Player Matchup

Nox
Nox
Granuja25
Nox
Level 164
God Stats
3W - 4L
1,637 SR
Queue Stats
99W - 102L
1,489 Elo+
Solo
Scylla
Scylla
PedroDeLeon3
Scylla
Level 154
God Stats
0W - 9L
1,216 SR
Queue Stats
460W - 462L
1,523 Elo+
Solo
Tyr
Tyr
PrimalVIKING810
Tyr
Level 149
God Stats
0W - 1L
1,799 SR
Queue Stats
58W - 72L
1,452 Elo+
Party 1
Vulcan
Vulcan
uWu B1983
Vulcan
Level 171
God Stats
4W - 3L
1,686 SR
Queue Stats
302W - 299L
1,522 Elo+
Party 1
Kali
Kali
xXBlizzardXx876
Kali
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,401 Elo+
Party 1
Team Averages
Level 139
1,568 SR
1,477 Elo+

VS

Team Averages
Level 86
1,519 SR
1,417 Elo+
Hachiman
Hachiman
HashBrownClown2
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 242L
1,498 Elo+
Solo
Anubis
Anubis
RMZ OTZ45
Anubis
Level 93
God Stats
36W - 29L
1,566 SR
Queue Stats
364W - 302L
1,454 Elo+
Solo
Cliodhna
Cliodhna
RobinNannyPantys
Cliodhna
Level 16
God Stats
1W - 1L
1,279 SR
Queue Stats
8W - 13L
1,241 Elo+
Party 2
Khepri
Khepri
YokoFae
Khepri
Level 45
God Stats
9W - 6L
1,672 SR
Queue Stats
64W - 90L
1,327 Elo+
Party 2
King Arthur
King Arthur
lord_Spooky78
King Arthur
Level 150
God Stats
87W - 77L
1,579 SR
Queue Stats
340W - 287L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,540
444
2,891
8,009
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
1
0 / 0 / 0
5,416
319
0
0
0
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 1 / 1
9,713
571
10,078
18,319
24,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
uWu B1983
Vulcan
14
5 / 3 / 0
8,786
517
16,100
10,326
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 3
9,234
543
5,594
15,461
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
0 / 1 / 3
9,564
563
6,542
9,743
4,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
RMZ OTZ45
Anubis
16
3 / 1 / 5
9,821
578
10,716
11,634
6,031
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 8 / 3
8,256
486
6,531
15,729
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
YokoFae
Khepri
12
0 / 0 / 5
8,082
475
2,409
13,858
13,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
lord_Spooky78
King Arthur
17
2 / 0 / 0
10,278
605
9,056
13,810
14,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
10
Kills
8
8
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Hachiman
0
1
3
1.5
L
Scylla
0
0
0
0
L
0
1
1
0.5
W
Anubis
RMZ OTZ45
Anubis
3
1
5
5.5
W
3
8
3
0.56
W
Khepri
YokoFae
Khepri
0
0
5
2.5
W
King Arthur
lord_Spooky78
King Arthur
2
0
0
2
L
Vulcan
uWu B1983
Vulcan
5
3
0
1.67
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
35,254
52,115
Taken
64,774
41,422
Mitigated
44,349
13,527
Healing
20,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,891
453
0
1,606
8,009
7,585
0
1,946
6,063
29,523
0
W
Hachiman
6,542
4,288
0
5,032
9,743
4,041
2,747
1,278
8,451
0
97,864
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
10,078
1,243
0
7,998
18,319
24,034
454
2,798
15,521
0
90,705
W
Anubis
RMZ OTZ45
Anubis
10,716
431
0
5,971
11,634
6,031
0
7,882
3,716
99,098
0
W
6,531
952
0
2,010
15,729
6,288
0
4,143
11,567
0
58,712
W
Khepri
YokoFae
Khepri
2,409
333
2,398
2,269
13,858
13,284
429
5,888
7,959
22,535
0
W
King Arthur
lord_Spooky78
King Arthur
9,056
1,900
0
2,816
13,810
14,705
0
24
13,786
0
99,966
L
Vulcan
uWu B1983
Vulcan
16,100
4,598
0
1,175
10,326
3,698
0
4,283
6,043
71,756
0
L
5,594
1,562
0
2,748
15,461
6,105
0
4,098
11,363
0
50,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
46,001
376
Minions Killed
596
0
Camps Cleared
0
1,419,642
Distance Traveled
1,738,522
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,540
444
45
3
0
277,401
1
W
Hachiman
9,564
563
154
9
0
326,248
0
L
Scylla
5,416
319
0
0
0
25,206
0
L
Tyr
9,713
571
151
9
0
346,581
2
W
Anubis
9,821
578
160
9
0
338,631
1
W
Cliodhna
8,256
486
79
5
0
368,590
0
W
Khepri
8,082
475
34
2
0
342,710
2
W
King Arthur
10,278
605
169
10
0
362,343
0
L
Vulcan
8,786
517
96
6
0
362,634
4
L
Kali
9,234
543
84
5
0
407,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role