Player Matchup

King Arthur
King Arthur
KiloOfPepsi
King Arthur
Level 127
God Stats
0W - 4L
1,127 SR
Queue Stats
101W - 123L
1,474 Elo+
Party 4
Artio
Artio
LoneStarBeer
Artio
Level 142
God Stats
2W - 3L
1,725 SR
Queue Stats
237W - 242L
1,486 Elo+
Party 4
Hera
Hera
Maelseven115
Hera
Level 99
God Stats
1W - 1L
1,847 SR
Queue Stats
106W - 130L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
OG Cushion
Danzaburou
Level 128
God Stats
20W - 19L
1,559 SR
Queue Stats
348W - 327L
1,486 Elo+
Party 4
Ne Zha
Ne Zha
maiki021
Ne Zha
Level 129
God Stats
2W - 1L
1,965 SR
Queue Stats
182W - 205L
1,561 Elo+
Party 1
Team Averages
Level 125
1,645 SR
1,506 Elo+

VS

Team Averages
Level 108
1,543 SR
1,577 Elo+
Ra
Ra
BóhbTheDad
Ra
Level 181
God Stats
15W - 19L
1,356 SR
Queue Stats
287W - 291L
1,495 Elo+
Party 2
Hachiman
Hachiman
CarelessCarnage
Hachiman
Level 143
God Stats
11W - 8L
1,690 SR
Queue Stats
699W - 645L
1,583 Elo+
Solo
Tyr
Tyr
JoeyTwoHands69
Tyr
Level 94
God Stats
3W - 3L
1,457 SR
Queue Stats
120W - 82L
1,603 Elo+
Party 3
Ares
Ares
Spaceinvader2212
Ares
Level 106
God Stats
3W - 6L
1,575 SR
Queue Stats
704W - 598L
1,635 Elo+
Party 3
Thor
Thor
WhiterRoyale
Thor
Level 17
God Stats
14W - 6L
1,639 SR
Queue Stats
75W - 71L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KiloOfPepsi
King Arthur
10
0 / 0 / 1
5,819
582
6,653
8,314
7,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,672
467
1,735
8,142
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 5 / 0
5,653
565
3,174
6,790
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OG Cushion
Danzaburou
10
0 / 1 / 1
5,637
564
2,117
4,684
1,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
maiki021
Ne Zha
11
2 / 3 / 1
5,906
591
4,745
10,744
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,135
614
4,420
4,750
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
10
1 / 2 / 1
5,777
578
3,877
5,673
2,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
5,748
575
5,389
9,085
8,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 0 / 3
6,057
606
4,304
6,565
5,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 2 / 5
5,706
571
6,203
6,161
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Hachiman
1
2
1
0.75
W
1
0
2
2
L
King Arthur
KiloOfPepsi
King Arthur
0
0
1
0.5
L
0
2
0
0
L
2
5
0
0.4
L
Danzaburou
OG Cushion
Danzaburou
0
1
1
0.5
W
3
0
3
4.5
W
2
2
5
2.25
L
Ne Zha
maiki021
Ne Zha
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,424
Damage
24,193
38,674
Taken
32,234
20,993
Mitigated
20,157
9,533
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,420
439
470
2,136
4,750
1,802
45
2,599
2,151
41,422
0
W
Hachiman
3,877
2,385
0
1,888
5,673
2,094
204
0
5,673
0
44,050
W
5,389
1,578
0
3,709
9,085
8,712
0
989
8,096
0
38,728
L
King Arthur
KiloOfPepsi
King Arthur
6,653
773
0
2,582
8,314
7,865
0
590
7,724
1,192
42,781
L
1,735
259
167
2,361
8,142
5,648
0
3,119
4,941
7,670
0
L
3,174
1,013
0
520
6,790
2,134
0
2,593
4,089
36,647
0
L
Danzaburou
OG Cushion
Danzaburou
2,117
733
0
2,565
4,684
1,480
0
314
4,370
0
42,933
W
4,304
413
0
1,195
6,565
5,475
0
828
5,737
22,360
0
W
6,203
1,498
0
507
6,161
2,074
0
1,069
5,092
0
28,773
L
Ne Zha
maiki021
Ne Zha
4,745
2,849
0
1,338
10,744
3,866
0
1,878
8,826
0
43,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,687
Gold Earned
29,423
306
Minions Killed
313
0
Camps Cleared
0
1,038,312
Distance Traveled
977,637
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,135
614
74
7
0
201,899
2
W
Hachiman
5,777
578
94
9
0
172,149
1
W
Tyr
5,748
575
76
8
0
206,526
4
L
King Arthur
5,819
582
75
8
0
206,080
0
L
Artio
4,672
467
8
1
0
207,891
0
L
Hera
5,653
565
76
8
0
188,272
3
L
Danzaburou
5,637
564
75
8
0
199,093
0
W
Ares
6,057
606
25
3
0
186,251
2
W
Thor
5,706
571
44
4
0
210,812
0
L
Ne Zha
5,906
591
72
7
0
236,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role