Player Matchup

Ra
Ra
EmergingAphid28
Ra
Level 91
God Stats
12W - 8L
1,575 SR
Queue Stats
62W - 51L
1,442 Elo+
Solo
Ishtar
Ishtar
Hallufigmata
Ishtar
Level 157
God Stats
5W - 7L
1,453 SR
Queue Stats
76W - 69L
1,505 Elo+
Solo
Neith
Neith
PaulReefer
Neith
Level 29
God Stats
11W - 4L
1,677 SR
Queue Stats
49W - 35L
1,526 Elo+
Party 1
Hel
Hel
goopeydoghole
Hel
Level 90
God Stats
5W - 2L
1,645 SR
Queue Stats
177W - 90L
1,606 Elo+
Party 1
Ah Puch
Ah Puch
marbles7389
Ah Puch
Level 106
God Stats
6W - 2L
1,645 SR
Queue Stats
69W - 63L
1,308 Elo+
Solo
Team Averages
Level 95
1,599 SR
1,477 Elo+

VS

Team Averages
Level 104
1,449 SR
1,338 Elo+
Cu Chulainn
Cu Chulainn
BrunoBucciarati
Cu Chulainn
Level 145
God Stats
3W - 1L
1,786 SR
Queue Stats
29W - 39L
1,262 Elo+
Party 2
Ix Chel
Ix Chel
Deceptik0n
Ix Chel
Level 128
God Stats
14W - 28L
1,343 SR
Queue Stats
72W - 88L
1,378 Elo+
Solo
Nox
Nox
RebelSoulJah934
Nox
Level 134
God Stats
48W - 41L
1,532 SR
Queue Stats
701W - 765L
1,526 Elo+
Solo
Artio
Artio
Vineyardst
Artio
Level 87
God Stats
65W - 39L
1,649 SR
Queue Stats
496W - 505L
1,436 Elo+
Solo
Izanami
Izanami
milkbun420
Izanami
Level 26
God Stats
4W - 14L
936 SR
Queue Stats
5W - 16L
1,086 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
10,544
959
16,623
9,087
5,216
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
17
6 / 0 / 7
11,911
1,083
17,400
13,730
8,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
17
3 / 2 / 9
10,768
979
25,825
11,970
7,092
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 0 / 9
11,019
1,002
8,637
9,494
12,339
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
marbles7389
Ah Puch
16
0 / 0 / 5
9,958
905
13,057
14,266
8,131
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

247

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BrunoBucciarati
Cu Chulainn
15
1 / 1 / 1
9,711
883
13,182
16,090
16,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Deceptik0n
Ix Chel
15
0 / 1 / 1
9,948
904
14,973
12,434
5,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 1
10,263
933
12,272
13,218
6,884
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
15
0 / 4 / 1
10,833
985
5,407
26,872
27,342
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
milkbun420
Izanami
15
0 / 6 / 0
9,550
868
9,481
17,769
8,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
14
Kills
2
2
Deaths
14
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BrunoBucciarati
Cu Chulainn
1
1
1
1.5
L
Ix Chel
Deceptik0n
Ix Chel
0
1
1
0.5
W
1
0
9
5.5
W
Ishtar
6
0
7
9.5
W
Neith
3
2
9
3.75
L
1
2
1
0.75
L
Artio
0
4
1
0.13
W
4
0
9
8.5
W
Ah Puch
marbles7389
Ah Puch
0
0
5
2.5
L
Izanami
milkbun420
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,542
Damage
55,315
58,547
Taken
86,383
41,184
Mitigated
64,457
26,532
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BrunoBucciarati
Cu Chulainn
13,182
1,227
0
1,658
16,090
16,754
0
6,559
9,487
3,119
20,376
L
Ix Chel
Deceptik0n
Ix Chel
14,973
273
1,588
588
12,434
5,189
0
9,370
2,769
49,978
0
W
16,623
614
1,137
1,264
9,087
5,216
0
4,981
4,106
43,398
0
W
Ishtar
17,400
11,704
0
2,054
13,730
8,406
0
8,612
5,118
0
36,324
W
Neith
25,825
17,905
0
1,061
11,970
7,092
0
7,220
4,440
0
37,662
L
12,272
1,080
0
1,534
13,218
6,884
0
4,526
8,529
25,828
0
L
Artio
5,407
179
1,498
2,652
26,872
27,342
0
10,658
15,935
26,189
0
W
8,637
557
11,715
7,461
9,494
12,339
0
5,033
4,461
17,745
0
W
Ah Puch
marbles7389
Ah Puch
13,057
846
0
1,840
14,266
8,131
0
8,365
5,901
33,167
0
L
Izanami
milkbun420
Izanami
9,481
6,916
0
1,467
17,769
8,288
0
6,307
11,346
0
23,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,200
Gold Earned
50,305
209
Minions Killed
248
7
Camps Cleared
4
1,051,931
Distance Traveled
1,020,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,711
883
20
2
1
168,493
0
L
Ix Chel
9,948
904
91
8
0
230,236
0
W
Ra
10,544
959
61
6
2
240,986
0
W
Ishtar
11,911
1,083
54
5
3
185,814
0
W
Neith
10,768
979
33
3
1
187,119
0
L
Nox
10,263
933
44
4
1
207,947
0
L
Artio
10,833
985
42
4
1
217,956
0
W
Hel
11,019
1,002
16
1
0
228,644
0
W
Ah Puch
9,958
905
45
4
1
209,368
0
L
Izanami
9,550
868
51
5
1
196,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role