Player Matchup

Thanatos
Thanatos
HesOneHit
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,508 Elo+
Party 3
Thoth
Thoth
Purple025
Thoth
Level 127
God Stats
3W - 4L
1,361 SR
Queue Stats
343W - 320L
1,574 Elo+
Party 3
Gilgamesh
Gilgamesh
TheCrusader555
Gilgamesh
Level 110
God Stats
9W - 9L
1,527 SR
Queue Stats
287W - 273L
1,605 Elo+
Party 3
Maui
Maui
biggmyk1
Maui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 2
Martichoras
Martichoras
hugggg55
Martichoras
Level 125
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 98
1,519 SR
1,503 Elo+

VS

Team Averages
Level 78
1,512 SR
1,467 Elo+
Thanatos
Thanatos
DILFPeterGriffin
Thanatos
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 29L
1,524 Elo+
Party 1
Achilles
Achilles
Slyconnor60
Achilles
Level 63
God Stats
17W - 20L
1,413 SR
Queue Stats
87W - 83L
1,494 Elo+
Party 1
Chronos
Chronos
Sotoburu
Chronos
Level 129
God Stats
1W - 0L
1,737 SR
Queue Stats
39W - 31L
1,227 Elo+
Solo
King Arthur
King Arthur
Take_Money_Milla
King Arthur
Level 158
God Stats
68W - 55L
1,610 SR
Queue Stats
504W - 474L
1,550 Elo+
Party 1
Agni
Agni
improvedpest
Agni
Level 21
God Stats
4W - 5L
1,303 SR
Queue Stats
70W - 60L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HesOneHit
Thanatos
13
2 / 7 / 2
7,938
467
6,432
15,825
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Purple025
Thoth
16
0 / 2 / 0
8,893
523
3,388
7,518
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TheCrusader555
Gilgamesh
15
0 / 4 / 0
8,269
486
5,832
18,791
13,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
10
1 / 2 / 1
7,032
414
2,236
10,945
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
hugggg55
Martichoras
14
1 / 2 / 2
7,965
469
4,903
8,464
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
9,939
585
10,227
15,601
6,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
Slyconnor60
Achilles
11
1 / 2 / 2
7,562
445
4,082
10,721
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Sotoburu
Chronos
15
0 / 1 / 3
9,159
539
4,434
6,615
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Take_Money_Milla
King Arthur
17
5 / 1 / 4
10,975
646
17,909
15,429
17,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 0 / 1
11,073
651
6,625
6,515
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
17
17
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Thanatos
HesOneHit
Thanatos
2
7
2
0.43
L
Thoth
Purple025
Thoth
0
2
0
0
W
Achilles
Slyconnor60
Achilles
1
2
2
1
W
Chronos
Sotoburu
Chronos
0
1
3
1.5
W
King Arthur
Take_Money_Milla
King Arthur
5
1
4
7
L
Gilgamesh
TheCrusader555
Gilgamesh
0
4
0
0
L
Maui
1
2
1
0.75
L
Martichoras
hugggg55
Martichoras
1
2
2
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
43,277
61,543
Taken
54,881
34,481
Mitigated
39,417
16,870
Healing
22,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,227
3,802
0
12,368
15,601
6,855
1,005
1,327
14,274
0
83,094
L
Thanatos
HesOneHit
Thanatos
6,432
1,784
0
8,741
15,825
5,497
0
2,354
13,471
0
46,450
L
Thoth
Purple025
Thoth
3,388
143
0
753
7,518
2,103
0
4,014
3,504
83,178
0
W
Achilles
Slyconnor60
Achilles
4,082
246
0
2,232
10,721
10,037
21
1,016
9,705
0
15,529
W
Chronos
Sotoburu
Chronos
4,434
809
0
987
6,615
2,798
310
720
5,895
82,706
0
W
King Arthur
Take_Money_Milla
King Arthur
17,909
3,766
0
5,616
15,429
17,392
78
221
15,208
808
108,610
L
Gilgamesh
TheCrusader555
Gilgamesh
5,832
1,780
0
3,774
18,791
13,279
0
469
18,322
0
67,266
L
Maui
2,236
687
0
1,712
10,945
10,783
0
2,323
8,622
20,632
0
L
Martichoras
hugggg55
Martichoras
4,903
545
0
1,890
8,464
2,819
822
2,599
5,865
0
70,019
W
6,625
155
0
970
6,515
2,335
0
2,340
4,175
113,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,097
Gold Earned
48,708
524
Minions Killed
660
0
Camps Cleared
0
1,641,887
Distance Traveled
1,814,401
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,939
585
119
7
0
405,878
0
L
Thanatos
7,938
467
77
5
0
288,017
0
L
Thoth
8,893
523
151
9
0
363,905
0
W
Achilles
7,562
445
15
1
0
362,300
7
W
Chronos
9,159
539
151
9
0
332,584
3
W
King Arthur
10,975
646
176
10
0
345,870
4
L
Gilgamesh
8,269
486
131
8
0
359,900
0
L
Maui
7,032
414
38
2
0
346,792
0
L
Martichoras
7,965
469
127
7
0
283,273
0
W
Agni
11,073
651
199
12
0
367,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role