Player Matchup

Bacchus
Bacchus
TomasDabs
Bacchus
Level 157
God Stats
25W - 10L
1,756 SR
Queue Stats
321W - 234L
1,614 Elo+
Party 2
Nemesis
Nemesis
Triibe
Nemesis
Level 145
God Stats
3W - 1L
1,715 SR
Queue Stats
123W - 100L
1,576 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cheeksLUL
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 162L
1,616 Elo+
Party 2
Achilles
Achilles
ilyJo
Achilles
Level 141
God Stats
8W - 12L
1,875 SR
Queue Stats
127W - 104L
1,601 Elo+
Party 2
Persephone
Persephone
krysjal
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 2
Team Averages
Level 123
1,669 SR
1,536 Elo+

VS

Team Averages
Level 158
1,533 SR
1,479 Elo+
Bakasura
Bakasura
 
Bakasura
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ayanwale__Inc
Geb
Level 162
God Stats
1W - 0L
1,615 SR
Queue Stats
4W - 9L
1,294 Elo+
Party 1
Ganesha
Ganesha
Linkbeast__
Ganesha
Level 174
God Stats
2W - 0L
1,496 SR
Queue Stats
10W - 8L
1,557 Elo+
Party 1
Ishtar
Ishtar
MAC LUCKYSHOT
Ishtar
Level 158
God Stats
13W - 13L
1,561 SR
Queue Stats
166W - 171L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
Vytriolic
Cthulhu
Level 197
God Stats
4W - 3L
1,491 SR
Queue Stats
249W - 258L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TomasDabs
Bacchus
14
3 / 4 / 6
8,228
823
6,913
12,262
13,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Triibe
Nemesis
14
2 / 2 / 5
7,506
751
5,530
8,535
3,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
cheeksLUL
Ah Muzen Cab
16
4 / 2 / 4
8,433
843
16,159
11,267
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
ilyJo
Achilles
12
0 / 4 / 5
6,750
675
2,306
9,150
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
krysjal
Persephone
12
0 / 5 / 2
6,799
680
3,473
7,280
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
8 / 0 / 6
9,140
914
8,624
8,577
5,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 3 / 9
7,379
738
9,017
10,272
8,276
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Linkbeast__
Ganesha
14
0 / 2 / 13
7,617
762
7,991
9,673
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 5
8,625
863
6,571
9,285
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Vytriolic
Cthulhu
15
6 / 2 / 7
8,493
849
8,322
8,142
7,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
9
Kills
17
17
Deaths
9
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
0
6
11
W
2
3
9
2.17
W
Ganesha
Linkbeast__
Ganesha
0
2
13
3.25
W
1
2
5
1.75
L
Bacchus
TomasDabs
Bacchus
3
4
6
1.5
L
Nemesis
Triibe
Nemesis
2
2
5
2.25
W
Cthulhu
Vytriolic
Cthulhu
6
2
7
4.75
L
Ah Muzen Cab
cheeksLUL
Ah Muzen Cab
4
2
4
3
L
Achilles
ilyJo
Achilles
0
4
5
0.63
L
Persephone
krysjal
Persephone
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,381
Damage
40,525
48,494
Taken
45,949
34,219
Mitigated
35,566
5,320
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,624
5,720
0
2,911
8,577
5,331
1,267
1,255
7,243
0
23,438
W
9,017
371
0
871
10,272
8,276
270
2,418
7,704
17,005
0
W
Ganesha
Linkbeast__
Ganesha
7,991
139
0
2,751
9,673
10,018
0
2,633
6,909
18,379
0
W
6,571
3,711
0
2,517
9,285
4,617
1,079
2,722
6,528
0
44,480
L
Bacchus
TomasDabs
Bacchus
6,913
963
1,107
1,926
12,262
13,967
116
5,916
5,884
10,993
0
L
Nemesis
Triibe
Nemesis
5,530
2,100
0
942
8,535
3,680
0
4,119
3,774
0
14,758
W
Cthulhu
Vytriolic
Cthulhu
8,322
260
381
360
8,142
7,324
33
1,358
6,706
21,774
80
L
Ah Muzen Cab
cheeksLUL
Ah Muzen Cab
16,159
8,476
0
0
11,267
5,758
931
5,193
5,663
0
49,058
L
Achilles
ilyJo
Achilles
2,306
397
0
602
9,150
8,481
0
3,944
3,956
0
3,725
L
Persephone
krysjal
Persephone
3,473
303
0
743
7,280
2,333
228
4,295
2,152
12,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
41,254
150
Minions Killed
261
0
Camps Cleared
0
1,121,719
Distance Traveled
1,105,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,140
914
77
8
0
253,464
0
W
Geb
7,379
738
33
3
0
215,058
0
W
Ganesha
7,617
762
2
0
0
227,982
0
W
Ishtar
8,625
863
112
11
0
196,384
0
L
Bacchus
8,228
823
8
1
0
217,994
0
L
Nemesis
7,506
751
27
3
0
225,631
0
W
Cthulhu
8,493
849
37
4
0
212,535
0
L
Ah Muzen Cab
8,433
843
78
8
0
235,723
0
L
Achilles
6,750
675
12
1
0
265,286
0
L
Persephone
6,799
680
25
3
0
177,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role