Player Matchup

Artemis
Artemis
DeadlySinz27
Artemis
Level 149
God Stats
0W - 1L
1,541 SR
Queue Stats
33W - 28L
1,472 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DracoLogic
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,871 Elo+
Party 1
Scylla
Scylla
MyADCIsTrash
Scylla
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,781 Elo+
Party 1
Merlin
Merlin
StutterMcGee
Merlin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 21L
1,829 Elo+
Party 1
Thoth
Thoth
rinzlaer
Thoth
Level 125
God Stats
1W - 2L
1,714 SR
Queue Stats
204W - 187L
1,563 Elo+
Solo
Team Averages
Level 132
1,551 SR
1,703 Elo+

VS

Team Averages
Level 68
1,519 SR
1,634 Elo+
Nu Wa
Nu Wa
LoadingChase2
Nu Wa
Level 62
God Stats
4W - 1L
1,701 SR
Queue Stats
136W - 116L
1,546 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Nobter14
Cu Chulainn
Level 77
God Stats
3W - 2L
1,801 SR
Queue Stats
128W - 119L
1,533 Elo+
Solo
Bastet
Bastet
TheDude8679
Bastet
Level 85
God Stats
1W - 3L
1,176 SR
Queue Stats
78W - 63L
1,570 Elo+
Party 3
Ares
Ares
VeinyGamer
Ares
Level 69
God Stats
1W - 0L
1,417 SR
Queue Stats
8W - 3L
1,762 Elo+
Party 2
Hou Yi
Hou Yi
yaboigrt
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeadlySinz27
Artemis
14
3 / 5 / 6
9,175
706
10,412
11,424
5,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
DracoLogic
Ah Muzen Cab
17
3 / 5 / 7
10,416
801
12,800
14,792
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
15
3 / 8 / 3
9,872
759
10,116
13,234
4,975
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
20
6 / 3 / 5
11,461
882
16,931
11,099
5,674
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
rinzlaer
Thoth
14
2 / 7 / 7
9,363
720
9,162
12,189
4,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 18
9,555
735
14,370
10,301
5,352
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Nobter14
Cu Chulainn
15
1 / 5 / 15
9,253
712
9,839
17,891
24,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
17
6 / 3 / 13
10,269
790
8,887
13,262
7,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 3 / 19
10,857
835
11,129
16,010
24,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
yaboigrt
Hou Yi
19
15 / 4 / 10
12,427
956
14,193
14,977
8,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
103
17
Kills
28
28
Deaths
18
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Artemis
DeadlySinz27
Artemis
3
5
6
1.2
L
Ah Muzen Cab
DracoLogic
Ah Muzen Cab
3
5
7
1.3
W
1
3
18
3.33
L
Scylla
3
8
3
0.56
W
Cu Chulainn
Nobter14
Cu Chulainn
1
5
15
1.7
L
Merlin
6
3
5
2.83
W
Bastet
6
3
13
4.17
W
5
3
19
4.83
L
Thoth
rinzlaer
Thoth
2
7
7
0.79
W
Hou Yi
yaboigrt
Hou Yi
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,421
Damage
58,418
62,738
Taken
72,441
26,992
Mitigated
69,672
12,579
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DeadlySinz27
Artemis
10,412
4,228
1,167
2,155
11,424
5,173
1,146
5,662
5,526
0
19,261
L
Ah Muzen Cab
DracoLogic
Ah Muzen Cab
12,800
1,884
0
1,172
14,792
6,620
1,428
6,305
7,966
0
30,231
W
14,370
3,117
1,476
1,854
10,301
5,352
1,401
5,058
5,243
28,957
0
L
Scylla
10,116
1,016
415
868
13,234
4,975
550
3,935
9,045
22,580
0
W
Cu Chulainn
Nobter14
Cu Chulainn
9,839
487
1,775
2,272
17,891
24,282
154
8,938
8,953
400
21,379
L
Merlin
16,931
800
183
3,310
11,099
5,674
698
4,747
5,984
45,741
0
W
Bastet
8,887
2,134
743
2,473
13,262
7,147
1,945
6,692
6,570
0
15,129
W
11,129
260
0
0
16,010
24,252
499
7,774
8,236
14,677
0
L
Thoth
rinzlaer
Thoth
9,162
383
1,750
1,559
12,189
4,550
667
4,606
7,386
16,808
0
W
Hou Yi
yaboigrt
Hou Yi
14,193
6,492
2,177
3,994
14,977
8,639
548
7,747
7,230
0
40,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,287
Gold Earned
52,361
177
Minions Killed
170
0
Camps Cleared
0
1,194,378
Distance Traveled
1,190,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,175
706
21
2
0
242,267
0
L
Ah Muzen Cab
10,416
801
40
3
0
246,585
0
W
Nu Wa
9,555
735
34
3
0
225,233
0
L
Scylla
9,872
759
40
3
0
208,662
0
W
Cu Chulainn
9,253
712
24
2
0
238,798
0
L
Merlin
11,461
882
58
4
0
266,057
0
W
Bastet
10,269
790
28
2
0
265,433
0
W
Ares
10,857
835
5
0
0
234,394
0
L
Thoth
9,363
720
18
1
0
230,807
0
W
Hou Yi
12,427
956
79
6
0
226,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role