Player Matchup

Izanami
Izanami
CheesousRice
Izanami
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HARDBOILEDJESUS
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 2
Cerberus
Cerberus
Serpsy
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,332 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,320 Elo+

VS

Team Averages
Level 26
1,500 SR
1,479 Elo+
Yemoja
Yemoja
Deltazulu
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
Vulcankareon
Baron Samedi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,468 Elo+
Party 1
Chernobog
Chernobog
Xomb1fy
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CheesousRice
Izanami
12
12 / 3 / 2
9,840
984
13,081
7,261
2,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
11
2 / 4 / 11
8,343
834
7,713
7,075
2,753
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Serpsy
Cerberus
11
2 / 1 / 12
8,428
843
2,848
10,169
10,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deltazulu
Yemoja
10
1 / 3 / 5
7,172
717
4,560
9,944
7,162
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
Vulcankareon
Baron Samedi
11
6 / 8 / 1
8,347
835
8,539
12,015
5,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Xomb1fy
Chernobog
10
1 / 5 / 6
7,645
765
3,962
7,584
2,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
8
8
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
CheesousRice
Izanami
12
3
2
4.33
L
Yemoja
Deltazulu
Yemoja
1
3
5
1.17
W
Kukulkan
2
4
11
1.88
W
Cerberus
Serpsy
Cerberus
2
1
12
8
L
Baron Samedi
Vulcankareon
Baron Samedi
6
8
1
0.81
L
Chernobog
Xomb1fy
Chernobog
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
17,061
24,505
Taken
29,543
15,656
Mitigated
15,186
4,018
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CheesousRice
Izanami
13,081
10,326
0
920
7,261
2,873
459
3,214
4,047
0
39,789
L
Yemoja
Deltazulu
Yemoja
4,560
1,539
363
1,496
9,944
7,162
0
2,708
7,236
10,848
0
W
Kukulkan
7,713
947
0
81
7,075
2,753
484
5,011
2,064
30,373
0
W
Cerberus
Serpsy
Cerberus
2,848
335
181
2,836
10,169
10,030
374
5,384
4,716
14,891
61
L
Baron Samedi
Vulcankareon
Baron Samedi
8,539
1,246
185
544
12,015
5,474
0
5,429
6,586
29,052
0
L
Chernobog
Xomb1fy
Chernobog
3,962
1,866
0
576
7,584
2,550
0
2,650
4,934
0
17,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
23,164
112
Minions Killed
69
0
Camps Cleared
0
515,761
Distance Traveled
443,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,840
984
33
3
0
160,175
0
L
Yemoja
7,172
717
13
1
0
158,955
0
W
Kukulkan
8,343
834
44
4
0
171,929
0
W
Cerberus
8,428
843
35
4
0
183,657
0
L
Baron Samedi
8,347
835
25
3
0
134,961
0
L
Chernobog
7,645
765
31
3
0
150,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role