Player Matchup

Vamana
Vamana
BigDaddy101Cris
Vamana
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
450W - 416L
1,518 Elo+
Solo
Hades
Hades
Havok_Blackninja
Hades
Level 41
God Stats
12W - 14L
1,479 SR
Queue Stats
91W - 109L
1,378 Elo+
Party 3
Chaac
Chaac
Havok_Mex
Chaac
Level 56
God Stats
14W - 14L
1,535 SR
Queue Stats
76W - 86L
1,489 Elo+
Party 3
Izanami
Izanami
KevinDmB_003
Izanami
Level 46
God Stats
1W - 2L
1,610 SR
Queue Stats
12W - 7L
1,595 Elo+
Party 2
Achilles
Achilles
Romarac
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,595 Elo+
Party 2
Team Averages
Level 43
1,525 SR
1,515 Elo+

VS

Team Averages
Level 73
1,415 SR
1,449 Elo+
Cernunnos
Cernunnos
Doughpremium
Cernunnos
Level 69
God Stats
1W - 0L
1,116 SR
Queue Stats
5W - 6L
1,303 Elo+
Solo
Janus
Janus
NSnitt
Janus
Level 55
God Stats
8W - 13L
1,415 SR
Queue Stats
111W - 91L
1,545 Elo+
Party 1
Zhong Kui
Zhong Kui
Schmidtiii-_-
Zhong Kui
Level 108
God Stats
42W - 36L
1,592 SR
Queue Stats
150W - 156L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
justinischill
Cthulhu
Level 47
God Stats
2W - 0L
1,298 SR
Queue Stats
98W - 91L
1,480 Elo+
Party 1
Thanatos
Thanatos
vGrandezza
Thanatos
Level 88
God Stats
7W - 1L
1,654 SR
Queue Stats
119W - 124L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,231
517
10,212
14,791
13,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 5 / 0
8,034
574
7,026
15,223
5,623
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Havok_Mex
Chaac
12
0 / 5 / 1
7,133
510
4,602
12,038
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
KevinDmB_003
Izanami
11
3 / 4 / 3
7,085
506
5,237
8,477
2,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
Romarac
Achilles
13
2 / 2 / 6
7,969
569
8,262
12,652
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Doughpremium
Cernunnos
11
0 / 4 / 6
6,812
487
6,201
10,482
4,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Janus
NSnitt
Janus
15
5 / 3 / 4
9,120
651
12,829
10,192
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Schmidtiii-_-
Zhong Kui
15
4 / 1 / 2
9,320
666
10,346
11,126
10,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
2 / 3 / 6
8,297
593
6,403
13,089
10,215
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
vGrandezza
Thanatos
15
9 / 1 / 1
8,931
638
6,455
11,203
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
20
20
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Cernunnos
Doughpremium
Cernunnos
0
4
6
0.75
L
4
5
0
0.8
L
Chaac
Havok_Mex
Chaac
0
5
1
0.1
L
Izanami
KevinDmB_003
Izanami
3
4
3
1.13
W
Janus
NSnitt
Janus
5
3
4
2.33
L
Achilles
Romarac
Achilles
2
2
6
2.5
W
Zhong Kui
Schmidtiii-_-
Zhong Kui
4
1
2
5
W
Cthulhu
2
3
6
1.67
W
Thanatos
vGrandezza
Thanatos
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,339
Damage
42,234
63,181
Taken
56,092
34,761
Mitigated
34,681
13,260
Healing
25,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,212
6,479
0
2,769
14,791
13,273
38
4,662
10,099
0
50,960
W
Cernunnos
Doughpremium
Cernunnos
6,201
2,735
0
2,344
10,482
4,612
973
0
10,482
0
39,243
L
7,026
497
62
4,110
15,223
5,623
341
10,985
3,881
40,967
0
L
Chaac
Havok_Mex
Chaac
4,602
896
0
1,255
12,038
7,781
0
7,601
4,409
0
45,425
L
Izanami
KevinDmB_003
Izanami
5,237
4,330
0
1,316
8,477
2,509
931
1,902
6,575
0
47,052
W
Janus
NSnitt
Janus
12,829
1,086
0
1,250
10,192
4,296
529
4,623
5,569
71,256
0
L
Achilles
Romarac
Achilles
8,262
3,441
0
3,748
12,652
5,575
0
3,909
8,639
0
52,838
W
Zhong Kui
Schmidtiii-_-
Zhong Kui
10,346
2,293
0
6,763
11,126
10,103
0
1,953
9,173
71,713
0
W
Cthulhu
6,403
1,166
1,894
4,272
13,089
10,215
216
0
13,089
34,704
0
W
Thanatos
vGrandezza
Thanatos
6,455
2,146
0
8,942
11,203
5,455
0
450
10,753
0
73,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
42,480
395
Minions Killed
465
0
Camps Cleared
0
1,395,345
Distance Traveled
1,424,657
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,231
517
76
5
0
282,843
0
W
Cernunnos
6,812
487
76
5
0
262,025
4
L
Hades
8,034
574
66
5
0
234,259
0
L
Chaac
7,133
510
83
6
0
298,288
0
L
Izanami
7,085
506
80
6
0
252,458
1
W
Janus
9,120
651
112
8
0
271,018
0
L
Achilles
7,969
569
90
6
0
327,497
0
W
Zhong Kui
9,320
666
115
8
0
248,592
4
W
Cthulhu
8,297
593
46
3
0
289,860
2
W
Thanatos
8,931
638
116
8
0
353,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role