Player Matchup

Charybdis
Charybdis
MIniDerg
Charybdis
Level 31
God Stats
2W - 6L
1,267 SR
Queue Stats
29W - 37L
1,287 Elo+
Party 1
Chang'e
Chang'e
Sekkiharu
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 56L
1,370 Elo+
Party 1
Geb
Geb
Vakalor
Geb
Level 28
God Stats
4W - 6L
1,490 SR
Queue Stats
37W - 51L
1,397 Elo+
Party 1
Team Averages
Level 29
1,419 SR
1,351 Elo+

VS

Team Averages
Level 48
1,309 SR
1,219 Elo+
Ao Kuang
Ao Kuang
BruhNation1
Ao Kuang
Level 45
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 2
Cthulhu
Cthulhu
TheyluvKita
Cthulhu
Level 14
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 2
Danzaburou
Danzaburou
xHYPERxVENOM
Danzaburou
Level 85
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 5L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MIniDerg
Charybdis
15
11 / 2 / 5
12,554
897
16,321
10,154
5,440
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Sekkiharu
Chang'e
14
5 / 4 / 12
11,424
816
11,055
14,388
6,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
14
1 / 0 / 15
10,764
769
6,286
13,099
12,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BruhNation1
Ao Kuang
13
4 / 6 / 1
11,233
802
11,114
14,672
7,686
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
TheyluvKita
Cthulhu
12
0 / 6 / 4
9,604
686
4,628
13,128
14,086
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
xHYPERxVENOM
Danzaburou
13
2 / 5 / 3
10,842
774
15,204
13,672
6,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
17
Kills
6
6
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BruhNation1
Ao Kuang
4
6
1
0.75
W
Charybdis
MIniDerg
Charybdis
11
2
5
6.75
W
Chang'e
Sekkiharu
Chang'e
5
4
12
2.75
L
Cthulhu
TheyluvKita
Cthulhu
0
6
4
0.33
W
Geb
1
0
15
8.5
L
Danzaburou
xHYPERxVENOM
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,662
Damage
30,946
37,641
Taken
41,472
24,397
Mitigated
28,515
12,665
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BruhNation1
Ao Kuang
11,114
3,946
0
1,977
14,672
7,686
1,435
7,847
6,825
40,552
0
W
Charybdis
MIniDerg
Charybdis
16,321
8,117
0
1,224
10,154
5,440
2,245
3,069
7,085
0
61,569
W
Chang'e
Sekkiharu
Chang'e
11,055
1,043
5,069
4,433
14,388
6,217
257
8,358
6,030
36,447
0
L
Cthulhu
TheyluvKita
Cthulhu
4,628
387
66
118
13,128
14,086
26
4,469
8,659
17,717
0
W
Geb
6,286
903
0
1,939
13,099
12,740
540
4,735
8,364
24,203
0
L
Danzaburou
xHYPERxVENOM
Danzaburou
15,204
8,706
0
2,147
13,672
6,743
0
5,439
8,233
0
53,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
31,679
151
Minions Killed
115
0
Camps Cleared
0
765,160
Distance Traveled
700,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,233
802
28
2
0
246,520
0
W
Charybdis
12,554
897
79
6
0
225,670
0
W
Chang'e
11,424
816
46
3
0
254,101
0
L
Cthulhu
9,604
686
29
2
0
253,444
0
W
Geb
10,764
769
26
2
0
285,389
0
L
Danzaburou
10,842
774
58
4
0
200,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role