Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
SaucyLoki
Nemesis
Platinum V
Level 118
God Stats
3W - 6L
1,614 SR
Queue Stats
252W - 246L
1,511 MMR
Party 2
Xbalanque
Xbalanque
Platinum III
chancesr1
Xbalanque
Platinum III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 128L
1,535 MMR
Party 2
Nox
Nox
Gold III
gerson_ramms199
Nox
Gold III
Level 133
God Stats
4W - 5L
1,633 SR
Queue Stats
584W - 585L
1,530 MMR
Solo
Scylla
Scylla
Bronze III
ohhdevo
Scylla
Bronze III
Level 139
God Stats
1W - 1L
1,819 SR
Queue Stats
14W - 9L
1,538 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,613 SR
1,523 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,537 SR
1,528 MMR
Mulan
Mulan
Gold IV
ChicoBelico
Mulan
Gold IV
Level 118
God Stats
2W - 3L
1,290 SR
Queue Stats
501W - 491L
1,527 MMR
Solo
Skadi
Skadi
Silver II
N1Soul
Skadi
Silver II
Level 157
God Stats
5W - 3L
1,868 SR
Queue Stats
25W - 20L
1,545 MMR
Party 1
Mercury
Mercury
Gold II
TRBL Hype
Mercury
Gold II
Level 154
God Stats
2W - 3L
1,407 SR
Queue Stats
337W - 327L
1,521 MMR
Solo
Merlin
Merlin
Bronze III
Tsukihimé
Merlin
Bronze III
Level 57
God Stats
4W - 1L
1,536 SR
Queue Stats
7W - 1L
1,538 MMR
Solo
Ganesha
Ganesha
Silver II
larry22tn
Ganesha
Silver II
Level 157
God Stats
6W - 4L
1,584 SR
Queue Stats
21W - 23L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 0 / 0
8,128
542
6,546
15,278
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
SaucyLoki
Nemesis
12
1 / 3 / 1
7,262
484
6,402
12,224
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
chancesr1
Xbalanque
13
1 / 2 / 0
7,346
490
6,219
10,287
3,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
6,448
430
2,863
14,508
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ohhdevo
Scylla
12
0 / 4 / 0
7,025
468
2,965
8,035
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HachimanAo KuangSerqetMartichorasThor

VS

Bans
Ix ChelVamanaAgniThanatosSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,415
561
10,046
9,874
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
N1Soul
Skadi
14
3 / 1 / 1
8,348
557
7,591
9,903
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
TRBL Hype
Mercury
13
4 / 0 / 3
7,896
526
8,821
9,328
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Tsukihimé
Merlin
16
6 / 1 / 1
9,669
645
10,933
5,533
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
larry22tn
Ganesha
11
0 / 0 / 8
7,442
496
4,039
8,795
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
0
1
W
1
1
2
2
W
Skadi
N1Soul
Skadi
3
1
1
3.5
L
Nemesis
SaucyLoki
Nemesis
1
3
1
0.5
W
Mercury
TRBL Hype
Mercury
4
0
3
5.5
W
Merlin
Tsukihimé
Merlin
6
1
1
6.5
L
Xbalanque
chancesr1
Xbalanque
1
2
0
0.5
L
0
5
1
0.1
W
Ganesha
larry22tn
Ganesha
0
0
8
4
L
Scylla
ohhdevo
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
41,430
60,332
Taken
43,433
27,141
Mitigated
24,188
18,457
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,546
4,522
0
9,151
15,278
6,016
0
322
14,338
0
66,436
W
10,046
1,256
0
5,975
9,874
8,384
0
508
9,366
843
64,145
W
Skadi
N1Soul
Skadi
7,591
2,717
0
1,920
9,903
3,260
0
316
9,587
0
72,493
L
Nemesis
SaucyLoki
Nemesis
6,402
2,636
0
1,810
12,224
5,009
0
3,062
9,075
0
61,619
W
Mercury
TRBL Hype
Mercury
8,821
5,913
0
750
9,328
3,396
0
1,341
7,987
0
65,758
W
Merlin
Tsukihimé
Merlin
10,933
761
0
250
5,533
2,034
0
2,054
3,479
90,172
0
L
Xbalanque
chancesr1
Xbalanque
6,219
2,005
0
4,773
10,287
3,919
0
990
9,297
0
59,248
L
2,863
347
157
1,986
14,508
9,823
0
5,873
8,539
24,758
0
W
Ganesha
larry22tn
Ganesha
4,039
498
0
2,590
8,795
7,114
0
1,609
7,186
21,040
0
L
Scylla
ohhdevo
Scylla
2,965
458
0
580
8,035
2,374
0
4,922
3,113
54,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,209
Gold Earned
41,770
486
Minions Killed
521
0
Camps Cleared
0
1,446,893
Distance Traveled
1,549,318
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,128
542
128
9
0
307,185
2
W
Mulan
8,415
561
124
8
0
280,146
3
W
Skadi
8,348
557
125
8
0
296,305
4
L
Nemesis
7,262
484
110
7
0
345,403
2
W
Mercury
7,896
526
91
6
0
387,402
0
W
Merlin
9,669
645
178
12
0
288,137
0
L
Xbalanque
7,346
490
118
8
0
275,002
2
L
Nox
6,448
430
24
2
0
246,828
2
W
Ganesha
7,442
496
3
0
0
297,328
6
L
Scylla
7,025
468
106
7
0
272,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role