Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AyeChachi
Kukulkan
Level 147
God Stats
2W - 2L
1,690 SR
Queue Stats
135W - 143L
1,487 Elo+
Solo
Loki
Loki
Desvxlado
Loki
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,437 Elo+
Solo
Fenrir
Fenrir
JustSlund
Fenrir
Level 110
God Stats
2W - 4L
1,500 SR
Queue Stats
161W - 148L
1,442 Elo+
Solo
Mulan
Mulan
Real530Boss
Mulan
Level 120
God Stats
4W - 7L
1,285 SR
Queue Stats
445W - 437L
1,460 Elo+
Solo
Team Averages
Level 118
1,495 SR
1,465 Elo+

VS

Team Averages
Level 100
1,350 SR
1,518 Elo+
Ah Muzen Cab
Ah Muzen Cab
CloakingCow4082
Ah Muzen Cab
Level 140
God Stats
1W - 1L
1,390 SR
Queue Stats
39W - 32L
1,549 Elo+
Party 1
Nox
Nox
Mythic69
Nox
Level 87
God Stats
1W - 3L
1,132 SR
Queue Stats
43W - 51L
1,470 Elo+
Solo
Charybdis
Charybdis
NOVA X PREDATOR
Charybdis
Level 89
God Stats
2W - 3L
1,241 SR
Queue Stats
399W - 375L
1,563 Elo+
Party 1
Thoth
Thoth
OGGODZ420
Thoth
Level 48
God Stats
4W - 1L
1,703 SR
Queue Stats
225W - 227L
1,480 Elo+
Party 1
Atlas
Atlas
th3supidtank22
Atlas
Level 136
God Stats
1W - 4L
1,285 SR
Queue Stats
193W - 190L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 9 / 8
13,097
770
20,523
21,173
11,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
AyeChachi
Kukulkan
15
2 / 1 / 5
9,539
561
8,681
4,331
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
6
0 / 2 / 1
7,685
452
0
3,001
883
Fenrir
JustSlund
Fenrir
20
10 / 6 / 8
12,971
763
13,715
21,413
21,147
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 9 / 9
11,025
649
12,022
21,628
21,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CloakingCow4082
Ah Muzen Cab
20
14 / 3 / 10
13,902
818
18,762
15,910
9,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 5 / 13
11,562
680
11,640
13,444
7,838
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
NOVA X PREDATOR
Charybdis
19
6 / 4 / 12
12,308
724
12,495
14,028
12,226
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
OGGODZ420
Thoth
18
2 / 6 / 14
11,686
687
6,726
12,737
5,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
2 / 6 / 19
12,356
727
10,002
26,537
44,609
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
95
23
Kills
27
27
Deaths
24
31
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
9
8
1.33
L
Kukulkan
AyeChachi
Kukulkan
2
1
5
4.5
W
Ah Muzen Cab
CloakingCow4082
Ah Muzen Cab
14
3
10
6.33
L
Loki
0
2
1
0.25
L
Fenrir
JustSlund
Fenrir
10
6
8
2.33
W
3
5
13
1.9
W
Charybdis
NOVA X PREDATOR
Charybdis
6
4
12
3
W
Thoth
OGGODZ420
Thoth
2
6
14
1.5
L
3
9
9
0.83
W
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,941
Damage
59,625
71,546
Taken
82,656
58,040
Mitigated
80,043
15,381
Healing
17,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
20,523
15,333
0
3,688
21,173
11,880
2,064
8,048
13,125
0
54,148
L
Kukulkan
AyeChachi
Kukulkan
8,681
488
101
1,632
4,331
2,501
0
1,538
2,793
22,967
0
W
Ah Muzen Cab
CloakingCow4082
Ah Muzen Cab
18,762
9,652
1,030
3,161
15,910
9,798
3,902
1,921
13,989
0
44,623
L
Loki
0
0
0
0
3,001
883
0
1,185
1,816
0
0
L
Fenrir
JustSlund
Fenrir
13,715
3,162
288
6,516
21,413
21,147
0
8,480
12,933
0
22,787
W
11,640
1,079
1,485
2,353
13,444
7,838
1,805
1,554
11,890
31,920
0
W
Charybdis
NOVA X PREDATOR
Charybdis
12,495
9,497
651
2,053
14,028
12,226
3,030
764
13,264
0
27,865
W
Thoth
OGGODZ420
Thoth
6,726
367
699
1,415
12,737
5,572
1,089
1,383
11,354
19,700
0
L
12,022
1,138
269
2,887
21,628
21,629
0
7,324
14,304
0
23,705
W
10,002
2,600
891
3,617
26,537
44,609
650
3,059
21,913
19,687
1,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,317
Gold Earned
61,814
153
Minions Killed
165
0
Camps Cleared
0
858,869
Distance Traveled
1,416,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,097
770
58
3
0
235,136
0
L
Kukulkan
9,539
561
35
2
0
118,405
0
W
Ah Muzen Cab
13,902
818
50
3
0
303,911
0
L
Loki
7,685
452
0
0
0
0
0
L
Fenrir
12,971
763
33
2
0
320,282
0
W
Nox
11,562
680
44
3
0
292,130
0
W
Charybdis
12,308
724
27
2
0
270,879
0
W
Thoth
11,686
687
26
2
0
266,639
0
L
Mulan
11,025
649
27
2
0
185,046
0
W
Atlas
12,356
727
18
1
0
282,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role