Player Matchup

Guan Yu
Guan Yu
AlakaSamJR
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,796 Elo+
Party 3
Vamana
Vamana
Loply
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Surtr
Surtr
Ni99aCreamBean
Surtr
Level 28
God Stats
6W - 4L
1,606 SR
Queue Stats
87W - 57L
1,636 Elo+
Party 3
Sol
Sol
itSumatra
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,650 Elo+
Party 3
Bakasura
Bakasura
rallyone
Bakasura
Level 18
God Stats
0W - 2L
1,258 SR
Queue Stats
17W - 25L
1,668 Elo+
Party 4
Team Averages
Level 12
1,473 SR
1,650 Elo+

VS

Team Averages
Level 17
1,500 SR
1,378 Elo+
Susano
Susano
Plöt
Susano
Level 16
God Stats
23W - 17L
1,490 SR
Queue Stats
36W - 22L
1,372 Elo+
Solo
Ah Puch
Ah Puch
Shaggz126
Ah Puch
Level 25
God Stats
9W - 7L
1,509 SR
Queue Stats
27W - 35L
1,306 Elo+
Party 2
Neith
Neith
TyAT101
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,329 Elo+
Party 2
Zhong Kui
Zhong Kui
bexley87
Zhong Kui
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,518 Elo+
Party 1
Tyr
Tyr
sheNasty81
Tyr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlakaSamJR
Guan Yu
13
0 / 5 / 1
6,969
634
3,860
11,663
13,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Loply
Vamana
13
0 / 2 / 2
7,031
639
4,216
13,030
15,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 2
7,040
640
5,475
10,740
5,049
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 8 / 2
7,120
647
7,342
11,853
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
rallyone
Bakasura
13
2 / 4 / 0
7,743
704
4,620
9,285
5,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Plöt
Susano
16
6 / 0 / 7
9,558
869
8,020
8,396
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Shaggz126
Ah Puch
15
4 / 1 / 8
8,781
798
8,624
3,699
1,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
TyAT101
Neith
15
4 / 0 / 13
8,984
817
8,482
2,727
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
bexley87
Zhong Kui
16
6 / 1 / 12
9,390
854
13,304
11,070
7,279
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 16
9,373
852
9,996
10,783
10,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
2
Kills
24
24
Deaths
2
7
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AlakaSamJR
Guan Yu
0
5
1
0.1
L
Vamana
Loply
Vamana
0
2
2
0.5
L
0
5
2
0.2
W
Susano
Plöt
Susano
6
0
7
9.5
W
Ah Puch
Shaggz126
Ah Puch
4
1
8
8
W
Neith
TyAT101
Neith
4
0
13
10.5
W
Zhong Kui
bexley87
Zhong Kui
6
1
12
12
L
0
8
2
0.13
L
Bakasura
rallyone
Bakasura
2
4
0
0.5
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,513
Damage
48,426
56,571
Taken
36,675
43,482
Mitigated
24,184
6,094
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AlakaSamJR
Guan Yu
3,860
677
434
1,416
11,663
13,412
0
3,899
7,764
0
14,042
L
Vamana
Loply
Vamana
4,216
2,459
0
1,588
13,030
15,647
0
5,729
7,301
0
15,285
L
5,475
2,209
0
784
10,740
5,049
761
3,933
6,807
365
21,161
W
Susano
Plöt
Susano
8,020
2,121
0
723
8,396
3,675
1,851
1,204
7,093
0
37,503
W
Ah Puch
Shaggz126
Ah Puch
8,624
547
331
820
3,699
1,432
372
1,788
1,911
22,306
0
W
Neith
TyAT101
Neith
8,482
2,615
0
642
2,727
1,241
3,816
411
2,246
0
33,706
W
Zhong Kui
bexley87
Zhong Kui
13,304
670
0
3,934
11,070
7,279
2,374
1,756
8,917
30,999
0
L
7,342
2,457
0
1,143
11,853
4,313
846
5,236
6,617
17,497
0
L
Bakasura
rallyone
Bakasura
4,620
2,727
0
729
9,285
5,061
138
3,131
6,154
0
14,355
W
9,996
1,117
0
1,296
10,783
10,557
260
2,352
8,122
0
25,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
46,086
142
Minions Killed
227
0
Camps Cleared
0
1,113,299
Distance Traveled
1,302,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,969
634
19
2
0
231,438
0
L
Vamana
7,031
639
29
3
0
266,248
0
L
Surtr
7,040
640
24
2
0
201,128
0
W
Susano
9,558
869
55
5
0
282,078
0
W
Ah Puch
8,781
798
28
3
0
244,392
0
W
Neith
8,984
817
55
5
0
231,087
0
W
Zhong Kui
9,390
854
50
5
0
274,339
0
L
Sol
7,120
647
37
3
0
186,406
0
L
Bakasura
7,743
704
33
3
0
228,079
0
W
Tyr
9,373
852
39
4
0
270,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role