Player Matchup

Izanami
Izanami
Beawilderd
Izanami
Level 103
God Stats
15W - 18L
1,015 SR
Queue Stats
16W - 20L
1,254 Elo+
Party 2
Yemoja
Yemoja
Fundametal
Yemoja
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,384 Elo+
Party 2
Vamana
Vamana
MindArkantos
Vamana
Level 105
God Stats
6W - 3L
1,679 SR
Queue Stats
26W - 22L
1,530 Elo+
Party 2
Zeus
Zeus
Obsideean
Zeus
Level 146
God Stats
3W - 2L
1,123 SR
Queue Stats
36W - 33L
1,489 Elo+
Party 2
Baba Yaga
Baba Yaga
spewpygoblin
Baba Yaga
Level 18
God Stats
2W - 4L
1,101 SR
Queue Stats
9W - 11L
1,376 Elo+
Party 2
Team Averages
Level 106
1,284 SR
1,407 Elo+

VS

Team Averages
Level 127
1,541 SR
1,530 Elo+
Jormungandr
Jormungandr
BeanieBoyKarma
Jormungandr
Level 123
God Stats
2W - 3L
1,395 SR
Queue Stats
144W - 185L
1,474 Elo+
Party 3
Surtr
Surtr
KarmaBadger2645
Surtr
Level 105
God Stats
7W - 6L
1,492 SR
Queue Stats
119W - 152L
1,439 Elo+
Party 3
Baron Samedi
Baron Samedi
Mynameisalex
Baron Samedi
Level 148
God Stats
13W - 5L
1,700 SR
Queue Stats
60W - 49L
1,615 Elo+
Party 1
Xbalanque
Xbalanque
Trxggs
Xbalanque
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 75L
1,604 Elo+
Party 1
King Arthur
King Arthur
Voltmage
King Arthur
Level 129
God Stats
16W - 17L
1,616 SR
Queue Stats
91W - 109L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beawilderd
Izanami
15
0 / 5 / 2
8,387
645
4,899
11,204
4,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Fundametal
Yemoja
16
2 / 2 / 3
9,504
731
8,967
18,133
19,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
16
2 / 5 / 1
9,023
694
6,792
21,122
25,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
15
2 / 8 / 2
8,856
681
13,180
14,401
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
spewpygoblin
Baba Yaga
13
0 / 5 / 3
7,950
612
5,240
10,099
7,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeanieBoyKarma
Jormungandr
16
1 / 3 / 12
9,630
741
7,977
15,202
17,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 11
10,191
784
8,986
16,978
17,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Mynameisalex
Baron Samedi
18
7 / 1 / 14
11,107
854
21,309
11,166
6,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Trxggs
Xbalanque
19
7 / 0 / 8
11,006
847
20,641
10,242
5,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Voltmage
King Arthur
17
6 / 3 / 7
10,241
788
8,988
16,484
16,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
6
Kills
25
25
Deaths
7
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BeanieBoyKarma
Jormungandr
1
3
12
2.33
L
Izanami
Beawilderd
Izanami
0
5
2
0.2
L
Yemoja
Fundametal
Yemoja
2
2
3
1.75
W
4
0
11
9.5
L
Vamana
2
5
1
0.5
W
Baron Samedi
Mynameisalex
Baron Samedi
7
1
14
14
L
Zeus
2
8
2
0.38
W
Xbalanque
Trxggs
Xbalanque
7
0
8
11
W
King Arthur
Voltmage
King Arthur
6
3
7
3.17
L
Baba Yaga
spewpygoblin
Baba Yaga
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
67,901
74,959
Taken
70,072
64,226
Mitigated
64,150
12,746
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BeanieBoyKarma
Jormungandr
7,977
1,851
92
2,218
15,202
17,728
720
5,444
9,758
35,626
387
L
Izanami
Beawilderd
Izanami
4,899
3,769
0
1,324
11,204
4,697
475
3,678
7,526
0
26,376
L
Yemoja
Fundametal
Yemoja
8,967
1,597
2,850
5,318
18,133
19,786
0
8,624
9,509
30,838
0
W
8,986
2,243
661
3,441
16,978
17,447
419
5,815
11,163
433
25,453
L
Vamana
6,792
4,127
0
2,375
21,122
25,809
85
5,289
15,833
0
37,979
W
Baron Samedi
Mynameisalex
Baron Samedi
21,309
1,138
2,925
3,155
11,166
6,958
1,000
5,003
6,163
36,994
0
L
Zeus
13,180
1,509
0
375
14,401
6,422
0
7,430
6,971
30,823
0
W
Xbalanque
Trxggs
Xbalanque
20,641
11,763
0
4,647
10,242
5,374
3,537
3,814
6,428
0
59,532
W
King Arthur
Voltmage
King Arthur
8,988
563
0
500
16,484
16,643
193
7,311
9,173
139
27,710
L
Baba Yaga
spewpygoblin
Baba Yaga
5,240
431
0
504
10,099
7,512
0
4,248
5,851
14,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,720
Gold Earned
52,175
243
Minions Killed
256
0
Camps Cleared
0
1,237,050
Distance Traveled
1,429,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,630
741
47
4
0
259,089
0
L
Izanami
8,387
645
56
4
0
253,419
0
L
Yemoja
9,504
731
45
3
0
271,683
0
W
Surtr
10,191
784
38
3
0
308,545
0
L
Vamana
9,023
694
62
5
0
255,813
0
W
Baron Samedi
11,107
854
40
3
0
273,551
0
L
Zeus
8,856
681
52
4
0
232,073
0
W
Xbalanque
11,006
847
94
7
0
279,344
0
W
King Arthur
10,241
788
37
3
0
308,491
0
L
Baba Yaga
7,950
612
28
2
0
224,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role