Player Matchup

Susano
Susano
Jacob_1-3
Susano
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,573 Elo+
Party 2
Sol
Sol
Junky4Fame45
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,429 Elo+
Solo
King Arthur
King Arthur
Ya_Boi_Devin
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,573 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,525 Elo+

VS

Team Averages
Level 64
1,529 SR
1,772 Elo+
Hachiman
Hachiman
Goon Fool 3
Hachiman
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,827 Elo+
Party 1
Zhong Kui
Zhong Kui
PublicXposure
Zhong Kui
Level 65
God Stats
20W - 8L
1,500 SR
Queue Stats
93W - 82L
1,827 Elo+
Party 1
Hercules
Hercules
RickyTickyTahvy
Hercules
Level 69
God Stats
12W - 8L
1,586 SR
Queue Stats
111W - 108L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jacob_1-3
Susano
12
1 / 7 / 2
9,842
656
5,463
13,297
5,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 1
10,471
698
13,911
13,458
4,981
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Ya_Boi_Devin
King Arthur
12
0 / 7 / 3
9,683
646
4,076
17,236
18,702
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Goon Fool 3
Hachiman
16
8 / 1 / 10
12,901
860
13,501
8,209
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
PublicXposure
Zhong Kui
16
6 / 2 / 12
12,977
865
14,502
12,563
9,451
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
15
5 / 0 / 10
12,135
809
9,413
15,653
18,875
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
19
19
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Goon Fool 3
Hachiman
8
1
10
13
L
Susano
Jacob_1-3
Susano
1
7
2
0.29
L
2
5
1
0.5
W
Zhong Kui
PublicXposure
Zhong Kui
6
2
12
6
W
Hercules
5
0
10
10
L
King Arthur
Ya_Boi_Devin
King Arthur
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
37,416
43,991
Taken
36,425
29,341
Mitigated
31,734
4,224
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Goon Fool 3
Hachiman
13,501
9,875
0
2,075
8,209
3,408
2,324
2,879
5,330
0
67,238
L
Susano
Jacob_1-3
Susano
5,463
33
0
80
13,297
5,658
0
5,307
7,990
0
29,890
L
13,911
3,181
195
3,949
13,458
4,981
0
4,135
9,323
49,207
0
W
Zhong Kui
PublicXposure
Zhong Kui
14,502
1,025
0
4,041
12,563
9,451
301
5,111
7,452
60,818
0
W
Hercules
9,413
1,755
0
9,832
15,653
18,875
35
6,468
9,185
594
32,932
L
King Arthur
Ya_Boi_Devin
King Arthur
4,076
359
0
0
17,236
18,702
0
5,835
11,401
0
19,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,996
Gold Earned
38,013
127
Minions Killed
187
0
Camps Cleared
0
797,746
Distance Traveled
865,369
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,901
860
79
5
0
273,664
0
L
Susano
9,842
656
26
2
0
270,916
0
L
Sol
10,471
698
71
5
0
266,132
0
W
Zhong Kui
12,977
865
76
5
0
263,878
0
W
Hercules
12,135
809
32
2
0
327,827
2
L
King Arthur
9,683
646
30
2
0
260,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role