Player Matchup

Kukulkan
Kukulkan
InexactComic5
Kukulkan
Level 156
God Stats
1W - 0L
1,939 SR
Queue Stats
142W - 132L
1,548 Elo+
Solo
Jormungandr
Jormungandr
LSwan7
Jormungandr
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 51L
1,765 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NeedTheD
Ah Muzen Cab
Level 195
God Stats
8W - 7L
1,618 SR
Queue Stats
479W - 476L
1,536 Elo+
Solo
Tyr
Tyr
TheKing ofScubs
Tyr
Level 158
God Stats
22W - 16L
1,410 SR
Queue Stats
475W - 463L
1,418 Elo+
Party 2
Ares
Ares
chokaho magik
Ares
Level 154
God Stats
9W - 2L
1,620 SR
Queue Stats
456W - 451L
1,439 Elo+
Party 2
Team Averages
Level 163
1,617 SR
1,541 Elo+

VS

Team Averages
Level 117
1,430 SR
1,568 Elo+
Raijin
Raijin
 
Raijin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GiveMeTheSuccs
Da Ji
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Thor
Thor
PapaHoon
Thor
Level 140
God Stats
2W - 8L
1,253 SR
Queue Stats
232W - 219L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Rhyanos
Zhong Kui
Level 127
God Stats
10W - 10L
1,614 SR
Queue Stats
327W - 319L
1,551 Elo+
Party 1
Sol
Sol
Solaireses
Sol
Level 86
God Stats
7W - 5L
1,285 SR
Queue Stats
287W - 292L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
InexactComic5
Kukulkan
16
2 / 3 / 14
9,470
947
10,726
9,246
5,843
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
LSwan7
Jormungandr
15
7 / 2 / 11
9,431
943
10,259
10,492
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
NeedTheD
Ah Muzen Cab
16
7 / 2 / 9
9,792
979
14,726
11,368
8,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 2 / 11
10,360
1,036
7,342
13,223
18,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 3 / 10
8,542
854
4,548
13,863
19,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 3 / 3
7,720
772
11,014
7,276
3,012
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 3
6,471
647
4,138
10,941
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
13
0 / 5 / 8
7,513
751
7,675
12,047
12,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Rhyanos
Zhong Kui
17
8 / 3 / 2
9,288
929
18,086
12,625
9,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 4
7,318
732
8,705
8,509
3,587
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
22
Kills
12
12
Deaths
22
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
3
3
1.5
L
0
7
3
0.21
W
Kukulkan
InexactComic5
Kukulkan
2
3
14
3
W
Jormungandr
LSwan7
Jormungandr
7
2
11
6.25
W
Ah Muzen Cab
NeedTheD
Ah Muzen Cab
7
2
9
5.75
L
Thor
0
5
8
0.8
L
Zhong Kui
Rhyanos
Zhong Kui
8
3
2
3
L
1
4
4
0.75
W
6
2
11
5.75
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
49,618
58,192
Taken
51,398
63,763
Mitigated
32,643
16,089
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,014
1,780
291
1,234
7,276
3,012
0
3,780
3,184
22,019
0
L
4,138
769
0
42
10,941
4,562
0
5,941
4,585
0
5,676
W
Kukulkan
InexactComic5
Kukulkan
10,726
684
2,457
2,427
9,246
5,843
850
5,914
3,332
31,580
0
W
Jormungandr
LSwan7
Jormungandr
10,259
882
2,360
1,954
10,492
11,361
549
5,687
4,805
18,439
0
W
Ah Muzen Cab
NeedTheD
Ah Muzen Cab
14,726
6,071
0
1,310
11,368
8,394
2,341
7,449
3,919
0
31,155
L
Thor
7,675
1,208
761
2,207
12,047
12,005
0
4,888
6,852
0
14,028
L
Zhong Kui
Rhyanos
Zhong Kui
18,086
1,255
954
6,175
12,625
9,477
0
3,520
8,689
30,610
0
L
8,705
2,416
78
1,782
8,509
3,587
0
5,716
2,555
19,731
0
W
7,342
1,010
62
3,050
13,223
18,560
543
8,532
4,691
0
11,922
W
4,548
62
299
2,170
13,863
19,605
0
10,223
3,640
6,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,595
Gold Earned
38,310
125
Minions Killed
124
0
Camps Cleared
0
1,019,316
Distance Traveled
918,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,720
772
36
4
0
195,026
0
L
Da Ji
6,471
647
2
0
0
162,164
0
W
Kukulkan
9,470
947
55
6
0
198,837
0
W
Jormungandr
9,431
943
23
2
0
205,517
0
W
Ah Muzen Cab
9,792
979
33
3
0
203,178
0
L
Thor
7,513
751
20
2
0
195,258
0
L
Zhong Kui
9,288
929
38
4
0
187,621
0
L
Sol
7,318
732
28
3
0
178,541
0
W
Tyr
10,360
1,036
11
1
0
224,328
0
W
Ares
8,542
854
3
0
0
187,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role