Player Matchup

Martichoras
Martichoras
MyK9Glock
Martichoras
Level 147
God Stats
3W - 5L
1,358 SR
Queue Stats
203W - 209L
1,464 Elo+
Solo
Chaac
Chaac
TezzLa666
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
TheEskimoKing
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,499 Elo+
Party 1
Odin
Odin
i c MATOS
Odin
Level 125
God Stats
0W - 2L
1,561 SR
Queue Stats
9W - 18L
1,392 Elo+
Solo
Anhur
Anhur
xEaglex24
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,774 Elo+
Party 1
Team Averages
Level 122
1,484 SR
1,534 Elo+

VS

Team Averages
Level 155
1,512 SR
1,505 Elo+
Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
TruePhantomLord
Susano
Level 164
God Stats
1W - 3L
1,216 SR
Queue Stats
180W - 164L
1,474 Elo+
Party 2
Nox
Nox
Yogii-Chan
Nox
Level 118
God Stats
3W - 0L
1,727 SR
Queue Stats
77W - 87L
1,516 Elo+
Party 2
Chaac
Chaac
thekushdragon
Chaac
Level 171
God Stats
6W - 3L
1,617 SR
Queue Stats
373W - 364L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
MyK9Glock
Martichoras
10
1 / 2 / 2
5,138
856
3,028
3,932
1,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
TezzLa666
Chaac
12
2 / 2 / 1
6,010
1,002
5,889
6,829
7,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilgamesh
TheEskimoKing
Gilgamesh
9
1 / 3 / 2
5,311
885
3,015
5,944
5,130
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
0 / 1 / 4
5,294
882
1,428
5,737
5,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
xEaglex24
Anhur
5
0 / 0 / 0
4,456
743
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 1 / 4
6,426
1,071
3,136
4,119
4,852
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
 
Fenrir
9
0 / 3 / 3
5,384
897
1,579
5,216
5,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 5
6,549
1,092
4,479
3,998
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 6
6,396
1,066
6,157
2,000
993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 0 / 8
5,873
979
3,664
3,970
5,131
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
4
Kills
8
8
Deaths
4
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
4
5
W
Fenrir
 
Fenrir
0
3
3
0.5
L
Martichoras
MyK9Glock
Martichoras
1
2
2
1
L
Chaac
TezzLa666
Chaac
2
2
1
1.25
L
Gilgamesh
TheEskimoKing
Gilgamesh
1
3
2
0.67
W
3
0
5
5.5
W
2
0
6
5
L
Odin
0
1
4
2
W
0
0
8
4
L
Anhur
xEaglex24
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,360
Damage
19,015
22,442
Taken
19,303
19,793
Mitigated
20,628
4,495
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,136
457
339
704
4,119
4,852
2
0
3,956
0
6,317
W
Fenrir
 
Fenrir
1,579
373
398
499
5,216
5,120
0
0
5,140
0
3,453
L
Martichoras
MyK9Glock
Martichoras
3,028
1,130
127
193
3,932
1,980
0
886
3,046
0
6,601
L
Chaac
TezzLa666
Chaac
5,889
347
652
1,087
6,829
7,179
0
2,177
4,563
0
17,649
L
Gilgamesh
TheEskimoKing
Gilgamesh
3,015
623
160
294
5,944
5,130
0
2,108
3,673
0
3,706
W
4,479
237
296
1,385
3,998
4,532
318
0
3,973
694
7,656
W
6,157
741
388
126
2,000
993
644
0
2,000
15,309
0
L
Odin
1,428
398
488
1,494
5,737
5,504
0
1,904
3,632
0
2,706
W
3,664
482
872
2,637
3,970
5,131
156
0
3,931
332
8,883
L
Anhur
xEaglex24
Anhur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
30,628
33
Minions Killed
56
0
Camps Cleared
0
356,058
Distance Traveled
551,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,426
1,071
7
1
0
113,566
0
W
Fenrir
5,384
897
4
1
0
98,244
0
L
Martichoras
5,138
856
7
1
0
54,550
0
L
Chaac
6,010
1,002
18
3
0
119,622
0
L
Gilgamesh
5,311
885
3
1
0
82,491
0
W
Susano
6,549
1,092
13
2
0
133,768
0
W
Nox
6,396
1,066
20
3
0
99,093
0
L
Odin
5,294
882
5
1
0
99,395
0
W
Chaac
5,873
979
12
2
0
107,253
0
L
Anhur
4,456
743
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role