Player Matchup

Persephone
Persephone
 
Persephone
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
DkazisDark239
Ratatoskr
Level 114
God Stats
1W - 4L
1,134 SR
Queue Stats
8W - 18L
1,378 Elo+
Solo
Bacchus
Bacchus
K3INPLAY
Bacchus
Level 114
God Stats
7W - 9L
1,489 SR
Queue Stats
184W - 177L
1,445 Elo+
Party 1
Charybdis
Charybdis
TheStockMetal
Charybdis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
xXDaZoneBossXx
Sun Wukong
Level 50
God Stats
32W - 22L
1,748 SR
Queue Stats
135W - 100L
1,578 Elo+
Solo
Team Averages
Level 87
1,474 SR
1,448 Elo+

VS

Team Averages
Level 71
1,453 SR
1,409 Elo+
Fenrir
Fenrir
BlueFIameAce
Fenrir
Level 64
God Stats
11W - 14L
1,494 SR
Queue Stats
201W - 184L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Killercapibara
Cthulhu
Level 34
God Stats
68W - 78L
1,475 SR
Queue Stats
484W - 500L
1,237 Elo+
Solo
Skadi
Skadi
ScooterMcFinna
Skadi
Level 93
God Stats
3W - 2L
1,372 SR
Queue Stats
114W - 103L
1,484 Elo+
Solo
Surtr
Surtr
Timothy_Vacation
Surtr
Level 78
God Stats
0W - 2L
1,294 SR
Queue Stats
128W - 136L
1,349 Elo+
Party 2
Hades
Hades
noah_RoD_0806
Hades
Level 86
God Stats
21W - 16L
1,629 SR
Queue Stats
146W - 146L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
9 / 1 / 3
10,111
632
12,240
7,587
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
DkazisDark239
Ratatoskr
15
6 / 2 / 6
9,248
578
8,397
10,267
4,056
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
K3INPLAY
Bacchus
11
1 / 2 / 7
7,039
440
6,098
10,575
11,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
TheStockMetal
Charybdis
11
1 / 4 / 5
7,009
438
7,132
11,911
4,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
xXDaZoneBossXx
Sun Wukong
16
3 / 1 / 7
9,767
610
9,804
13,098
9,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 4 / 3
6,518
407
4,326
8,978
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 5 / 2
7,845
490
8,009
14,949
7,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 1
7,857
491
11,703
15,288
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
7,384
462
5,669
13,910
10,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 0
7,494
468
4,528
8,831
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
8
10
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
1
3
10.5
L
Fenrir
1
4
3
0.63
W
Ratatoskr
DkazisDark239
Ratatoskr
6
2
6
4.5
W
Bacchus
K3INPLAY
Bacchus
1
2
7
2.25
L
3
5
2
0.8
L
2
5
1
0.5
W
Charybdis
TheStockMetal
Charybdis
1
4
5
0.88
L
1
4
1
0.38
L
1
2
0
0.5
W
Sun Wukong
xXDaZoneBossXx
Sun Wukong
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,671
Damage
34,235
53,438
Taken
61,956
32,219
Mitigated
30,836
12,777
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,240
250
0
1,139
7,587
2,969
672
3,504
4,082
71,418
0
L
Fenrir
4,326
1,552
0
1,178
8,978
3,277
0
872
8,106
0
29,277
W
Ratatoskr
DkazisDark239
Ratatoskr
8,397
2,056
0
3,929
10,267
4,056
80
2,167
8,100
0
71,740
W
Bacchus
K3INPLAY
Bacchus
6,098
538
351
1,229
10,575
11,084
154
2,922
7,653
21,488
0
L
8,009
513
1,432
3,548
14,949
7,065
186
5,017
9,932
39,133
0
L
11,703
4,823
0
2,136
15,288
5,457
733
6,136
9,152
0
67,243
W
Charybdis
TheStockMetal
Charybdis
7,132
4,080
0
1,370
11,911
4,245
161
2,555
9,356
0
39,729
L
5,669
2,808
51
1,819
13,910
10,048
0
2,028
11,882
1,163
47,326
L
4,528
42
206
2,327
8,831
4,989
75
4,285
4,546
54,104
0
W
Sun Wukong
xXDaZoneBossXx
Sun Wukong
9,804
2,581
0
4,759
13,098
9,865
438
1,699
11,399
0
86,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,174
Gold Earned
37,098
468
Minions Killed
377
0
Camps Cleared
0
1,611,653
Distance Traveled
1,416,852
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,111
632
118
7
0
351,151
0
L
Fenrir
6,518
407
45
3
0
217,134
0
W
Ratatoskr
9,248
578
117
7
0
390,212
0
W
Bacchus
7,039
440
27
2
0
322,546
0
L
Cthulhu
7,845
490
40
3
0
300,050
0
L
Skadi
7,857
491
115
7
0
283,675
0
W
Charybdis
7,009
438
60
4
0
271,156
0
L
Surtr
7,384
462
75
5
0
316,920
2
L
Hades
7,494
468
102
6
0
299,073
0
W
Sun Wukong
9,767
610
146
9
0
276,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role