Player Matchup

He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
MustSeek
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 101L
1,486 Elo+
Party 1
Nemesis
Nemesis
NepNip
Nemesis
Level 158
God Stats
2W - 2L
1,576 SR
Queue Stats
67W - 81L
1,511 Elo+
Party 1
Awilix
Awilix
Sufkz
Awilix
Level 3
God Stats
2W - 0L
1,731 SR
Queue Stats
3W - 0L
1,721 Elo+
Party 1
Sobek
Sobek
Syriio
Sobek
Level 151
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 1
Team Averages
Level 94
1,517 SR
1,498 Elo+

VS

Team Averages
Level 112
1,624 SR
1,554 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BuddhaBellyBoy
Eset
Level 157
God Stats
0W - 2L
1,466 SR
Queue Stats
39W - 36L
1,568 Elo+
Party 2
Zhong Kui
Zhong Kui
Digallo
Zhong Kui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 132L
1,560 Elo+
Party 3
Tyr
Tyr
LeglessSnail
Tyr
Level 47
God Stats
40W - 22L
1,756 SR
Queue Stats
103W - 80L
1,554 Elo+
Party 3
Xbalanque
Xbalanque
walmartexecutive
Xbalanque
Level 101
God Stats
1W - 1L
1,897 SR
Queue Stats
18W - 17L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
7 / 1 / 4
8,001
667
10,418
6,310
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
MustSeek
Charybdis
10
1 / 1 / 1
6,159
513
2,636
6,098
2,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
NepNip
Nemesis
12
2 / 3 / 2
6,827
569
4,871
10,752
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Awilix
Sufkz
Awilix
11
3 / 1 / 2
6,747
562
2,761
5,623
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Syriio
Sobek
9
0 / 1 / 1
5,938
495
1,534
9,074
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 2 / 1
7,861
655
6,584
8,163
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 1
5,874
490
2,411
5,354
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Digallo
Zhong Kui
8
0 / 3 / 0
5,113
426
2,916
8,829
8,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 2 / 2
7,258
605
6,233
9,048
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
8
0 / 4 / 2
5,359
447
2,819
8,521
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
7
7
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
4
9
L
Thor
 
Thor
6
2
1
3.25
L
0
3
1
0.17
L
Zhong Kui
Digallo
Zhong Kui
0
3
0
0
L
1
2
2
1
W
Charybdis
MustSeek
Charybdis
1
1
1
1.5
W
Nemesis
NepNip
Nemesis
2
3
2
1
W
Awilix
Sufkz
Awilix
3
1
2
4
W
Sobek
Syriio
Sobek
0
1
1
0.5
L
Xbalanque
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,220
Damage
20,963
37,857
Taken
39,915
18,714
Mitigated
20,873
10,487
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,418
441
0
1,125
6,310
2,104
0
1,917
4,393
68,160
0
L
Thor
 
Thor
6,584
2,680
0
348
8,163
3,207
458
1,772
6,331
0
57,992
L
2,411
235
0
881
5,354
1,962
0
3,439
1,687
40,681
0
L
Zhong Kui
Digallo
Zhong Kui
2,916
263
0
1,856
8,829
8,033
0
3,255
5,436
31,987
0
L
6,233
1,732
0
3,965
9,048
5,236
0
516
7,877
0
54,645
W
Charybdis
MustSeek
Charybdis
2,636
1,081
0
1,516
6,098
2,201
0
683
5,415
0
49,656
W
Nemesis
NepNip
Nemesis
4,871
1,710
0
3,784
10,752
6,040
0
0
10,752
0
43,206
W
Awilix
Sufkz
Awilix
2,761
1,165
0
543
5,623
1,913
0
1,134
4,489
0
36,287
W
Sobek
Syriio
Sobek
1,534
257
0
3,519
9,074
6,456
0
2,251
6,823
14,285
0
L
Xbalanque
2,819
660
0
1,644
8,521
2,435
0
2,462
5,968
0
25,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
31,465
326
Minions Killed
361
0
Camps Cleared
0
1,251,579
Distance Traveled
1,187,488
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,001
667
111
9
0
268,219
4
L
Thor
7,861
655
103
9
0
252,527
0
L
Eset
5,874
490
76
6
0
246,783
4
L
Zhong Kui
5,113
426
47
4
0
213,556
0
L
Tyr
7,258
605
97
8
0
243,239
0
W
Charybdis
6,159
513
77
6
0
220,594
0
W
Nemesis
6,827
569
68
6
0
239,713
2
W
Awilix
6,747
562
59
5
0
291,505
0
W
Sobek
5,938
495
11
1
0
231,548
0
L
Xbalanque
5,359
447
38
3
0
231,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role