Player Matchup

Mercury
Mercury
AkimboHotdogs
Mercury
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,099 Elo+
Party 3
Izanami
Izanami
Camine
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,099 Elo+
Party 3
Athena
Athena
Sarahwolfizz
Athena
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Snydero
Khepri
Level 69
God Stats
3W - 5L
1,053 SR
Queue Stats
16W - 26L
1,099 Elo+
Party 3
Nu Wa
Nu Wa
sunshinelovebot
Nu Wa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 12L
1,099 Elo+
Party 3
Team Averages
Level 42
1,411 SR
1,179 Elo+

VS

Team Averages
Level 84
1,604 SR
1,466 Elo+
Ne Zha
Ne Zha
Aurora Falcon
Ne Zha
Level 164
God Stats
1W - 6L
1,634 SR
Queue Stats
195W - 180L
1,486 Elo+
Party 2
Kuzenbo
Kuzenbo
Balloonknott76
Kuzenbo
Level 161
God Stats
60W - 50L
1,617 SR
Queue Stats
186W - 185L
1,520 Elo+
Party 2
Janus
Janus
MonkeyDLukeyy
Janus
Level 45
God Stats
4W - 1L
1,667 SR
Queue Stats
62W - 52L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
Shaggz126
Ah Puch
Level 25
God Stats
9W - 7L
1,603 SR
Queue Stats
27W - 35L
1,368 Elo+
Party 1
Amaterasu
Amaterasu
TyAT101
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
0 / 2 / 0
6,932
630
1,626
7,336
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Camine
Izanami
13
0 / 3 / 0
7,020
638
5,479
7,610
3,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
13
0 / 5 / 0
6,651
605
2,942
11,605
11,091
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Snydero
Khepri
12
0 / 5 / 0
7,064
642
2,549
12,415
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 6 / 0
6,355
578
4,477
7,883
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 8
9,937
903
12,231
8,446
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 13
8,425
766
6,938
9,709
14,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 0 / 13
9,300
845
10,675
3,436
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Shaggz126
Ah Puch
14
2 / 0 / 15
7,941
722
5,028
2,567
1,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
TyAT101
Amaterasu
14
2 / 0 / 17
8,147
741
6,119
6,555
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
87
0
Kills
21
21
Deaths
0
0
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
2
0
0
W
9
0
8
13
W
4
0
13
10.5
L
Izanami
Camine
Izanami
0
3
0
0
W
4
0
13
10.5
L
Athena
0
5
0
0
W
Ah Puch
Shaggz126
Ah Puch
2
0
15
9.5
L
Khepri
Snydero
Khepri
0
5
0
0
W
Amaterasu
TyAT101
Amaterasu
2
0
17
10.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,073
Damage
40,991
46,849
Taken
30,713
29,268
Mitigated
27,244
3,111
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,626
156
0
650
7,336
2,613
0
2,087
5,050
0
17,998
W
12,231
3,170
0
2,880
8,446
4,868
1,032
1,168
7,278
0
55,769
W
6,938
1,943
0
1,989
9,709
14,207
372
2,324
7,385
17,250
0
L
Izanami
Camine
Izanami
5,479
2,217
0
865
7,610
3,213
0
3,533
3,934
0
30,836
W
10,675
722
0
120
3,436
1,480
554
2,005
1,431
48,697
0
L
Athena
2,942
609
0
0
11,605
11,091
0
4,737
6,418
9,302
0
W
Ah Puch
Shaggz126
Ah Puch
5,028
433
85
396
2,567
1,172
1,404
1,205
1,362
13,343
0
L
Khepri
Snydero
Khepri
2,549
13
207
1,273
12,415
10,122
0
6,670
5,348
8,843
0
W
Amaterasu
TyAT101
Amaterasu
6,119
1,806
0
1,652
6,555
5,517
1,802
3,266
3,289
0
12,221
L
4,477
1,866
0
116
7,883
2,229
0
4,843
2,885
8,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
43,750
167
Minions Killed
245
0
Camps Cleared
0
918,875
Distance Traveled
1,182,376
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,932
630
39
4
0
237,294
0
W
Ne Zha
9,937
903
97
9
0
254,151
0
W
Kuzenbo
8,425
766
19
2
0
252,268
2
L
Izanami
7,020
638
87
8
0
205,162
0
W
Janus
9,300
845
91
8
0
237,907
0
L
Athena
6,651
605
20
2
0
169,533
0
W
Ah Puch
7,941
722
20
2
0
213,508
0
L
Khepri
7,064
642
11
1
0
183,380
0
W
Amaterasu
8,147
741
18
2
0
224,542
0
L
Nu Wa
6,355
578
10
1
0
123,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role