Player Matchup

Ix Chel
Ix Chel
Diamond IV
 
Ix Chel
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Gold I
Red_HammerTTV
Jormungandr
Gold I
Level 127
God Stats
13W - 9L
1,932 SR
Queue Stats
799W - 847L
1,684 MMR
Solo
Cernunnos
Cernunnos
Platinum III
SoloL3veling
Cernunnos
Platinum III
Level 159
God Stats
16W - 18L
1,521 SR
Queue Stats
545W - 531L
1,700 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,651 SR
1,628 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,671 SR
1,616 MMR
Horus
Horus
Gold IV
L1gmab00lzz
Horus
Gold IV
Level 40
God Stats
8W - 14L
1,735 SR
Queue Stats
242W - 246L
1,505 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
QueasySloth1674
Ao Kuang
Platinum III
Level 111
God Stats
2W - 1L
1,543 SR
Queue Stats
202W - 215L
1,464 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
Ross8999
Kuzenbo
Platinum I
Level 154
God Stats
5W - 4L
1,735 SR
Queue Stats
469W - 486L
1,879 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 1 / 8
10,935
781
18,242
10,972
5,128
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Red_HammerTTV
Jormungandr
13
4 / 1 / 5
11,092
792
14,291
13,699
15,684
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
SoloL3veling
Cernunnos
14
4 / 1 / 7
11,238
803
23,552
11,994
5,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AtlasBacchusAchillesAphroditeGeb

VS

Bans
PersephoneThothKumbhakarnaHeraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
9,058
647
5,013
20,633
24,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
13
2 / 5 / 1
10,296
735
7,829
18,773
17,901
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Ross8999
Kuzenbo
11
1 / 2 / 1
9,424
673
8,612
25,193
36,605
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
8
7
L
0
4
2
0.25
L
Ao Kuang
2
5
1
0.5
W
Jormungandr
Red_HammerTTV
Jormungandr
4
1
5
6.5
L
Kuzenbo
Ross8999
Kuzenbo
1
2
1
0.75
W
Cernunnos
SoloL3veling
Cernunnos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,085
Damage
21,454
36,665
Taken
64,599
26,471
Mitigated
79,321
6,650
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
18,242
3,634
1,218
2,265
10,972
5,128
754
6,588
4,384
58,339
0
L
5,013
1,974
1,983
3,390
20,633
24,815
0
10,626
9,718
215
16,011
L
Ao Kuang
7,829
2,734
0
2,533
18,773
17,901
0
9,568
8,787
43,675
0
W
Jormungandr
Red_HammerTTV
Jormungandr
14,291
2,720
0
230
13,699
15,684
99
4,689
9,010
37,974
1,522
L
Kuzenbo
Ross8999
Kuzenbo
8,612
3,206
0
925
25,193
36,605
0
9,984
14,677
28,696
0
W
Cernunnos
SoloL3veling
Cernunnos
23,552
12,980
0
2,937
11,994
5,659
2,147
5,689
6,305
0
55,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
28,778
177
Minions Killed
94
0
Camps Cleared
0
792,968
Distance Traveled
805,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,935
781
79
6
0
263,323
0
L
Horus
9,058
647
12
1
0
264,840
0
L
Ao Kuang
10,296
735
59
4
0
258,860
0
W
Jormungandr
11,092
792
27
2
0
277,118
0
L
Kuzenbo
9,424
673
23
2
0
282,064
0
W
Cernunnos
11,238
803
71
5
0
252,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role