Player Matchup

Sun Wukong
Sun Wukong
Bugs_chungus420
Sun Wukong
Level 42
God Stats
14W - 8L
1,445 SR
Queue Stats
145W - 167L
1,323 Elo+
Party 1
Yemoja
Yemoja
euphoric_knife33
Yemoja
Level 26
God Stats
19W - 34L
1,025 SR
Queue Stats
34W - 59L
1,074 Elo+
Party 1
Hel
Hel
falsepick228
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,253 Elo+
Party 1
Ao Kuang
Ao Kuang
guanterr
Ao Kuang
Level 27
God Stats
1W - 9L
1,083 SR
Queue Stats
85W - 113L
1,147 Elo+
Party 1
Skadi
Skadi
lolokramer2
Skadi
Level 18
God Stats
3W - 2L
1,341 SR
Queue Stats
14W - 22L
1,320 Elo+
Party 1
Team Averages
Level 28
1,279 SR
1,223 Elo+

VS

Team Averages
Level 51
1,388 SR
1,421 Elo+
Guan Yu
Guan Yu
BDot BTA
Guan Yu
Level 109
God Stats
2W - 1L
1,293 SR
Queue Stats
231W - 235L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
ChrisCapone
Zhong Kui
Level 49
God Stats
5W - 7L
1,251 SR
Queue Stats
93W - 114L
1,404 Elo+
Party 2
Vamana
Vamana
DiamondTheifCeo
Vamana
Level 39
God Stats
2W - 1L
1,451 SR
Queue Stats
38W - 47L
1,464 Elo+
Party 3
Chernobog
Chernobog
GD Killa BTA
Chernobog
Level 27
God Stats
19W - 18L
1,442 SR
Queue Stats
435W - 389L
1,403 Elo+
Party 2
Xing Tian
Xing Tian
I_Smell_Pies
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bugs_chungus420
Sun Wukong
17
7 / 5 / 1
11,040
552
13,324
24,316
23,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
0 / 6 / 3
8,600
430
6,550
18,840
15,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
0 / 6 / 4
8,880
444
8,647
16,208
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
guanterr
Ao Kuang
13
3 / 7 / 0
9,209
460
7,309
20,529
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 2
9,008
450
15,212
14,686
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BDot BTA
Guan Yu
18
11 / 3 / 10
12,121
606
17,193
18,554
11,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
ChrisCapone
Zhong Kui
17
5 / 3 / 8
11,106
555
19,594
16,356
12,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 6
11,453
573
18,972
18,502
17,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
GD Killa BTA
Chernobog
17
5 / 1 / 8
10,484
524
6,661
10,504
5,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
I_Smell_Pies
Xing Tian
15
2 / 0 / 7
9,647
482
5,354
17,069
18,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
12
Kills
27
27
Deaths
12
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BDot BTA
Guan Yu
11
3
10
5.33
L
Sun Wukong
Bugs_chungus420
Sun Wukong
7
5
1
1.5
W
Zhong Kui
ChrisCapone
Zhong Kui
5
3
8
3
W
4
5
6
1.4
W
Chernobog
GD Killa BTA
Chernobog
5
1
8
9
W
Xing Tian
I_Smell_Pies
Xing Tian
2
0
7
5.5
L
0
6
3
0.25
L
0
6
4
0.33
L
Ao Kuang
guanterr
Ao Kuang
3
7
0
0.43
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,042
Damage
67,774
94,579
Taken
80,985
60,232
Mitigated
65,446
18,330
Healing
21,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BDot BTA
Guan Yu
17,193
2,427
1,114
1,874
18,554
11,477
0
5,936
12,618
0
91,390
L
Sun Wukong
Bugs_chungus420
Sun Wukong
13,324
2,944
0
4,828
24,316
23,644
559
3,156
21,160
0
75,441
W
Zhong Kui
ChrisCapone
Zhong Kui
19,594
2,325
0
5,560
16,356
12,928
298
7,216
9,140
91,762
0
W
18,972
11,695
0
3,389
18,502
17,665
216
3,017
15,485
0
105,005
W
Chernobog
GD Killa BTA
Chernobog
6,661
4,372
0
5,320
10,504
5,121
528
1,847
8,657
0
83,121
W
Xing Tian
I_Smell_Pies
Xing Tian
5,354
413
0
3,873
17,069
18,255
216
4,901
12,168
34,680
0
L
6,550
1,101
4,144
2,096
18,840
15,559
0
8,004
10,836
24,250
0
L
8,647
1,704
1,144
3,496
16,208
7,190
0
7,179
9,029
58,690
0
L
Ao Kuang
guanterr
Ao Kuang
7,309
1,489
0
1,981
20,529
8,193
0
3,387
17,142
70,198
0
L
15,212
5,004
0
641
14,686
5,646
0
3,222
11,464
0
84,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
54,811
443
Minions Killed
545
0
Camps Cleared
0
1,892,032
Distance Traveled
2,046,223
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,121
606
103
5
0
471,729
0
L
Sun Wukong
11,040
552
125
6
0
383,259
5
W
Zhong Kui
11,106
555
121
6
0
365,079
3
W
Vamana
11,453
573
140
7
0
406,831
0
W
Chernobog
10,484
524
137
7
0
427,792
0
W
Xing Tian
9,647
482
44
2
0
374,792
4
L
Yemoja
8,600
430
23
1
0
366,780
0
L
Hel
8,880
444
87
4
0
337,625
4
L
Ao Kuang
9,209
460
89
4
0
397,034
6
L
Skadi
9,008
450
119
6
0
407,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role