Player Matchup

Medusa
Medusa
Birinoi
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Susano
Susano
D4rkSh4d0ws
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,604 Elo+
Solo
Bakasura
Bakasura
Eraser Death488
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,453 Elo+
Solo
Khepri
Khepri
guardia_silente5
Khepri
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
752W - 920L
1,603 Elo+
Solo
Sylvanus
Sylvanus
kanhju
Sylvanus
Level 104
God Stats
1W - 1L
1,475 SR
Queue Stats
76W - 82L
1,499 Elo+
Party 2
Team Averages
Level 38
1,495 SR
1,532 Elo+

VS

Team Averages
Level 65
1,430 SR
1,660 Elo+
Hercules
Hercules
Clinginq
Hercules
Level 86
God Stats
5W - 2L
1,073 SR
Queue Stats
321W - 279L
1,598 Elo+
Party 1
Serqet
Serqet
LickingLoogie
Serqet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
LuckyPrince5420
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,809 Elo+
Party 3
Discordia
Discordia
punpunjess
Discordia
Level 85
God Stats
3W - 3L
1,576 SR
Queue Stats
274W - 254L
1,586 Elo+
Party 1
Nike
Nike
reesescub
Nike
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,809 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Birinoi
Medusa
13
3 / 6 / 2
7,321
666
9,574
14,245
7,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
13
1 / 5 / 2
7,379
671
10,756
13,212
7,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
13
0 / 2 / 2
6,847
622
5,539
14,978
16,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 2 / 4
6,681
607
1,936
9,778
9,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
kanhju
Sylvanus
14
0 / 3 / 3
7,292
663
11,458
15,790
16,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Clinginq
Hercules
16
5 / 2 / 12
9,405
855
14,771
14,567
17,814
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
3 / 1 / 12
9,361
851
4,874
10,227
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 1 / 14
8,719
793
7,397
14,756
15,622
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
punpunjess
Discordia
16
3 / 0 / 13
9,089
826
20,698
7,426
4,244
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
15
4 / 2 / 12
8,876
807
14,375
10,367
12,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
4
Kills
18
18
Deaths
6
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Medusa
Birinoi
Medusa
3
6
2
0.67
W
Hercules
Clinginq
Hercules
5
2
12
5.5
L
Susano
1
5
2
0.4
L
Bakasura
0
2
2
0.5
W
3
1
12
9
W
3
1
14
10
L
0
2
4
1
L
Sylvanus
kanhju
Sylvanus
0
3
3
0.5
W
Discordia
punpunjess
Discordia
3
0
13
9.5
W
Nike
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,263
Damage
62,115
68,003
Taken
57,343
58,151
Mitigated
63,466
20,281
Healing
35,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Birinoi
Medusa
9,574
3,973
0
312
14,245
7,947
0
2,934
10,910
0
16,709
W
Hercules
Clinginq
Hercules
14,771
2,782
2,022
5,623
14,567
17,814
488
3,700
10,655
0
22,905
L
Susano
10,756
1,509
0
1,324
13,212
7,159
0
3,943
9,085
0
26,093
L
Bakasura
5,539
3,211
1,322
3,967
14,978
16,593
0
4,874
9,485
0
5,374
W
4,874
517
2,074
1,813
10,227
12,985
318
2,710
7,244
0
6,375
W
7,397
573
12,285
7,370
14,756
15,622
253
2,610
12,041
0
15,507
L
1,936
81
549
842
9,778
9,644
0
3,703
5,754
4,710
0
L
Sylvanus
kanhju
Sylvanus
11,458
2,031
6,303
5,662
15,790
16,808
0
5,244
10,191
17,687
0
W
Discordia
punpunjess
Discordia
20,698
515
1,041
779
7,426
4,244
1,432
2,246
5,094
47,905
0
W
Nike
14,375
1,247
908
1,291
10,367
12,801
654
2,128
7,394
0
24,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
45,450
78
Minions Killed
137
0
Camps Cleared
0
995,549
Distance Traveled
1,102,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,321
666
9
1
0
175,061
0
W
Hercules
9,405
855
26
2
0
227,181
0
L
Susano
7,379
671
24
2
0
185,822
0
L
Bakasura
6,847
622
31
3
0
244,088
0
W
Serqet
9,361
851
10
1
0
179,844
0
W
Guan Yu
8,719
793
14
1
0
248,727
0
L
Khepri
6,681
607
2
0
0
184,592
0
L
Sylvanus
7,292
663
12
1
0
205,986
0
W
Discordia
9,089
826
62
6
0
240,436
0
W
Nike
8,876
807
25
2
0
206,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role