Player Matchup

Ullr
Ullr
BigJuanQc
Ullr
Level 133
God Stats
9W - 8L
1,423 SR
Queue Stats
93W - 90L
1,435 Elo+
Solo
Xing Tian
Xing Tian
Dreadful Greeny
Xing Tian
Level 158
God Stats
2W - 0L
1,250 SR
Queue Stats
32W - 17L
1,652 Elo+
Party 1
Ix Chel
Ix Chel
Ooh Kill Em OG
Ix Chel
Level 145
God Stats
2W - 3L
1,267 SR
Queue Stats
205W - 173L
1,534 Elo+
Party 2
Shiva
Shiva
darkgamer56
Shiva
Level 153
God Stats
27W - 9L
1,894 SR
Queue Stats
240W - 201L
1,532 Elo+
Party 2
Mercury
Mercury
ginnix
Mercury
Level 144
God Stats
2W - 0L
1,783 SR
Queue Stats
40W - 26L
1,610 Elo+
Party 1
Team Averages
Level 147
1,523 SR
1,553 Elo+

VS

Team Averages
Level 128
1,496 SR
1,477 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GoddessDanu3311
Artemis
Level 85
God Stats
24W - 23L
1,478 SR
Queue Stats
355W - 370L
1,441 Elo+
Solo
Scylla
Scylla
Plangelier
Scylla
Level 106
God Stats
12W - 8L
1,500 SR
Queue Stats
155W - 139L
1,476 Elo+
Solo
Hel
Hel
TheLastUkiyo
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 207L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 0 / 3
6,083
760
2,716
4,518
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Dreadful Greeny
Xing Tian
12
0 / 1 / 5
6,562
820
2,221
8,666
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 3
6,806
851
5,309
6,749
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 3
7,109
889
8,224
8,936
7,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
ginnix
Mercury
13
1 / 1 / 2
6,294
787
3,912
6,777
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 2 / 0
6,233
779
5,602
9,448
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
 
Fafnir
8
0 / 0 / 0
5,168
646
0
0
0
12
0 / 2 / 2
6,131
766
4,109
5,691
2,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Plangelier
Scylla
14
2 / 0 / 1
6,821
853
10,234
4,380
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 2
6,355
794
4,806
7,135
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
7
Kills
3
3
Deaths
7
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
Fafnir
 
Fafnir
0
0
0
0
W
Ullr
0
0
3
1.5
W
Xing Tian
Dreadful Greeny
Xing Tian
0
1
5
2.5
L
0
2
2
0.5
W
3
1
3
4.5
L
Scylla
Plangelier
Scylla
2
0
1
2.5
L
1
3
2
0.67
W
3
0
3
4.5
W
Mercury
ginnix
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,382
Damage
24,751
35,646
Taken
26,654
21,648
Mitigated
14,047
7,490
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,602
844
0
1,816
9,448
7,343
0
1,975
7,473
0
22,813
L
Fafnir
 
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
2,716
376
0
505
4,518
1,813
30
1,846
2,625
0
13,263
W
Xing Tian
Dreadful Greeny
Xing Tian
2,221
163
0
1,458
8,666
7,134
0
4,284
4,299
10,146
0
L
4,109
1,255
186
576
5,691
2,225
0
1,337
4,354
0
15,423
W
5,309
866
540
1,602
6,749
2,563
518
3,778
2,924
31,653
0
L
Scylla
Plangelier
Scylla
10,234
988
0
500
4,380
1,600
0
1,976
2,404
24,355
0
L
4,806
327
1,705
3,022
7,135
2,879
0
2,242
4,893
20,502
0
W
8,224
911
104
2,531
8,936
7,526
42
2,903
5,908
0
19,273
W
Mercury
ginnix
Mercury
3,912
1,449
0
750
6,777
2,612
259
2,229
4,232
0
15,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
30,708
170
Minions Killed
156
0
Camps Cleared
0
933,895
Distance Traveled
701,570
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,233
779
34
4
0
189,662
1
L
Fafnir
5,168
646
0
0
0
0
0
W
Ullr
6,083
760
32
4
0
181,610
0
W
Xing Tian
6,562
820
19
2
0
181,694
0
L
Artemis
6,131
766
37
5
0
152,412
0
W
Ix Chel
6,806
851
57
7
0
165,261
0
L
Scylla
6,821
853
44
6
0
184,315
0
L
Hel
6,355
794
41
5
0
175,181
0
W
Shiva
7,109
889
31
4
0
194,094
0
W
Mercury
6,294
787
31
4
0
211,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role