Player Matchup

Heimdallr
Heimdallr
A7XEternalRest
Heimdallr
Level 122
God Stats
2W - 4L
1,543 SR
Queue Stats
164W - 136L
1,605 Elo+
Party 1
Thanatos
Thanatos
BeardNV
Thanatos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 233L
1,635 Elo+
Party 1
Atlas
Atlas
Mattchan
Atlas
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,441 Elo+
Party 4
Sol
Sol
Sober_Death
Sol
Level 148
God Stats
1W - 9L
1,788 SR
Queue Stats
330W - 327L
1,506 Elo+
Party 4
Yu Huang
Yu Huang
Venzori
Yu Huang
Level 156
God Stats
3W - 3L
1,510 SR
Queue Stats
290W - 233L
1,630 Elo+
Party 1
Team Averages
Level 143
1,568 SR
1,563 Elo+

VS

Team Averages
Level 143
1,616 SR
1,546 Elo+
Artemis
Artemis
Franquitolml
Artemis
Level 127
God Stats
8W - 5L
1,611 SR
Queue Stats
198W - 207L
1,567 Elo+
Party 3
Rama
Rama
IlLonn
Rama
Level 201
God Stats
3W - 0L
1,660 SR
Queue Stats
37W - 32L
1,514 Elo+
Party 3
Sun Wukong
Sun Wukong
Thee TDH
Sun Wukong
Level 104
God Stats
5W - 1L
1,732 SR
Queue Stats
275W - 282L
1,517 Elo+
Party 2
Discordia
Discordia
XxcloudzxX1
Discordia
Level 128
God Stats
7W - 3L
1,667 SR
Queue Stats
315W - 324L
1,513 Elo+
Party 2
Ganesha
Ganesha
chopylml
Ganesha
Level 157
God Stats
2W - 1L
1,408 SR
Queue Stats
165W - 170L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A7XEternalRest
Heimdallr
15
2 / 5 / 11
9,125
702
7,696
12,929
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
BeardNV
Thanatos
19
10 / 5 / 5
11,146
857
15,173
17,944
14,222
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Mattchan
Atlas
17
4 / 6 / 7
10,559
812
7,174
21,392
29,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 6 / 6
8,875
683
9,866
14,095
6,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Venzori
Yu Huang
15
1 / 5 / 8
9,059
697
12,127
10,878
5,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Franquitolml
Artemis
16
4 / 3 / 14
10,037
772
11,865
9,319
4,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
IlLonn
Rama
19
14 / 3 / 9
11,978
921
19,428
13,336
7,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Thee TDH
Sun Wukong
19
4 / 3 / 13
10,878
837
8,636
16,473
20,719
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
XxcloudzxX1
Discordia
17
5 / 5 / 11
10,499
808
21,182
9,936
4,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
chopylml
Ganesha
16
0 / 5 / 17
9,405
723
6,498
18,421
19,172
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
91
19
Kills
27
27
Deaths
19
37
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A7XEternalRest
Heimdallr
2
5
11
1.5
L
Thanatos
BeardNV
Thanatos
10
5
5
2.5
W
Artemis
Franquitolml
Artemis
4
3
14
3.67
W
Rama
IlLonn
Rama
14
3
9
6.17
L
Atlas
Mattchan
Atlas
4
6
7
1.25
L
2
6
6
0.83
W
Sun Wukong
Thee TDH
Sun Wukong
4
3
13
3.5
L
Yu Huang
Venzori
Yu Huang
1
5
8
1
W
Discordia
XxcloudzxX1
Discordia
5
5
11
2.1
W
Ganesha
chopylml
Ganesha
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,036
Damage
67,609
77,238
Taken
67,485
61,709
Mitigated
56,691
20,965
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A7XEternalRest
Heimdallr
7,696
1,608
1,864
1,438
12,929
6,375
483
6,931
5,998
0
20,828
L
Thanatos
BeardNV
Thanatos
15,173
1,445
1,208
9,902
17,944
14,222
567
3,515
14,429
0
26,641
W
Artemis
Franquitolml
Artemis
11,865
4,898
1,712
2,653
9,319
4,682
3,002
6,451
2,868
0
21,003
W
Rama
IlLonn
Rama
19,428
16,336
78
4,700
13,336
7,661
4,147
7,049
6,284
0
40,998
L
Atlas
Mattchan
Atlas
7,174
2,141
306
1,691
21,392
29,446
48
5,332
16,060
17,839
0
L
9,866
1,276
732
3,574
14,095
6,388
269
5,665
8,430
21,641
0
W
Sun Wukong
Thee TDH
Sun Wukong
8,636
947
819
2,405
16,473
20,719
608
7,237
9,236
0
25,031
L
Yu Huang
Venzori
Yu Huang
12,127
337
0
250
10,878
5,278
423
6,237
4,641
18,612
0
W
Discordia
XxcloudzxX1
Discordia
21,182
149
772
1,021
9,936
4,457
505
2,931
7,005
32,627
0
W
Ganesha
chopylml
Ganesha
6,498
149
1,411
4,233
18,421
19,172
346
5,499
12,922
12,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,764
Gold Earned
52,797
119
Minions Killed
154
0
Camps Cleared
0
1,175,005
Distance Traveled
1,203,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,125
702
39
3
0
221,665
0
L
Thanatos
11,146
857
18
1
0
251,320
0
W
Artemis
10,037
772
25
2
0
213,941
0
W
Rama
11,978
921
46
4
0
256,614
0
L
Atlas
10,559
812
12
1
0
218,877
0
L
Sol
8,875
683
32
2
0
233,455
0
W
Sun Wukong
10,878
837
52
4
0
262,544
0
L
Yu Huang
9,059
697
18
1
0
249,688
0
W
Discordia
10,499
808
27
2
0
207,376
0
W
Ganesha
9,405
723
4
0
0
263,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role