Player Matchup

Sun Wukong
Sun Wukong
BornToDerp123
Sun Wukong
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 189L
1,475 Elo+
Party 1
Artemis
Artemis
Epicbeast707
Artemis
Level 133
God Stats
1W - 1L
1,496 SR
Queue Stats
42W - 50L
1,466 Elo+
Party 1
Nemesis
Nemesis
Marcbluedragon
Nemesis
Level 126
God Stats
0W - 1L
1,303 SR
Queue Stats
127W - 118L
1,463 Elo+
Party 1
Janus
Janus
ThePickledYams
Janus
Level 146
God Stats
0W - 1L
1,506 SR
Queue Stats
74W - 79L
1,510 Elo+
Party 1
Tiamat
Tiamat
rdstende72
Tiamat
Level 107
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 1
Team Averages
Level 132
1,414 SR
1,411 Elo+

VS

Team Averages
Level 125
1,494 SR
1,500 Elo+
Amaterasu
Amaterasu
ElFed
Amaterasu
Level 113
God Stats
6W - 8L
1,685 SR
Queue Stats
278W - 274L
1,484 Elo+
Solo
Kukulkan
Kukulkan
SirupyButton912
Kukulkan
Level 149
God Stats
8W - 4L
1,298 SR
Queue Stats
244W - 242L
1,505 Elo+
Party 2
Ymir
Ymir
THEST00LP00L
Ymir
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 68L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Uh Bouncyy
Danzaburou
Level 126
God Stats
2W - 2L
1,486 SR
Queue Stats
71W - 75L
1,488 Elo+
Solo
Ah Puch
Ah Puch
xxCHADALACxx
Ah Puch
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 75L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BornToDerp123
Sun Wukong
19
4 / 4 / 5
10,125
675
11,629
18,531
19,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Epicbeast707
Artemis
15
3 / 6 / 4
8,866
591
11,747
12,690
5,419
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 6 / 6
9,378
625
5,566
16,120
14,161
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 3
9,383
626
12,327
9,283
4,194
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
rdstende72
Tiamat
13
1 / 8 / 3
8,335
556
2,798
12,020
5,956
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ElFed
Amaterasu
15
3 / 6 / 12
9,864
658
5,467
23,438
21,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
20
14 / 3 / 7
13,709
914
21,020
10,604
6,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
3 / 3 / 13
10,541
703
4,301
16,183
19,167
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Uh Bouncyy
Danzaburou
18
4 / 3 / 12
11,130
742
14,871
15,013
8,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
xxCHADALACxx
Ah Puch
19
4 / 2 / 16
11,599
773
20,071
14,584
7,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
15
Kills
28
28
Deaths
17
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BornToDerp123
Sun Wukong
4
4
5
1.63
W
Amaterasu
ElFed
Amaterasu
3
6
12
1.5
L
Artemis
Epicbeast707
Artemis
3
6
4
0.83
L
4
6
6
1.17
W
Kukulkan
14
3
7
5.83
W
3
3
13
3.17
L
3
4
3
1.13
W
Danzaburou
Uh Bouncyy
Danzaburou
4
3
12
3.33
L
Tiamat
rdstende72
Tiamat
1
8
3
0.31
W
Ah Puch
xxCHADALACxx
Ah Puch
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,067
Damage
65,730
68,644
Taken
79,822
48,934
Mitigated
62,880
15,354
Healing
30,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BornToDerp123
Sun Wukong
11,629
1,475
2,525
5,431
18,531
19,204
0
13,027
5,218
0
31,904
W
Amaterasu
ElFed
Amaterasu
5,467
1,631
1,392
7,092
23,438
21,308
360
3,607
19,831
0
9,991
L
Artemis
Epicbeast707
Artemis
11,747
3,226
1,342
894
12,690
5,419
0
9,121
3,411
0
23,174
L
5,566
747
533
1,960
16,120
14,161
0
9,194
6,681
0
11,196
W
Kukulkan
21,020
1,714
685
540
10,604
6,157
649
1,499
9,105
55,816
0
W
4,301
477
3,656
2,537
16,183
19,167
125
4,403
11,780
8,193
0
L
12,327
711
928
710
9,283
4,194
0
6,036
3,114
28,650
0
W
Danzaburou
Uh Bouncyy
Danzaburou
14,871
5,530
1,615
3,635
15,013
8,829
4,996
1,965
13,048
0
40,150
L
Tiamat
rdstende72
Tiamat
2,798
157
539
492
12,020
5,956
0
7,740
4,145
8,109
0
W
Ah Puch
xxCHADALACxx
Ah Puch
20,071
404
2,987
6,860
14,584
7,419
1,277
3,651
10,933
40,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,087
Gold Earned
56,843
157
Minions Killed
192
0
Camps Cleared
0
1,186,975
Distance Traveled
1,400,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,125
675
48
3
0
228,234
0
W
Amaterasu
9,864
658
9
1
0
284,698
0
L
Artemis
8,866
591
32
2
0
232,960
0
L
Nemesis
9,378
625
5
0
0
257,325
0
W
Kukulkan
13,709
914
88
6
0
295,117
0
W
Ymir
10,541
703
8
1
0
276,254
0
L
Janus
9,383
626
57
4
0
250,946
0
W
Danzaburou
11,130
742
44
3
0
258,018
0
L
Tiamat
8,335
556
15
1
0
217,510
0
W
Ah Puch
11,599
773
43
3
0
286,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role