Player Matchup

Shiva
Shiva
DemonNode
Shiva
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 42L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
KFAB21
Xbalanque
Level 13
God Stats
32W - 23L
1,583 SR
Queue Stats
121W - 126L
1,445 Elo+
Party 2
Poseidon
Poseidon
Thesmite7
Poseidon
Level 33
God Stats
1W - 3L
1,271 SR
Queue Stats
40W - 47L
1,446 Elo+
Solo
Loki
Loki
WaW_Exility
Loki
Level 68
God Stats
22W - 14L
1,500 SR
Queue Stats
136W - 150L
1,273 Elo+
Party 2
Maui
Maui
zZ3R0o
Maui
Level 17
God Stats
5W - 6L
1,306 SR
Queue Stats
119W - 131L
1,273 Elo+
Party 2
Team Averages
Level 28
1,432 SR
1,387 Elo+

VS

Team Averages
Level 45
1,545 SR
1,324 Elo+
Ymir
Ymir
Aspectsx
Ymir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 12L
1,079 Elo+
Party 1
Mulan
Mulan
BabyGroott
Mulan
Level 13
God Stats
5W - 4L
1,487 SR
Queue Stats
9W - 8L
1,475 Elo+
Party 3
Bastet
Bastet
DB Opulent
Bastet
Level 102
God Stats
2W - 2L
1,472 SR
Queue Stats
34W - 32L
1,486 Elo+
Party 3
Olorun
Olorun
Keatonwm
Olorun
Level 17
God Stats
1W - 0L
1,767 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
Roselina1
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DemonNode
Shiva
12
0 / 2 / 1
7,296
429
2,711
9,782
10,475
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
KFAB21
Xbalanque
12
0 / 6 / 1
7,004
412
8,391
16,566
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Thesmite7
Poseidon
15
2 / 1 / 1
9,154
538
9,005
8,838
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 0
7,118
419
3,465
9,935
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
zZ3R0o
Maui
11
0 / 2 / 1
7,392
435
1,571
12,752
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 7
8,237
485
2,300
7,827
7,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
14
3 / 0 / 0
8,818
519
6,928
9,181
10,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
DB Opulent
Bastet
15
2 / 1 / 3
8,792
517
8,086
14,768
6,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Keatonwm
Olorun
13
1 / 3 / 0
7,972
469
4,052
8,502
2,804
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Roselina1
Anhur
16
7 / 0 / 2
10,274
604
19,081
11,668
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
7
4.5
W
Mulan
3
0
0
3
W
Bastet
DB Opulent
Bastet
2
1
3
3.5
L
Shiva
DemonNode
Shiva
0
2
1
0.25
L
Xbalanque
KFAB21
Xbalanque
0
6
1
0.08
W
Olorun
Keatonwm
Olorun
1
3
0
0.33
W
Anhur
Roselina1
Anhur
7
0
2
8
L
Poseidon
Thesmite7
Poseidon
2
1
1
2.5
L
2
3
0
0.67
L
Maui
zZ3R0o
Maui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
40,447
57,873
Taken
51,946
32,668
Mitigated
32,277
10,204
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,300
388
1,876
1,084
7,827
7,186
0
889
6,938
15,937
0
W
Mulan
6,928
997
0
1,921
9,181
10,677
419
641
8,540
0
56,806
W
Bastet
DB Opulent
Bastet
8,086
2,765
0
4,810
14,768
6,157
0
2,208
12,560
0
89,427
L
Shiva
DemonNode
Shiva
2,711
458
0
440
9,782
10,475
0
0
9,301
272
30,574
L
Xbalanque
KFAB21
Xbalanque
8,391
5,184
0
3,775
16,566
3,973
0
1,458
15,108
0
66,291
W
Olorun
Keatonwm
Olorun
4,052
1,612
0
1,819
8,502
2,804
396
5,753
2,749
46,947
0
W
Anhur
Roselina1
Anhur
19,081
10,687
0
5,601
11,668
5,453
3,508
1,297
10,371
0
106,355
L
Poseidon
Thesmite7
Poseidon
9,005
1,139
0
2,134
8,838
3,202
403
3,374
5,416
71,829
0
L
3,465
208
0
1,694
9,935
2,840
0
678
9,140
0
33,930
L
Maui
zZ3R0o
Maui
1,571
698
183
1,978
12,752
12,178
0
842
11,910
20,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
44,093
395
Minions Killed
498
0
Camps Cleared
0
1,531,502
Distance Traveled
1,578,243
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,237
485
24
1
0
291,985
0
W
Mulan
8,818
519
102
6
0
305,425
0
W
Bastet
8,792
517
122
7
0
369,425
0
L
Shiva
7,296
429
56
3
0
266,082
0
L
Xbalanque
7,004
412
123
7
0
268,268
0
W
Olorun
7,972
469
78
5
0
297,717
0
W
Anhur
10,274
604
172
10
0
313,691
1
L
Poseidon
9,154
538
139
8
0
320,126
5
L
Loki
7,118
419
51
3
0
364,855
0
L
Maui
7,392
435
26
2
0
312,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role