Player Matchup

Nemesis
Nemesis
ChugsNShreds
Nemesis
Level 10
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Merlin
Merlin
Deltazulu
Merlin
Level 22
God Stats
1W - 2L
1,388 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 1
Kukulkan
Kukulkan
IEatWaffles
Kukulkan
Level 26
God Stats
1W - 2L
1,468 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 1
Cerberus
Cerberus
RawrKitten
Cerberus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 1
Xbalanque
Xbalanque
Vulcankareon
Xbalanque
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 1
Team Averages
Level 23
1,463 SR
1,216 Elo+

VS

Team Averages
Level 41
1,445 SR
1,380 Elo+
Sobek
Sobek
ChomboKong123
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
ThePolynesianPea
Anubis
Level 69
God Stats
10W - 15L
1,463 SR
Queue Stats
24W - 32L
1,423 Elo+
Party 2
Izanami
Izanami
ToastyNA
Izanami
Level 15
God Stats
2W - 2L
1,264 SR
Queue Stats
4W - 10L
1,170 Elo+
Party 2
Merlin
Merlin
Wetjellyfish
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,397 Elo+
Party 2
Fenrir
Fenrir
danazaneongp
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChugsNShreds
Nemesis
8
2 / 8 / 2
5,523
460
3,544
11,342
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Deltazulu
Merlin
11
5 / 4 / 4
7,183
599
6,192
6,903
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
IEatWaffles
Kukulkan
9
0 / 4 / 2
5,400
450
2,420
6,943
1,857
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
RawrKitten
Cerberus
10
3 / 1 / 3
7,105
592
3,848
8,357
4,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
Vulcankareon
Xbalanque
10
2 / 6 / 1
6,312
526
5,500
10,500
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,591
466
1,074
8,972
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
11 / 2 / 3
8,463
705
16,148
10,373
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ToastyNA
Izanami
10
1 / 1 / 0
6,218
518
4,526
5,629
1,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
6 / 3 / 2
7,998
667
5,891
6,970
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
5 / 3 / 4
6,689
557
5,673
9,759
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
23
23
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Nemesis
ChugsNShreds
Nemesis
2
8
2
0.38
L
Merlin
Deltazulu
Merlin
5
4
4
1.75
L
Kukulkan
IEatWaffles
Kukulkan
0
4
2
0.25
L
Cerberus
RawrKitten
Cerberus
3
1
3
4.5
W
11
2
3
6.25
W
Izanami
ToastyNA
Izanami
1
1
0
1
L
Xbalanque
Vulcankareon
Xbalanque
2
6
1
0.42
W
Merlin
6
3
2
2.33
W
Fenrir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
33,312
44,045
Taken
41,703
14,116
Mitigated
18,792
6,738
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,074
82
0
983
8,972
6,034
0
3,966
5,006
5,529
0
L
Nemesis
ChugsNShreds
Nemesis
3,544
1,628
0
956
11,342
2,685
0
7,701
3,641
0
15,436
L
Merlin
Deltazulu
Merlin
6,192
634
0
295
6,903
1,965
0
3,731
3,172
31,479
0
L
Kukulkan
IEatWaffles
Kukulkan
2,420
309
0
450
6,943
1,857
0
4,386
2,557
24,340
0
L
Cerberus
RawrKitten
Cerberus
3,848
428
838
3,406
8,357
4,898
0
2,146
6,211
14,989
0
W
16,148
891
0
5,032
10,373
4,645
937
2,695
7,678
66,549
0
W
Izanami
ToastyNA
Izanami
4,526
2,663
0
2,643
5,629
1,950
0
2,301
3,328
0
41,386
L
Xbalanque
Vulcankareon
Xbalanque
5,500
3,460
0
793
10,500
2,711
0
5,149
5,351
0
22,286
W
Merlin
5,891
927
0
1,000
6,970
2,576
152
2,565
4,405
56,471
0
W
Fenrir
5,673
2,112
0
791
9,759
3,587
134
1,830
7,929
0
33,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
34,959
186
Minions Killed
297
0
Camps Cleared
0
1,150,482
Distance Traveled
1,179,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,591
466
7
1
0
246,540
0
L
Nemesis
5,523
460
20
2
0
224,024
0
L
Merlin
7,183
599
43
4
0
209,205
0
L
Kukulkan
5,400
450
53
4
0
238,436
0
L
Cerberus
7,105
592
24
2
0
240,187
0
W
Anubis
8,463
705
91
8
0
196,814
0
W
Izanami
6,218
518
56
5
0
243,835
0
L
Xbalanque
6,312
526
46
4
0
238,630
0
W
Merlin
7,998
667
92
8
0
245,813
0
W
Fenrir
6,689
557
51
4
0
246,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role