Player Matchup

Hachiman
Hachiman
Golden-ghost1999
Hachiman
Level 128
God Stats
0W - 3L
1,304 SR
Queue Stats
207W - 188L
1,484 Elo+
Party 3
Kali
Kali
OneHighAssTurtle
Kali
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,478 Elo+
Party 3
Anubis
Anubis
PurpeeDurr
Anubis
Level 67
God Stats
36W - 20L
1,627 SR
Queue Stats
62W - 45L
1,562 Elo+
Solo
Sylvanus
Sylvanus
butterking12341
Sylvanus
Level 104
God Stats
4W - 4L
1,305 SR
Queue Stats
28W - 31L
1,558 Elo+
Party 3
Sol
Sol
xXSTONEVIPERXx
Sol
Level 114
God Stats
4W - 4L
1,506 SR
Queue Stats
161W - 145L
1,529 Elo+
Party 3
Team Averages
Level 111
1,449 SR
1,522 Elo+

VS

Team Averages
Level 102
1,589 SR
1,575 Elo+
Hachiman
Hachiman
AlwaysZR
Hachiman
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
116W - 100L
1,601 Elo+
Party 1
Thoth
Thoth
FanciestAnt193
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 144L
1,542 Elo+
Party 2
Geb
Geb
Impetrator
Geb
Level 107
God Stats
7W - 1L
1,500 SR
Queue Stats
136W - 103L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
divakinggod
Ne Zha
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 47L
1,676 Elo+
Party 1
Athena
Athena
whiteflash23
Athena
Level 88
God Stats
12W - 6L
1,947 SR
Queue Stats
299W - 292L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,512
501
4,581
7,868
2,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
5,079
462
2,461
8,563
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
PurpeeDurr
Anubis
2
0 / 0 / 0
3,706
337
0
550
133
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
7
0 / 1 / 0
4,876
443
2,432
8,039
4,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,995
545
2,491
6,450
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlwaysZR
Hachiman
11
3 / 0 / 1
6,218
565
8,298
4,443
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,416
583
2,511
4,013
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 4
6,036
549
3,946
6,898
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
11
3 / 1 / 0
7,118
647
6,909
7,665
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
10
1 / 1 / 1
6,031
548
1,076
8,173
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
7
7
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AlwaysZR
Hachiman
3
0
1
3.5
W
0
1
0
0
L
3
2
0
1.5
W
0
1
4
2
L
0
2
1
0.25
L
Anubis
PurpeeDurr
Anubis
0
0
0
0
L
Sylvanus
0
1
0
0
W
Ne Zha
3
1
0
3
W
Athena
1
1
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,965
Damage
22,740
31,470
Taken
31,192
11,571
Mitigated
16,266
9,860
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AlwaysZR
Hachiman
8,298
4,045
0
3,527
4,443
1,465
1,121
1,035
3,408
0
50,207
W
2,511
42
0
375
4,013
1,259
767
0
4,013
50,698
0
L
4,581
2,666
0
1,930
7,868
2,655
0
2,616
5,252
0
24,799
W
3,946
383
0
2,053
6,898
5,299
189
1,122
5,776
19,141
0
L
2,461
1,633
0
1,477
8,563
3,239
0
3,152
5,411
0
25,439
L
Anubis
PurpeeDurr
Anubis
0
0
0
24
550
133
0
0
550
1,663
0
L
Sylvanus
2,432
985
1,426
2,443
8,039
4,013
0
1,765
6,274
14,450
0
W
Ne Zha
6,909
2,006
0
2,212
7,665
3,738
0
2,403
5,262
0
50,887
W
Athena
1,076
562
0
3,489
8,173
4,505
0
363
7,810
35,268
0
L
2,491
979
0
2,560
6,450
1,531
647
0
6,450
34,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,168
Gold Earned
31,819
185
Minions Killed
349
0
Camps Cleared
0
642,411
Distance Traveled
1,027,799
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,218
565
82
7
0
184,048
1
W
Thoth
6,416
583
95
9
0
166,641
0
L
Hachiman
5,512
501
44
4
0
167,273
0
W
Geb
6,036
549
23
2
0
220,686
0
L
Kali
5,079
462
49
4
0
155,221
0
L
Anubis
3,706
337
4
0
0
44,789
0
L
Sylvanus
4,876
443
27
2
0
121,329
0
W
Ne Zha
7,118
647
71
6
0
223,739
1
W
Athena
6,031
548
78
7
0
232,685
0
L
Sol
5,995
545
61
6
0
153,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role