Player Matchup

Sylvanus
Sylvanus
TomasDabs
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,635 Elo+
Party 1
Janus
Janus
Triibe
Janus
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 30L
1,611 Elo+
Party 1
Cabrakan
Cabrakan
cheeksLUL
Cabrakan
Level 156
God Stats
0W - 1L
1,630 SR
Queue Stats
42W - 39L
1,607 Elo+
Party 1
Camazotz
Camazotz
ilyJo
Camazotz
Level 141
God Stats
1W - 1L
1,838 SR
Queue Stats
20W - 15L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
krysjal
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,526 Elo+
Party 1
Team Averages
Level 123
1,594 SR
1,598 Elo+

VS

Team Averages
Level 157
1,577 SR
1,516 Elo+
Jing Wei
Jing Wei
TabbyTable78251
Jing Wei
Level 156
God Stats
16W - 5L
1,482 SR
Queue Stats
92W - 105L
1,501 Elo+
Party 2
Osiris
Osiris
TruffleShuffles
Osiris
Level 138
God Stats
17W - 15L
1,581 SR
Queue Stats
96W - 111L
1,512 Elo+
Party 2
Ares
Ares
XLEVIXX
Ares
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,468 Elo+
Solo
Thor
Thor
aG Ragnarok
Thor
Level 180
God Stats
3W - 0L
1,820 SR
Queue Stats
92W - 120L
1,513 Elo+
Party 2
Ix Chel
Ix Chel
black SRG
Ix Chel
Level 165
God Stats
6W - 3L
1,503 SR
Queue Stats
92W - 62L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TomasDabs
Sylvanus
14
1 / 3 / 0
8,521
406
7,516
20,697
25,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Triibe
Janus
17
0 / 2 / 1
9,939
473
6,432
10,453
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
cheeksLUL
Cabrakan
18
5 / 4 / 2
11,939
569
18,303
28,891
48,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
ilyJo
Camazotz
15
2 / 1 / 3
9,704
462
7,172
16,123
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Danzaburou
krysjal
Danzaburou
16
0 / 3 / 0
9,674
461
5,076
12,175
6,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
2 / 0 / 3
12,507
596
14,714
12,915
7,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 6 / 3
12,020
572
17,425
23,814
24,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
XLEVIXX
Ares
15
1 / 0 / 5
9,805
467
7,512
15,578
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 1 / 6
11,853
564
11,638
18,564
9,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
black SRG
Ix Chel
20
3 / 1 / 5
12,663
603
12,064
9,827
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
13
13
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
0
3
3.5
L
Sylvanus
TomasDabs
Sylvanus
1
3
0
0.33
L
Janus
Triibe
Janus
0
2
1
0.25
W
4
6
3
0.92
W
Ares
XLEVIXX
Ares
1
0
5
3.5
W
3
1
6
6
W
Ix Chel
black SRG
Ix Chel
3
1
5
5.5
L
Cabrakan
cheeksLUL
Cabrakan
5
4
2
1.5
L
Camazotz
ilyJo
Camazotz
2
1
3
3.5
L
Danzaburou
krysjal
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
63,353
88,339
Taken
80,698
91,387
Mitigated
64,621
25,229
Healing
20,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
14,714
10,882
0
5,924
12,915
7,012
2,635
3,626
9,289
0
138,297
L
Sylvanus
TomasDabs
Sylvanus
7,516
2,292
1,615
3,210
20,697
25,217
0
10,004
10,693
30,323
11,463
L
Janus
Triibe
Janus
6,432
698
0
436
10,453
4,556
0
4,253
6,200
104,747
0
W
17,425
6,767
0
3,063
23,814
24,247
485
12,440
11,374
0
97,892
W
Ares
XLEVIXX
Ares
7,512
697
0
3,612
15,578
18,931
0
5,503
10,075
26,068
0
W
11,638
4,163
0
2,395
18,564
9,617
0
6,158
12,406
0
137,533
W
Ix Chel
black SRG
Ix Chel
12,064
1,387
1,959
3,193
9,827
4,814
382
3,478
6,349
138,680
0
L
Cabrakan
cheeksLUL
Cabrakan
18,303
2,423
0
9,691
28,891
48,497
0
1,180
27,711
108,781
1,058
L
Camazotz
ilyJo
Camazotz
7,172
1,809
0
6,964
16,123
6,661
0
2,454
13,669
0
79,341
L
Danzaburou
krysjal
Danzaburou
5,076
2,281
0
3,313
12,175
6,456
762
1,685
10,490
0
73,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,777
Gold Earned
58,848
681
Minions Killed
812
0
Camps Cleared
0
2,003,475
Distance Traveled
2,148,266
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,507
596
215
10
0
435,140
2
L
Sylvanus
8,521
406
48
2
0
416,385
2
L
Janus
9,939
473
184
9
0
442,673
2
W
Osiris
12,020
572
153
7
0
389,305
7
W
Ares
9,805
467
30
1
0
446,211
0
W
Thor
11,853
564
184
9
0
463,058
7
W
Ix Chel
12,663
603
230
11
0
414,552
7
L
Cabrakan
11,939
569
183
9
0
326,079
3
L
Camazotz
9,704
462
112
5
0
469,119
0
L
Danzaburou
9,674
461
154
7
0
349,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role