Player Matchup

Izanami
Izanami
DarkyWarky
Izanami
Level 115
God Stats
1W - 1L
1,737 SR
Queue Stats
18W - 21L
1,551 Elo+
Party 2
Nike
Nike
Empty Joy
Nike
Level 157
God Stats
0W - 2L
1,253 SR
Queue Stats
32W - 37L
1,498 Elo+
Party 2
Nox
Nox
JakeTheSnake314
Nox
Level 159
God Stats
2W - 2L
1,555 SR
Queue Stats
36W - 45L
1,478 Elo+
Party 2
Da Ji
Da Ji
Queen Daeneryss
Da Ji
Level 149
God Stats
0W - 2L
1,533 SR
Queue Stats
44W - 60L
1,403 Elo+
Party 2
Hera
Hera
ZMonay
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 155L
1,512 Elo+
Solo
Team Averages
Level 137
1,516 SR
1,488 Elo+

VS

Team Averages
Level 145
1,415 SR
1,487 Elo+
Surtr
Surtr
 
Surtr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
HEROIC-_PR
Atlas
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 207L
1,537 Elo+
Solo
Nemesis
Nemesis
Jesucristo_AxS
Nemesis
Level 125
God Stats
3W - 0L
1,190 SR
Queue Stats
133W - 124L
1,457 Elo+
Party 1
Scylla
Scylla
oZwCf98-
Scylla
Level 149
God Stats
2W - 4L
1,496 SR
Queue Stats
148W - 141L
1,447 Elo+
Party 1
Hachiman
Hachiman
tolekonetz
Hachiman
Level 155
God Stats
6W - 6L
1,387 SR
Queue Stats
199W - 181L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkyWarky
Izanami
12
1 / 3 / 3
7,391
528
3,597
8,456
2,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
11
0 / 4 / 1
7,070
505
6,048
11,611
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 1
7,318
523
4,566
8,699
5,937
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 2
8,157
583
5,651
11,642
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
ZMonay
Hera
13
2 / 5 / 6
7,761
554
9,799
8,566
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 1 / 3
8,063
576
7,607
12,459
11,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
10
1 / 4 / 4
6,974
498
4,167
12,836
10,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 3
7,078
506
3,981
10,622
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
oZwCf98-
Scylla
14
6 / 1 / 2
8,638
617
5,897
8,437
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
tolekonetz
Hachiman
13
3 / 1 / 1
8,010
572
5,365
8,385
2,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
12
Kills
13
14
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
3
3.5
L
Izanami
DarkyWarky
Izanami
1
3
3
0.83
L
Nike
0
4
1
0.13
W
Atlas
1
4
4
0.75
L
4
1
1
4.5
W
1
5
3
0.5
L
5
1
2
6
L
Hera
ZMonay
Hera
2
5
6
1
W
Scylla
oZwCf98-
Scylla
6
1
2
7
W
Hachiman
tolekonetz
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,661
Damage
27,017
48,974
Taken
52,739
23,505
Mitigated
31,602
8,409
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,607
3,093
0
1,376
12,459
11,390
823
1,255
10,548
734
56,661
L
Izanami
DarkyWarky
Izanami
3,597
2,912
0
2,032
8,456
2,941
507
1,389
7,067
0
58,298
L
Nike
6,048
786
0
2,885
11,611
6,467
0
1,894
9,717
0
60,993
W
Atlas
4,167
1,105
1,577
2,209
12,836
10,146
99
3,965
8,824
16,812
0
L
4,566
446
0
2,368
8,699
5,937
0
2,941
5,758
21,570
0
W
3,981
1,578
0
734
10,622
3,605
267
2,755
7,781
0
51,135
L
5,651
1,550
0
390
11,642
4,953
0
613
11,029
0
58,431
L
Hera
ZMonay
Hera
9,799
3,521
0
734
8,566
3,207
897
3,440
5,126
59,884
0
W
Scylla
oZwCf98-
Scylla
5,897
444
0
914
8,437
3,474
284
5,040
3,350
70,842
0
W
Hachiman
tolekonetz
Hachiman
5,365
2,540
0
3,163
8,385
2,987
1,029
1,350
7,035
0
61,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
38,763
438
Minions Killed
420
0
Camps Cleared
0
1,341,033
Distance Traveled
1,360,540
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,063
576
103
7
0
237,857
0
L
Izanami
7,391
528
110
8
0
285,661
0
L
Nike
7,070
505
114
8
0
229,912
0
W
Atlas
6,974
498
15
1
0
275,784
0
L
Nox
7,318
523
30
2
0
274,472
4
W
Nemesis
7,078
506
68
5
0
326,346
0
L
Da Ji
8,157
583
85
6
0
287,226
0
L
Hera
7,761
554
99
7
0
263,762
3
W
Scylla
8,638
617
132
9
0
276,513
0
W
Hachiman
8,010
572
102
7
0
244,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role