1,444 Elo+
Party 2
Thor
Thor
temp-295921
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,227 Elo+
Solo
Cupid
Cupid
tsogud
Cupid
Level 62
God Stats
52W - 40L
1,410 SR
Queue Stats
258W - 278L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 1 / 5
9,145
538
9,942
12,530
5,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
DrCuniDingus
Bellona
15
2 / 0 / 0
8,976
528
5,864
10,870
7,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
4 / 3 / 1
8,352
491
5,368
13,528
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
lilldannyy
Athena
10
1 / 4 / 1
6,901
406
3,616
11,906
7,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 8 / 0
8,293
488
6,707
15,382
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
10,128
596
12,925
9,831
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
StonerAlejo
Ix Chel
14
0 / 1 / 3
8,439
496
2,169
7,307
5,571
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 1
9,423
554
7,494
13,324
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 3
7,912
465
7,500
14,447
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
tsogud
Cupid
15
2 / 2 / 3
9,140
538
6,753
9,923
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
16
16
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
5
2.5
L
Bellona
DrCuniDingus
Bellona
2
0
0
2
W
8
0
2
9
L
4
3
1
1.5
W
Ix Chel
StonerAlejo
Ix Chel
0
1
3
1.5
W
4
1
1
4.5
L
Athena
lilldannyy
Athena
1
4
1
0.38
L
1
8
0
0.13
W
2
5
3
0.7
W
Cupid
tsogud
Cupid
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,497
Damage
36,841
64,216
Taken
54,832
31,251
Mitigated
26,219
15,724
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,942
5,304
0
6,836
12,530
5,962
587
1,823
10,707
0
80,010
L
Bellona
DrCuniDingus
Bellona
5,864
2,509
0
3,063
10,870
7,020
1,170
0
10,870
0
72,256
W
12,925
904
0
1,163
9,831
4,241
180
5,379
4,452
63,337
0
L
5,368
2,226
0
1,906
13,528
5,056
152
577
12,951
0
60,110
W
Ix Chel
StonerAlejo
Ix Chel
2,169
283
669
2,487
7,307
5,571
10
329
6,978
44,921
0
W
7,494
1,322
0
5,936
13,324
6,511
0
3,040
10,284
0
75,056
L
Athena
lilldannyy
Athena
3,616
622
0
638
11,906
7,145
375
2,999
8,907
44,039
0
L
6,707
221
39
3,242
15,382
6,068
51
9,695
5,687
47,632
0
W
7,500
2,546
95
1,297
14,447
6,055
192
385
14,062
0
46,555
W
Cupid
tsogud
Cupid
6,753
4,804
0
0
9,923
3,841
630
1,190
8,733
0
79,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
45,042
486
Minions Killed
494
0
Camps Cleared
0
1,653,045
Distance Traveled
1,665,027
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,145
538
143
8
0
285,206
6
L
Bellona
8,976
528
115
7
0
367,847
0
W
Nox
10,128
596
124
7
0
336,320
0
L
Bastet
8,352
491
72
4
0
403,062
0
W
Ix Chel
8,439
496
71
4
0
296,919
0
W
Mulan
9,423
554
108
6
0
346,655
4
L
Athena
6,901
406
63
4
0
295,134
0
L
Hades
8,293
488
93
5
0
301,796
0
W
Thor
7,912
465
75
4
0
319,496
0
W
Cupid
9,140
538
116
7
0
365,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role