Player Matchup

Hachiman
Hachiman
CoDmastakilla86
Hachiman
Level 63
God Stats
4W - 6L
1,440 SR
Queue Stats
351W - 374L
1,460 Elo+
Solo
Nemesis
Nemesis
lagarian
Nemesis
Level 120
God Stats
7W - 23L
1,022 SR
Queue Stats
246W - 266L
1,422 Elo+
Party 2
Neith
Neith
mage675
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 110L
1,348 Elo+
Party 2
Rama
Rama
shagstafah
Rama
Level 68
God Stats
2W - 2L
1,807 SR
Queue Stats
188W - 174L
1,512 Elo+
Party 3
Yemoja
Yemoja
yonnyisawussy
Yemoja
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 155L
1,467 Elo+
Party 3
Team Averages
Level 67
1,454 SR
1,442 Elo+

VS

Team Averages
Level 109
1,619 SR
1,388 Elo+
Baba Yaga
Baba Yaga
DustinDynamite2
Baba Yaga
Level 127
God Stats
8W - 1L
1,733 SR
Queue Stats
188W - 204L
1,413 Elo+
Party 1
Skadi
Skadi
Sp1t0n1t8138
Skadi
Level 82
God Stats
7W - 8L
1,715 SR
Queue Stats
393W - 395L
1,443 Elo+
Party 1
Hel
Hel
Subzerothirty
Hel
Level 127
God Stats
2W - 2L
1,739 SR
Queue Stats
130W - 107L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
devildude34
Nu Wa
Level 89
God Stats
4W - 4L
1,407 SR
Queue Stats
420W - 449L
1,389 Elo+
Party 1
Anhur
Anhur
midwayguitar
Anhur
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 75L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 7 / 5
8,235
633
19,559
15,358
6,203
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
lagarian
Nemesis
16
2 / 6 / 5
8,771
675
7,144
16,513
12,873
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
mage675
Neith
12
0 / 9 / 6
7,494
576
8,897
17,110
6,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
4 / 4 / 3
9,189
707
10,576
15,183
6,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 5
9,055
697
4,532
16,531
14,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DustinDynamite2
Baba Yaga
19
8 / 0 / 17
11,069
851
15,058
12,358
6,577
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
9 / 4 / 11
11,062
851
18,029
15,034
7,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 18
10,187
784
13,567
12,340
6,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 2 / 16
10,154
781
16,067
10,634
5,098
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 3 / 13
11,004
846
11,692
15,396
7,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
10
Kills
29
29
Deaths
10
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
7
5
0.64
W
Baba Yaga
DustinDynamite2
Baba Yaga
8
0
17
16.5
W
9
4
11
3.63
W
4
1
18
13
W
2
2
16
5
L
Nemesis
lagarian
Nemesis
2
6
5
0.75
L
Neith
mage675
Neith
0
9
6
0.33
W
6
3
13
4.17
L
4
4
3
1.38
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,708
Damage
74,413
80,695
Taken
65,762
46,956
Mitigated
33,664
26,596
Healing
41,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
19,559
9,626
1,583
1,428
15,358
6,203
0
9,476
5,882
0
36,535
W
Baba Yaga
DustinDynamite2
Baba Yaga
15,058
718
1,199
3,323
12,358
6,577
1,076
329
12,029
31,573
0
W
18,029
8,821
1,894
2,389
15,034
7,557
2,628
734
14,300
0
31,571
W
13,567
347
15,345
8,624
12,340
6,596
770
1,127
11,213
27,411
0
W
16,067
4,441
2,295
1,162
10,634
5,098
1,501
1,508
9,126
33,812
0
L
Nemesis
lagarian
Nemesis
7,144
2,193
503
3,230
16,513
12,873
0
7,497
9,016
0
16,714
L
Neith
mage675
Neith
8,897
1,918
0
735
17,110
6,617
0
9,816
7,294
0
18,635
W
11,692
4,977
908
4,312
15,396
7,836
2,724
834
14,562
0
25,579
L
10,576
7,673
908
4,066
15,183
6,737
0
8,203
6,980
0
29,545
L
4,532
452
9,084
5,059
16,531
14,526
0
9,700
6,831
16,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,744
Gold Earned
53,476
122
Minions Killed
150
0
Camps Cleared
0
1,048,654
Distance Traveled
1,370,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,235
633
25
2
0
189,882
0
W
Baba Yaga
11,069
851
27
2
0
305,497
0
W
Skadi
11,062
851
21
2
0
234,858
0
W
Hel
10,187
784
24
2
0
296,995
0
W
Nu Wa
10,154
781
36
3
0
272,319
0
L
Nemesis
8,771
675
26
2
0
234,374
0
L
Neith
7,494
576
13
1
0
175,282
0
W
Anhur
11,004
846
42
3
0
260,333
0
L
Rama
9,189
707
48
4
0
215,820
0
L
Yemoja
9,055
697
10
1
0
233,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role