Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
 
Morgan Le Fay
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
DontThrowPlease
Horus
Platinum III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,823 MMR
Solo
Surtr
Surtr
Gold III
EPIC-J-1997
Surtr
Gold III
Level 158
God Stats
3W - 2L
1,571 SR
Queue Stats
60W - 55L
1,817 MMR
Solo
He Bo
He Bo
Platinum II
Gąijin
He Bo
Platinum II
Level 162
God Stats
6W - 6L
1,570 SR
Queue Stats
189W - 158L
1,832 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Revify
Cernunnos
Platinum III
Level 151
God Stats
8W - 9L
1,388 SR
Queue Stats
63W - 58L
1,811 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,506 SR
1,757 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,461 SR
1,765 MMR
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum V
DaddyXanzz
Poseidon
Platinum V
Level 158
God Stats
3W - 2L
1,147 SR
Queue Stats
69W - 66L
1,874 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
InsanePanda71
Cu Chulainn
Platinum V
Level 157
God Stats
2W - 1L
1,448 SR
Queue Stats
94W - 84L
1,810 MMR
Solo
Hachiman
Hachiman
Gold I
JackHunchoo
Hachiman
Gold I
Level 77
God Stats
2W - 0L
1,685 SR
Queue Stats
14W - 6L
1,832 MMR
Party 1
Nox
Nox
Platinum IV
OfficeCubicle
Nox
Platinum IV
Level 188
God Stats
14W - 15L
1,526 SR
Queue Stats
208W - 208L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 6 / 5
6,618
552
8,475
9,913
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 3
6,286
524
4,750
12,739
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 0
7,930
661
8,649
12,727
11,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
Gąijin
He Bo
13
5 / 2 / 2
7,819
652
7,154
7,865
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Revify
Cernunnos
3
0 / 2 / 0
4,224
352
1,617
2,441
747
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
MartichorasThorAgniVamana

VS

Bans
SerqetAo KuangIx ChelHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
7 / 3 / 4
8,568
714
10,069
12,330
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
DaddyXanzz
Poseidon
12
3 / 4 / 2
7,215
601
7,768
9,627
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
InsanePanda71
Cu Chulainn
12
0 / 2 / 1
7,184
599
7,251
12,620
12,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
JackHunchoo
Hachiman
14
4 / 1 / 2
8,570
714
4,863
7,348
2,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 9
7,400
617
4,468
8,174
5,936
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
12
Kills
15
15
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
6
5
0.92
W
Osiris
 
Osiris
7
3
4
3
W
Poseidon
DaddyXanzz
Poseidon
3
4
2
1
L
2
4
3
0.88
L
2
1
0
2
L
He Bo
Gąijin
He Bo
5
2
2
3
W
Cu Chulainn
InsanePanda71
Cu Chulainn
0
2
1
0.25
W
Hachiman
JackHunchoo
Hachiman
4
1
2
5
W
1
2
9
2.75
L
Cernunnos
Revify
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,645
Damage
34,419
45,685
Taken
50,099
30,268
Mitigated
30,829
12,058
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,475
1,051
0
604
9,913
4,414
0
6,047
3,866
43,800
0
W
Osiris
 
Osiris
10,069
4,359
0
1,275
12,330
6,568
219
4,103
8,227
0
59,864
W
Poseidon
DaddyXanzz
Poseidon
7,768
1,217
0
1,619
9,627
3,252
0
5,547
4,080
59,542
0
L
4,750
2,144
361
3,316
12,739
10,421
0
4,786
7,953
0
17,229
L
8,649
4,887
0
4,906
12,727
11,653
0
256
12,471
1,022
63,846
L
He Bo
Gąijin
He Bo
7,154
430
0
2,364
7,865
3,033
0
932
6,933
52,049
0
W
Cu Chulainn
InsanePanda71
Cu Chulainn
7,251
1,106
0
2,202
12,620
12,436
0
1,510
11,110
1,513
54,936
W
Hachiman
JackHunchoo
Hachiman
4,863
3,487
0
3,906
7,348
2,637
3,318
2,018
5,330
0
77,796
W
4,468
952
0
1,839
8,174
5,936
106
3,354
4,820
22,178
0
L
Cernunnos
Revify
Cernunnos
1,617
886
0
507
2,441
747
0
413
2,028
0
7,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
38,937
325
Minions Killed
452
0
Camps Cleared
0
1,062,194
Distance Traveled
1,209,145
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,618
552
69
6
0
239,563
0
W
Osiris
8,568
714
96
8
0
284,079
1
W
Poseidon
7,215
601
90
8
0
244,554
1
L
Horus
6,286
524
21
2
0
254,702
3
L
Surtr
7,930
661
125
10
0
263,211
0
L
He Bo
7,819
652
97
8
0
257,101
0
W
Cu Chulainn
7,184
599
109
9
0
228,215
1
W
Hachiman
8,570
714
127
11
0
226,626
0
W
Nox
7,400
617
30
3
0
225,671
2
L
Cernunnos
4,224
352
13
1
0
47,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role