Player Matchup

Bacchus
Bacchus
ArodIsHydrated
Bacchus
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
277W - 262L
1,351 Elo+
Party 2
Xbalanque
Xbalanque
Dragon_OfDojima_
Xbalanque
Level 80
God Stats
8W - 6L
1,672 SR
Queue Stats
285W - 287L
1,383 Elo+
Party 2
Vulcan
Vulcan
Kinda8v
Vulcan
Level 148
God Stats
2W - 3L
1,608 SR
Queue Stats
204W - 204L
1,429 Elo+
Solo
Janus
Janus
MJPR17-_-
Janus
Level 68
God Stats
8W - 8L
1,606 SR
Queue Stats
189W - 202L
1,372 Elo+
Party 2
Erlang Shen
Erlang Shen
Natakui
Erlang Shen
Level 82
God Stats
2W - 4L
1,322 SR
Queue Stats
120W - 121L
1,415 Elo+
Party 2
Team Averages
Level 90
1,542 SR
1,390 Elo+

VS

Team Averages
Level 52
1,396 SR
1,364 Elo+
Anubis
Anubis
AceBurner19
Anubis
Level 8
God Stats
3W - 4L
1,484 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
Garuda_Germs
Gilgamesh
Level 55
God Stats
3W - 8L
1,274 SR
Queue Stats
166W - 157L
1,421 Elo+
Solo
Ymir
Ymir
JimmyDaHobo
Ymir
Level 49
God Stats
8W - 9L
1,493 SR
Queue Stats
49W - 70L
1,375 Elo+
Party 1
Agni
Agni
Lucifer420_69
Agni
Level 101
God Stats
8W - 4L
1,522 SR
Queue Stats
78W - 73L
1,405 Elo+
Party 1
Nemesis
Nemesis
ToughLuck70
Nemesis
Level 47
God Stats
3W - 6L
1,208 SR
Queue Stats
151W - 149L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
9,497
528
4,424
15,036
15,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
16
12 / 2 / 7
10,989
611
17,549
12,427
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Kinda8v
Vulcan
16
4 / 2 / 11
9,936
552
12,521
11,362
4,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
MJPR17-_-
Janus
15
6 / 3 / 11
9,744
541
12,309
12,883
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Natakui
Erlang Shen
16
9 / 2 / 9
10,354
575
12,791
14,729
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 8 / 0
7,675
426
5,267
12,286
5,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Garuda_Germs
Gilgamesh
14
2 / 4 / 3
8,624
479
5,392
15,940
13,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 7 / 3
8,247
458
6,250
17,048
10,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 8 / 5
8,758
487
14,860
13,318
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ToughLuck70
Nemesis
14
4 / 8 / 3
9,150
508
9,097
19,494
8,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
35
Kills
10
11
Deaths
35
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
8
0
0.13
W
4
2
9
4.25
W
Xbalanque
12
2
7
7.75
L
Gilgamesh
Garuda_Germs
Gilgamesh
2
4
3
0.88
L
1
7
3
0.36
W
Vulcan
Kinda8v
Vulcan
4
2
11
4.75
L
2
8
5
0.56
W
Janus
MJPR17-_-
Janus
6
3
11
3.83
W
Erlang Shen
Natakui
Erlang Shen
9
2
9
6.75
L
Nemesis
ToughLuck70
Nemesis
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,594
Damage
40,866
66,437
Taken
78,086
38,818
Mitigated
43,043
19,466
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,267
751
55
1,418
12,286
5,635
545
2,583
9,703
49,049
0
W
4,424
512
2,222
2,950
15,036
15,851
394
8,093
6,561
17,311
0
W
Xbalanque
17,549
9,689
0
3,153
12,427
5,079
3,134
4,507
7,792
0
87,078
L
Gilgamesh
Garuda_Germs
Gilgamesh
5,392
733
0
2,087
15,940
13,884
0
8,262
7,448
1,859
36,484
L
6,250
511
40
1,520
17,048
10,123
362
5,841
11,077
40,087
0
W
Vulcan
Kinda8v
Vulcan
12,521
2,961
0
4,807
11,362
4,710
1,611
2,588
8,768
73,727
0
L
14,860
636
0
1,708
13,318
4,705
0
7,108
5,886
50,629
0
W
Janus
MJPR17-_-
Janus
12,309
984
360
3,425
12,883
4,811
480
5,670
7,199
50,036
0
W
Erlang Shen
Natakui
Erlang Shen
12,791
5,483
0
2,549
14,729
8,367
82
5,635
9,046
0
65,583
L
Nemesis
ToughLuck70
Nemesis
9,097
3,899
0
1,909
19,494
8,696
0
4,620
14,718
0
60,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,520
Gold Earned
42,454
406
Minions Killed
357
0
Camps Cleared
0
1,572,131
Distance Traveled
1,589,486
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,675
426
71
4
0
283,467
0
W
Bacchus
9,497
528
11
1
0
270,579
2
W
Xbalanque
10,989
611
134
7
0
299,282
1
L
Gilgamesh
8,624
479
58
3
0
308,807
2
L
Ymir
8,247
458
68
4
0
313,936
2
W
Vulcan
9,936
552
106
6
0
330,587
6
L
Agni
8,758
487
69
4
0
318,739
0
W
Janus
9,744
541
79
4
0
298,571
1
W
Erlang Shen
10,354
575
76
4
0
373,112
0
L
Nemesis
9,150
508
91
5
0
364,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role