Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Eagledangers1
Ah Muzen Cab
Level 109
God Stats
4W - 2L
1,608 SR
Queue Stats
170W - 152L
1,585 Elo+
Party 2
Shiva
Shiva
Jammsterr
Shiva
Level 46
God Stats
1W - 1L
1,785 SR
Queue Stats
72W - 48L
1,628 Elo+
Party 2
Merlin
Merlin
SirMordred00
Merlin
Level 137
God Stats
8W - 8L
1,683 SR
Queue Stats
365W - 359L
1,603 Elo+
Solo
Xbalanque
Xbalanque
Tori-Tachi
Xbalanque
Level 105
God Stats
1W - 2L
1,283 SR
Queue Stats
129W - 130L
1,516 Elo+
Solo
Pele
Pele
Vasallo_Mike
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,596 Elo+
Solo
Team Averages
Level 101
1,572 SR
1,586 Elo+

VS

Team Averages
Level 100
1,431 SR
1,525 Elo+
Olorun
Olorun
BiscuitMojo
Olorun
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 104L
1,486 Elo+
Party 1
Nox
Nox
ChumboBrown
Nox
Level 108
God Stats
3W - 2L
1,318 SR
Queue Stats
186W - 173L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hostiium
Ah Muzen Cab
Level 75
God Stats
1W - 1L
1,219 SR
Queue Stats
112W - 110L
1,521 Elo+
Party 1
Tiamat
Tiamat
Howsthechine
Tiamat
Level 85
God Stats
8W - 7L
1,489 SR
Queue Stats
219W - 211L
1,587 Elo+
Solo
Mulan
Mulan
RockMambaa
Mulan
Level 145
God Stats
4W - 3L
1,627 SR
Queue Stats
333W - 336L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eagledangers1
Ah Muzen Cab
16
4 / 2 / 2
8,853
885
7,072
7,854
3,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Jammsterr
Shiva
10
0 / 4 / 1
6,496
650
5,208
10,343
10,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
14
0 / 3 / 0
7,529
753
9,472
6,985
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Tori-Tachi
Xbalanque
15
2 / 3 / 3
7,752
775
5,762
8,167
3,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 1
6,892
689
5,735
10,056
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
8 / 1 / 8
9,414
941
11,092
6,452
4,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 13
9,005
901
6,305
10,582
10,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Hostiium
Ah Muzen Cab
14
3 / 1 / 12
8,272
827
8,927
7,248
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
15
2 / 1 / 15
8,339
834
10,536
10,442
13,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
13
1 / 3 / 16
8,044
804
4,889
12,797
13,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
81
6
Kills
17
17
Deaths
7
7
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
1
8
12
W
3
1
13
9.5
L
Ah Muzen Cab
Eagledangers1
Ah Muzen Cab
4
2
2
2.5
W
Ah Muzen Cab
Hostiium
Ah Muzen Cab
3
1
12
9
W
Tiamat
2
1
15
9.5
L
Shiva
Jammsterr
Shiva
0
4
1
0.13
W
Mulan
1
3
16
3
L
Merlin
0
3
0
0
L
Xbalanque
Tori-Tachi
Xbalanque
2
3
3
1.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,249
Damage
41,749
43,405
Taken
47,521
25,574
Mitigated
45,524
7,527
Healing
17,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
11,092
4,089
1,417
1,612
6,452
4,181
2,150
1,344
5,108
25,855
0
W
6,305
908
946
3,238
10,582
10,553
274
1,489
9,093
13,465
0
L
Ah Muzen Cab
Eagledangers1
Ah Muzen Cab
7,072
2,644
458
1,330
7,854
3,711
625
5,471
2,383
0
15,705
W
Ah Muzen Cab
Hostiium
Ah Muzen Cab
8,927
4,166
316
741
7,248
3,806
699
2,812
4,436
0
21,568
W
Tiamat
10,536
429
1,609
2,972
10,442
13,315
251
2,856
7,586
22,249
0
L
Shiva
Jammsterr
Shiva
5,208
585
282
1,291
10,343
10,230
0
6,001
4,342
0
6,754
W
Mulan
4,889
738
2,334
2,458
12,797
13,669
143
971
11,826
0
7,017
L
Merlin
9,472
87
983
1,016
6,985
3,347
409
4,025
2,960
26,692
0
L
Xbalanque
Tori-Tachi
Xbalanque
5,762
1,778
769
727
8,167
3,757
0
6,410
1,757
0
15,931
L
5,735
591
0
671
10,056
4,529
728
6,026
4,030
0
10,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
43,074
113
Minions Killed
151
0
Camps Cleared
0
878,472
Distance Traveled
1,053,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,414
941
42
4
0
215,978
0
W
Nox
9,005
901
37
4
0
215,317
0
L
Ah Muzen Cab
8,853
885
35
4
0
238,855
0
W
Ah Muzen Cab
8,272
827
30
3
0
206,335
0
W
Tiamat
8,339
834
33
3
0
223,472
0
L
Shiva
6,496
650
3
0
0
107,971
0
W
Mulan
8,044
804
9
1
0
192,097
0
L
Merlin
7,529
753
43
4
0
186,381
0
L
Xbalanque
7,752
775
24
2
0
172,935
0
L
Pele
6,892
689
8
1
0
172,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role