Player Matchup

Danzaburou
Danzaburou
ArchaicJoker
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,547 Elo+
Party 2
Vulcan
Vulcan
BakedBeanzzz
Vulcan
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 55L
1,633 Elo+
Party 3
Zhong Kui
Zhong Kui
Mr Vandelay 68
Zhong Kui
Level 175
God Stats
21W - 10L
1,684 SR
Queue Stats
499W - 495L
1,463 Elo+
Solo
Hachiman
Hachiman
SlyFu
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
1,574 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SpecialSauceGuy
Cu Chulainn
Level 121
God Stats
1W - 1L
1,474 SR
Queue Stats
91W - 78L
1,525 Elo+
Party 2
Team Averages
Level 117
1,531 SR
1,548 Elo+

VS

Team Averages
Level 135
1,671 SR
1,452 Elo+
Bastet
Bastet
Arsakii
Bastet
Level 109
God Stats
1W - 2L
1,811 SR
Queue Stats
62W - 88L
1,423 Elo+
Solo
Anubis
Anubis
MrContinuum
Anubis
Level 127
God Stats
2W - 3L
1,479 SR
Queue Stats
139W - 144L
1,446 Elo+
Party 1
Ares
Ares
Rahmm Ranch
Ares
Level 153
God Stats
10W - 6L
1,852 SR
Queue Stats
292W - 321L
1,459 Elo+
Party 1
King Arthur
King Arthur
YAYO TED
King Arthur
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 55L
1,481 Elo+
Party 1
Thanatos
Thanatos
ustinJ
Thanatos
Level 142
God Stats
1W - 1L
1,713 SR
Queue Stats
16W - 31L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArchaicJoker
Danzaburou
19
4 / 4 / 15
11,877
792
15,929
12,082
5,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
20
8 / 4 / 15
12,874
858
32,123
15,651
7,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Mr Vandelay 68
Zhong Kui
17
6 / 7 / 8
11,042
736
14,418
13,018
8,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SlyFu
Hachiman
17
3 / 4 / 9
10,656
710
13,199
11,863
3,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SpecialSauceGuy
Cu Chulainn
20
5 / 4 / 16
12,701
847
13,893
26,882
27,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Arsakii
Bastet
18
7 / 4 / 13
11,011
734
15,431
17,119
10,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
4 / 6 / 11
11,004
734
16,221
16,913
11,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 4 / 16
10,973
732
8,803
21,913
30,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
YAYO TED
King Arthur
16
3 / 7 / 10
9,689
646
15,106
25,397
31,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
ustinJ
Thanatos
17
7 / 5 / 8
10,143
676
10,375
17,788
10,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
81
26
Kills
23
23
Deaths
26
63
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArchaicJoker
Danzaburou
4
4
15
2.88
L
Bastet
Arsakii
Bastet
7
4
13
3.38
W
Vulcan
8
4
15
3.88
W
Zhong Kui
Mr Vandelay 68
Zhong Kui
6
7
8
1.43
L
Anubis
4
6
11
1.58
L
2
4
16
2.5
W
Hachiman
SlyFu
Hachiman
3
4
9
1.88
W
Cu Chulainn
SpecialSauceGuy
Cu Chulainn
5
4
16
3.25
L
King Arthur
YAYO TED
King Arthur
3
7
10
1.14
L
Thanatos
ustinJ
Thanatos
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,562
Damage
65,936
79,496
Taken
99,130
52,692
Mitigated
94,540
19,693
Healing
29,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArchaicJoker
Danzaburou
15,929
8,333
192
3,186
12,082
5,704
5,089
3,409
8,673
0
34,404
L
Bastet
Arsakii
Bastet
15,431
2,340
2,443
3,294
17,119
10,550
119
8,278
8,841
0
28,983
W
Vulcan
32,123
8,695
1,209
3,624
15,651
7,479
1,575
6,074
9,577
57,387
0
W
Zhong Kui
Mr Vandelay 68
Zhong Kui
14,418
743
151
855
13,018
8,006
1,006
3,502
9,516
26,210
0
L
Anubis
16,221
468
1,517
2,671
16,913
11,316
136
8,466
8,447
44,999
0
L
8,803
428
1,691
2,586
21,913
30,378
530
11,307
10,606
16,732
0
W
Hachiman
SlyFu
Hachiman
13,199
9,526
833
2,329
11,863
3,669
1,659
3,258
8,605
0
24,043
W
Cu Chulainn
SpecialSauceGuy
Cu Chulainn
13,893
1,883
149
7,165
26,882
27,834
124
8,781
18,101
0
36,276
L
King Arthur
YAYO TED
King Arthur
15,106
723
2,644
2,794
25,397
31,895
0
10,339
15,058
0
31,149
L
Thanatos
ustinJ
Thanatos
10,375
941
920
8,524
17,788
10,401
409
8,151
9,637
0
17,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,150
Gold Earned
52,820
180
Minions Killed
154
0
Camps Cleared
0
1,345,323
Distance Traveled
1,429,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,877
792
34
2
0
249,001
0
L
Bastet
11,011
734
34
2
0
323,444
0
W
Vulcan
12,874
858
45
3
0
295,498
0
W
Zhong Kui
11,042
736
27
2
0
226,383
0
L
Anubis
11,004
734
68
5
0
254,993
0
L
Ares
10,973
732
13
1
0
303,938
0
W
Hachiman
10,656
710
24
2
0
288,121
0
W
Cu Chulainn
12,701
847
50
3
0
286,320
0
L
King Arthur
9,689
646
20
1
0
245,538
0
L
Thanatos
10,143
676
19
1
0
301,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role