Player Matchup

Kukulkan
Kukulkan
CheeseAsura
Kukulkan
Level 63
God Stats
5W - 9L
1,698 SR
Queue Stats
90W - 97L
1,454 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LavaBomb62
Tsukuyomi
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
LazyDominator16
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Maui
Maui
Stormagedon2god
Maui
Level 49
God Stats
31W - 31L
1,396 SR
Queue Stats
225W - 238L
1,463 Elo+
Party 3
Izanami
Izanami
madhatter1096
Izanami
Level 29
God Stats
14W - 14L
1,684 SR
Queue Stats
187W - 191L
1,455 Elo+
Party 3
Team Averages
Level 44
1,556 SR
1,474 Elo+

VS

Team Averages
Level 35
1,502 SR
1,465 Elo+
Izanami
Izanami
Arkithin
Izanami
Level 13
God Stats
4W - 2L
1,274 SR
Queue Stats
11W - 12L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
Boopyrie
Amaterasu
Level 86
God Stats
12W - 12L
1,524 SR
Queue Stats
73W - 75L
1,390 Elo+
Party 1
Cliodhna
Cliodhna
Braverhorizon78
Cliodhna
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 20L
1,444 Elo+
Party 1
Ganesha
Ganesha
Uravifrop
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
大肚子雷神
Nu Wa
Level 31
God Stats
3W - 0L
1,712 SR
Queue Stats
33W - 47L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CheeseAsura
Kukulkan
13
0 / 1 / 0
7,037
503
2,007
4,567
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
LavaBomb62
Tsukuyomi
11
1 / 3 / 1
7,025
502
4,719
11,093
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 6 / 0
6,023
430
6,784
11,416
11,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 4
7,530
538
4,023
11,283
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
12
4 / 2 / 2
7,351
525
11,662
8,663
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arkithin
Izanami
9
2 / 3 / 1
6,232
445
5,671
10,839
3,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
Boopyrie
Amaterasu
14
4 / 0 / 1
8,694
621
5,815
11,719
10,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
11
5 / 4 / 2
7,394
528
4,927
10,942
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
Uravifrop
Ganesha
10
0 / 1 / 7
6,937
496
4,159
12,069
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 0 / 2
8,364
597
9,625
2,945
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
13
14
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arkithin
Izanami
2
3
1
0.83
W
Amaterasu
Boopyrie
Amaterasu
4
0
1
4.5
W
Cliodhna
5
4
2
1.5
L
Kukulkan
CheeseAsura
Kukulkan
0
1
0
0
L
Tsukuyomi
LavaBomb62
Tsukuyomi
1
3
1
0.5
L
1
6
0
0.17
L
2
2
4
2
W
Ganesha
Uravifrop
Ganesha
0
1
7
3.5
L
Izanami
4
2
2
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,195
Damage
30,197
47,022
Taken
48,514
29,590
Mitigated
29,134
13,280
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arkithin
Izanami
5,671
3,923
0
2,115
10,839
3,387
105
1,827
9,012
0
32,251
W
Amaterasu
Boopyrie
Amaterasu
5,815
3,205
0
4,665
11,719
10,713
300
602
10,388
0
61,466
W
Cliodhna
4,927
1,083
0
1,124
10,942
3,852
0
1,304
9,564
0
45,995
L
Kukulkan
CheeseAsura
Kukulkan
2,007
60
0
353
4,567
1,519
0
3,049
1,518
59,865
0
L
Tsukuyomi
LavaBomb62
Tsukuyomi
4,719
1,290
0
4,001
11,093
3,887
0
2,532
8,561
0
44,676
L
6,784
2,083
0
2,651
11,416
11,590
94
1,132
10,284
1,756
20,884
L
4,023
1,318
0
3,154
11,283
9,428
156
3,886
7,397
21,948
0
W
Ganesha
Uravifrop
Ganesha
4,159
1,005
223
2,374
12,069
9,949
89
3,327
8,742
16,755
0
L
Izanami
11,662
8,063
0
3,121
8,663
3,166
2,454
3,185
5,478
0
62,960
W
9,625
871
0
500
2,945
1,233
893
171
2,774
73,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
37,621
340
Minions Killed
360
0
Camps Cleared
0
1,394,886
Distance Traveled
1,335,825
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,232
445
66
5
0
256,037
0
W
Amaterasu
8,694
621
93
7
0
229,423
2
W
Cliodhna
7,394
528
72
5
0
293,922
0
L
Kukulkan
7,037
503
107
8
0
290,609
6
L
Tsukuyomi
7,025
502
85
6
0
317,263
0
L
Guan Yu
6,023
430
28
2
0
265,241
0
L
Maui
7,530
538
24
2
0
276,023
4
W
Ganesha
6,937
496
7
1
0
295,353
0
L
Izanami
7,351
525
96
7
0
245,750
0
W
Nu Wa
8,364
597
122
9
0
261,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role