Player Matchup

Ymir
Ymir
BSRadical
Ymir
Level 98
God Stats
4W - 8L
1,432 SR
Queue Stats
59W - 65L
1,407 Elo+
Party 1
Mulan
Mulan
Farmcotton
Mulan
Level 108
God Stats
8W - 18L
1,317 SR
Queue Stats
89W - 92L
1,472 Elo+
Party 1
Persephone
Persephone
L3GACY9
Persephone
Level 108
God Stats
2W - 0L
1,749 SR
Queue Stats
53W - 52L
1,459 Elo+
Party 1
Team Averages
Level 105
1,499 SR
1,446 Elo+

VS

Team Averages
Level 104
1,648 SR
1,395 Elo+
Terra
Terra
Lord_Of_Chaos789
Terra
Level 117
God Stats
1W - 2L
1,945 SR
Queue Stats
219W - 232L
1,489 Elo+
Party 2
Anubis
Anubis
LunarFright
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,251 Elo+
Solo
Chaac
Chaac
O-man0615
Chaac
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
412W - 444L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 2 / 5
9,964
712
6,324
12,158
9,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
14
5 / 4 / 3
11,362
812
8,016
15,412
15,582
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Persephone
L3GACY9
Persephone
12
0 / 3 / 8
9,672
691
7,171
10,838
3,783
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
10,008
715
4,491
15,697
18,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
14
1 / 2 / 7
10,858
776
16,735
9,555
5,357
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
O-man0615
Chaac
13
5 / 3 / 3
10,626
759
12,207
17,031
19,000
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
8
Kills
9
9
Deaths
8
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
5
2.75
W
Mulan
5
4
3
1.63
W
Persephone
L3GACY9
Persephone
0
3
8
1.33
L
3
3
5
1.83
L
Anubis
1
2
7
2.25
L
Chaac
O-man0615
Chaac
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
33,433
38,408
Taken
42,283
29,305
Mitigated
43,340
2,973
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,324
827
0
500
12,158
9,940
0
8,205
3,953
14,395
0
W
Mulan
8,016
886
0
1,711
15,412
15,582
0
7,731
7,681
0
34,740
W
Persephone
L3GACY9
Persephone
7,171
220
0
762
10,838
3,783
0
5,430
5,401
34,705
0
L
4,491
718
705
1,283
15,697
18,983
148
4,736
10,961
17,578
0
L
Anubis
16,735
964
0
4,207
9,555
5,357
528
4,010
5,545
67,741
0
L
Chaac
O-man0615
Chaac
12,207
2,038
0
2,390
17,031
19,000
203
6,148
10,883
0
42,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,998
Gold Earned
31,492
111
Minions Killed
155
0
Camps Cleared
0
691,620
Distance Traveled
721,421
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,964
712
24
2
0
213,250
1
W
Mulan
11,362
812
47
3
0
223,620
3
W
Persephone
9,672
691
40
3
0
254,750
0
L
Terra
10,008
715
15
1
0
236,638
0
L
Anubis
10,858
776
99
7
0
230,101
0
L
Chaac
10,626
759
41
3
0
254,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role