Player Matchup

Nu Wa
Nu Wa
Djpoochie
Nu Wa
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
SHI_N0501
Baron Samedi
Level 134
God Stats
5W - 3L
1,516 SR
Queue Stats
17W - 16L
1,493 Elo+
Party 1
Ix Chel
Ix Chel
zir2490
Ix Chel
Level 145
God Stats
1W - 1L
1,635 SR
Queue Stats
18W - 13L
1,517 Elo+
Party 1
Team Averages
Level 144
1,550 SR
1,509 Elo+

VS

Team Averages
Level 114
1,424 SR
1,438 Elo+
Chaac
Chaac
Masterhitman16
Chaac
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,451 Elo+
Party 2
Cupid
Cupid
Scugx
Cupid
Level 141
God Stats
1W - 5L
1,272 SR
Queue Stats
391W - 405L
1,424 Elo+
Solo
Zeus
Zeus
anteup600
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Djpoochie
Nu Wa
18
12 / 2 / 12
15,366
854
17,498
13,002
6,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SHI_N0501
Baron Samedi
17
4 / 3 / 16
14,021
779
18,613
18,435
11,177
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
zir2490
Ix Chel
18
8 / 1 / 13
15,261
848
24,468
11,232
5,778
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
12,734
707
13,510
30,852
37,341
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cupid
Scugx
Cupid
15
2 / 7 / 0
12,350
686
8,240
19,851
4,914
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
15
2 / 10 / 3
13,105
728
10,737
17,448
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
24
Kills
6
6
Deaths
25
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Djpoochie
Nu Wa
12
2
12
9
L
2
8
2
0.38
W
Baron Samedi
SHI_N0501
Baron Samedi
4
3
16
4
L
Cupid
Scugx
Cupid
2
7
0
0.29
L
Zeus
2
10
3
0.35
W
Ix Chel
zir2490
Ix Chel
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,579
Damage
32,487
42,669
Taken
68,151
23,095
Mitigated
46,927
19,283
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Djpoochie
Nu Wa
17,498
5,196
0
1,893
13,002
6,140
1,413
3,286
9,716
52,707
0
L
13,510
1,943
192
2,555
30,852
37,341
0
26,445
4,407
0
45,776
W
Baron Samedi
SHI_N0501
Baron Samedi
18,613
1,570
1,834
7,142
18,435
11,177
866
4,701
13,734
72,886
0
L
Cupid
Scugx
Cupid
8,240
2,633
627
2,668
19,851
4,914
0
18,020
1,831
0
41,143
L
Zeus
10,737
1,133
0
1,434
17,448
4,672
0
16,136
1,312
49,217
0
W
Ix Chel
zir2490
Ix Chel
24,468
3,873
2,777
5,637
11,232
5,778
1,032
3,285
7,947
75,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,648
Gold Earned
38,189
206
Minions Killed
152
0
Camps Cleared
0
946,476
Distance Traveled
799,313
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,366
854
54
3
0
316,443
0
L
Chaac
12,734
707
37
2
0
293,119
0
W
Baron Samedi
14,021
779
67
4
0
291,019
0
L
Cupid
12,350
686
50
3
0
279,149
0
L
Zeus
13,105
728
65
4
0
227,045
0
W
Ix Chel
15,261
848
85
5
0
339,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role