Player Matchup

Scylla
Scylla
CancelledTbh
Scylla
Level 128
God Stats
9W - 23L
1,460 SR
Queue Stats
57W - 126L
1,339 Elo+
Party 2
Sol
Sol
Lymantri
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 111L
1,260 Elo+
Party 2
Yemoja
Yemoja
Sakari Chuu
Yemoja
Level 109
God Stats
18W - 41L
1,338 SR
Queue Stats
82W - 151L
1,378 Elo+
Party 2
Bastet
Bastet
Tae Omg
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 88L
1,404 Elo+
Party 2
Charybdis
Charybdis
Tsunderite
Charybdis
Level 95
God Stats
2W - 9L
1,511 SR
Queue Stats
15W - 33L
1,348 Elo+
Party 2
Team Averages
Level 106
1,462 SR
1,346 Elo+

VS

Team Averages
Level 126
1,569 SR
1,492 Elo+
Shiva
Shiva
BoneDragon1196
Shiva
Level 120
God Stats
15W - 13L
1,562 SR
Queue Stats
470W - 447L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
ForRengoku
Cu Chulainn
Level 115
God Stats
4W - 0L
1,334 SR
Queue Stats
125W - 129L
1,496 Elo+
Party 1
Hades
Hades
Offerless
Hades
Level 95
God Stats
56W - 28L
1,655 SR
Queue Stats
159W - 140L
1,556 Elo+
Solo
Skadi
Skadi
Swtchocodrop
Skadi
Level 155
God Stats
17W - 15L
1,541 SR
Queue Stats
63W - 70L
1,464 Elo+
Solo
Jormungandr
Jormungandr
coopycoopy123
Jormungandr
Level 145
God Stats
11W - 1L
1,753 SR
Queue Stats
209W - 230L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 2 / 0
5,434
543
861
4,401
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,420
542
3,862
6,146
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
8
1 / 1 / 0
4,985
499
2,399
6,282
3,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Tae Omg
Bastet
8
0 / 5 / 0
4,655
466
2,906
9,950
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Tsunderite
Charybdis
7
0 / 3 / 0
4,549
455
1,332
7,240
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,070
507
2,048
5,526
3,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
ForRengoku
Cu Chulainn
11
6 / 0 / 3
6,522
652
3,929
7,677
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Offerless
Hades
11
3 / 0 / 4
6,863
686
4,171
4,129
1,608
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 2
5,438
544
6,205
4,711
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
coopycoopy123
Jormungandr
12
2 / 0 / 1
6,781
678
5,516
6,493
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
14
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Scylla
0
2
0
0
W
Cu Chulainn
ForRengoku
Cu Chulainn
6
0
3
7.5
L
0
3
0
0
W
Hades
Offerless
Hades
3
0
4
5
L
Yemoja
1
1
0
1
W
1
1
2
2
L
Bastet
Tae Omg
Bastet
0
5
0
0
L
Charybdis
Tsunderite
Charybdis
0
3
0
0
W
Jormungandr
coopycoopy123
Jormungandr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,360
Damage
21,869
34,019
Taken
28,536
12,413
Mitigated
14,712
11,184
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,048
410
779
1,983
5,526
3,998
0
1,304
4,222
0
16,357
L
Scylla
861
263
0
1,630
4,401
1,490
0
1,236
3,165
37,384
0
W
Cu Chulainn
ForRengoku
Cu Chulainn
3,929
860
0
910
7,677
3,126
257
658
6,977
0
40,842
L
3,862
2,063
0
1,841
6,146
1,978
584
3,799
1,880
43,446
0
W
Hades
Offerless
Hades
4,171
309
600
2,895
4,129
1,608
256
371
3,704
46,167
0
L
Yemoja
2,399
573
1,530
1,791
6,282
3,717
0
492
5,790
15,143
0
W
6,205
2,702
0
736
4,711
1,552
121
1,041
3,670
0
39,610
L
Bastet
Tae Omg
Bastet
2,906
858
0
2,785
9,950
3,140
0
3,567
6,257
0
22,564
L
Charybdis
Tsunderite
Charybdis
1,332
558
0
1,607
7,240
2,088
0
0
7,240
0
22,874
W
Jormungandr
coopycoopy123
Jormungandr
5,516
2,036
0
1,878
6,493
4,428
0
3,652
2,841
53,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,043
Gold Earned
30,674
255
Minions Killed
339
0
Camps Cleared
0
858,570
Distance Traveled
995,157
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,070
507
23
2
0
208,748
2
L
Scylla
5,434
543
80
8
0
190,405
0
W
Cu Chulainn
6,522
652
69
7
0
222,032
2
L
Sol
5,420
542
64
6
0
163,726
0
W
Hades
6,863
686
91
9
0
193,223
0
L
Yemoja
4,985
499
27
3
0
166,657
3
W
Skadi
5,438
544
58
6
0
175,076
2
L
Bastet
4,655
466
47
5
0
205,942
0
L
Charybdis
4,549
455
37
4
0
131,840
0
W
Jormungandr
6,781
678
98
10
0
196,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role