Player Matchup

Awilix
Awilix
BoingerMyDoinger
Awilix
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,586 Elo+
Party 1
Jing Wei
Jing Wei
Deathgamer45426
Jing Wei
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,538 Elo+
Party 1
Sobek
Sobek
GamerGambit
Sobek
Level 136
God Stats
2W - 1L
1,482 SR
Queue Stats
31W - 33L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
SkillSixxDeath
Ah Puch
Level 85
God Stats
1W - 2L
1,305 SR
Queue Stats
38W - 34L
1,381 Elo+
Party 2
Raijin
Raijin
slayergame010
Raijin
Level 74
God Stats
12W - 5L
1,528 SR
Queue Stats
44W - 34L
1,493 Elo+
Party 2
Team Averages
Level 88
1,463 SR
1,501 Elo+

VS

Team Averages
Level 84
1,495 SR
1,439 Elo+
Kumbhakarna
Kumbhakarna
Awita_de_Uwuu
Kumbhakarna
Level 149
God Stats
3W - 3L
1,554 SR
Queue Stats
21W - 25L
1,394 Elo+
Party 3
Izanami
Izanami
HOOTIEAssassin
Izanami
Level 17
God Stats
4W - 3L
1,567 SR
Queue Stats
8W - 12L
1,306 Elo+
Party 3
Kuzenbo
Kuzenbo
Mccoyn1990
Kuzenbo
Level 66
God Stats
1W - 3L
1,284 SR
Queue Stats
15W - 22L
1,463 Elo+
Solo
Merlin
Merlin
UncleDadddy
Merlin
Level 62
God Stats
2W - 4L
1,572 SR
Queue Stats
2W - 5L
1,513 Elo+
Solo
Artemis
Artemis
YemojaBodyPillow
Artemis
Level 126
God Stats
1W - 5L
1,498 SR
Queue Stats
45W - 36L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 11
10,135
780
17,035
15,473
6,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
17
6 / 2 / 9
10,408
801
11,222
12,321
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 16
9,559
735
8,185
18,673
14,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 2 / 7
10,945
842
12,346
9,652
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 4 / 9
10,875
837
10,521
11,038
4,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Awita_de_Uwuu
Kumbhakarna
14
0 / 4 / 7
8,499
654
6,031
20,476
19,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 7 / 3
9,692
746
6,393
13,973
6,086
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
Mccoyn1990
Kuzenbo
17
5 / 5 / 8
10,546
811
11,103
20,696
31,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
17
4 / 6 / 5
9,963
766
12,098
11,653
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 0
7,105
547
618
3,429
1,154
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
24
Kills
14
17
Deaths
24
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Awita_de_Uwuu
Kumbhakarna
0
4
7
0.88
W
5
5
11
2.1
W
Jing Wei
6
2
9
5.25
W
1
4
16
2.25
L
5
7
3
0.93
L
Kuzenbo
Mccoyn1990
Kuzenbo
5
5
8
1.8
W
5
2
7
4.25
L
Merlin
4
6
5
1.08
L
0
2
0
0
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,309
Damage
36,243
67,157
Taken
70,227
36,802
Mitigated
63,320
8,937
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Awita_de_Uwuu
Kumbhakarna
6,031
734
0
1,505
20,476
19,558
0
9,877
10,290
14,961
0
W
17,035
6,937
0
1,475
15,473
6,709
713
7,360
7,976
0
42,875
W
Jing Wei
11,222
8,441
0
1,852
12,321
6,286
2,451
5,845
6,476
0
39,874
W
8,185
531
0
2,275
18,673
14,992
507
6,804
11,869
17,868
0
L
6,393
5,273
0
176
13,973
6,086
640
8,842
4,738
0
22,530
L
Kuzenbo
Mccoyn1990
Kuzenbo
11,103
3,624
0
1,774
20,696
31,390
877
5,734
14,697
30,153
0
W
12,346
1,542
113
1,749
9,652
4,674
1,775
4,902
4,750
44,489
0
L
Merlin
12,098
674
297
167
11,653
5,132
0
3,748
7,905
28,122
0
L
618
350
0
117
3,429
1,154
0
1,849
1,545
0
618
W
10,521
2,493
0
1,473
11,038
4,141
2,899
4,321
5,061
32,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,922
Gold Earned
45,805
239
Minions Killed
123
0
Camps Cleared
0
1,360,028
Distance Traveled
883,957
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,499
654
11
1
0
263,669
0
W
Awilix
10,135
780
34
3
0
305,669
0
W
Jing Wei
10,408
801
55
4
0
283,081
0
W
Sobek
9,559
735
26
2
0
282,509
0
L
Izanami
9,692
746
44
3
0
181,835
0
L
Kuzenbo
10,546
811
29
2
0
237,737
1
W
Ah Puch
10,945
842
68
5
0
236,472
0
L
Merlin
9,963
766
39
3
0
183,216
0
L
Artemis
7,105
547
0
0
0
17,500
0
W
Raijin
10,875
837
56
4
0
252,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role