Player Matchup

The Morrigan
The Morrigan
ArcticNewb
The Morrigan
Level 74
God Stats
2W - 7L
1,311 SR
Queue Stats
289W - 300L
1,545 Elo+
Party 2
Ravana
Ravana
Baphomet17
Ravana
Level 171
God Stats
0W - 2L
1,413 SR
Queue Stats
68W - 71L
1,558 Elo+
Party 3
Tiamat
Tiamat
CoVeRteR
Tiamat
Level 114
God Stats
2W - 3L
1,773 SR
Queue Stats
351W - 370L
1,543 Elo+
Party 2
Cerberus
Cerberus
David1234483
Cerberus
Level 146
God Stats
0W - 2L
1,329 SR
Queue Stats
62W - 65L
1,481 Elo+
Solo
Cthulhu
Cthulhu
JuanJoLeandro
Cthulhu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,567 Elo+
Party 3
Team Averages
Level 129
1,465 SR
1,539 Elo+

VS

Team Averages
Level 148
1,452 SR
1,525 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AlaskanBullWyrm
He Bo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,457 Elo+
Solo
Chaac
Chaac
BerraCommaYolki
Chaac
Level 157
God Stats
1W - 1L
1,268 SR
Queue Stats
104W - 105L
1,620 Elo+
Solo
Artio
Artio
onehits
Artio
Level 162
God Stats
4W - 2L
1,493 SR
Queue Stats
368W - 363L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArcticNewb
The Morrigan
12
1 / 6 / 3
8,027
669
5,109
7,784
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Baphomet17
Ravana
15
6 / 4 / 2
8,830
736
13,325
11,814
8,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
CoVeRteR
Tiamat
18
5 / 3 / 5
10,289
857
14,850
9,098
7,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
David1234483
Cerberus
16
3 / 4 / 8
9,229
769
10,247
27,468
23,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
14
0 / 5 / 9
8,947
746
7,299
18,209
22,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
8 / 3 / 8
11,093
924
22,516
11,710
7,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
 
Hachiman
18
6 / 3 / 11
10,824
902
16,848
10,823
5,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 10
9,304
775
11,728
10,202
4,361
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 4 / 9
10,046
837
9,538
18,358
19,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artio
onehits
Artio
16
2 / 3 / 12
10,337
861
6,752
16,978
20,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
15
Kills
22
22
Deaths
16
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
3
8
4
W
Hachiman
 
Hachiman
6
3
11
3.83
W
2
3
10
2.33
L
The Morrigan
ArcticNewb
The Morrigan
1
6
3
0.42
L
Ravana
Baphomet17
Ravana
6
4
2
1.75
W
4
4
9
2.13
L
Tiamat
CoVeRteR
Tiamat
5
3
5
2.5
L
Cerberus
David1234483
Cerberus
3
4
8
1.75
L
Cthulhu
0
5
9
0.9
W
Artio
onehits
Artio
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,830
Damage
67,382
74,373
Taken
68,071
64,884
Mitigated
57,413
20,836
Healing
20,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
22,516
14,450
1,464
2,123
11,710
7,332
2,382
6,422
5,122
0
47,391
W
Hachiman
 
Hachiman
16,848
10,454
204
2,326
10,823
5,425
4,681
5,945
4,612
0
37,237
W
11,728
830
1,975
1,217
10,202
4,361
796
6,512
3,486
22,701
0
L
The Morrigan
ArcticNewb
The Morrigan
5,109
784
175
281
7,784
3,971
76
1,854
5,741
10,414
0
L
Ravana
Baphomet17
Ravana
13,325
2,636
370
1,064
11,814
8,152
52
2,389
9,425
0
15,990
W
9,538
912
477
2,353
18,358
19,805
570
9,239
8,857
0
25,554
L
Tiamat
CoVeRteR
Tiamat
14,850
692
674
1,863
9,098
7,005
668
2,719
6,379
38,563
0
L
Cerberus
David1234483
Cerberus
10,247
514
1,108
10,925
27,468
23,411
475
6,821
20,647
15,830
0
L
Cthulhu
7,299
320
802
3,574
18,209
22,345
215
4,582
13,627
18,989
0
W
Artio
onehits
Artio
6,752
957
3,969
4,548
16,978
20,490
199
8,211
8,489
11,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,322
Gold Earned
51,604
130
Minions Killed
161
0
Camps Cleared
0
1,046,125
Distance Traveled
1,142,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,093
924
65
5
0
218,325
0
W
Hachiman
10,824
902
35
3
0
212,754
0
W
He Bo
9,304
775
24
2
0
245,437
0
L
The Morrigan
8,027
669
18
2
0
152,645
0
L
Ravana
8,830
736
9
1
0
239,705
0
W
Chaac
10,046
837
30
3
0
239,801
0
L
Tiamat
10,289
857
43
4
0
240,589
0
L
Cerberus
9,229
769
30
3
0
198,850
0
L
Cthulhu
8,947
746
30
3
0
214,336
0
W
Artio
10,337
861
7
1
0
225,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role