Player Matchup

Ix Chel
Ix Chel
Gold I
Javkyser
Ix Chel
Gold I
Level 157
God Stats
15W - 11L
1,626 SR
Queue Stats
320W - 300L
1,593 MMR
Party 1
Thanatos
Thanatos
Silver I
Tchopper69
Thanatos
Silver I
Level 96
God Stats
1W - 3L
1,528 SR
Queue Stats
372W - 362L
1,186 MMR
Party 1
Cabrakan
Cabrakan
Gold III
vayanamisa_25-ca
Cabrakan
Gold III
Level 153
God Stats
6W - 3L
1,707 SR
Queue Stats
266W - 262L
1,384 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,620 SR
1,388 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,614 SR
1,337 MMR
Aphrodite
Aphrodite
Silver V
IEatPapi
Aphrodite
Silver V
Level 107
God Stats
2W - 2L
1,618 SR
Queue Stats
10W - 20L
1,200 MMR
Party 2
Ishtar
Ishtar
Silver III
Kashhszn
Ishtar
Silver III
Level 42
God Stats
3W - 5L
1,474 SR
Queue Stats
5W - 7L
1,365 MMR
Party 2
Hera
Hera
Silver II
masternini
Hera
Silver II
Level 88
God Stats
4W - 4L
1,750 SR
Queue Stats
7W - 11L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Javkyser
Ix Chel
12
0 / 10 / 0
10,169
636
9,466
18,526
6,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Tchopper69
Thanatos
11
0 / 11 / 0
9,605
600
3,663
15,999
6,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 0
9,720
608
3,151
20,298
31,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HerculesBastetNe ZhaAh Puch

VS

Bans
VulcanAchillesAnubisGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IEatPapi
Aphrodite
15
7 / 0 / 14
12,986
812
7,277
9,839
7,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Kashhszn
Ishtar
15
3 / 0 / 16
12,657
791
12,469
10,838
4,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
16 / 0 / 9
14,862
929
27,982
7,191
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
65
0
Kills
26
26
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
IEatPapi
Aphrodite
7
0
14
14
L
Ix Chel
Javkyser
Ix Chel
0
10
0
0
W
Ishtar
Kashhszn
Ishtar
3
0
16
11
L
Thanatos
Tchopper69
Thanatos
0
11
0
0
W
16
0
9
20.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,280
Damage
47,728
54,823
Taken
27,868
44,022
Mitigated
14,754
5,003
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
IEatPapi
Aphrodite
7,277
449
6,563
6,416
9,839
7,503
391
4,157
5,682
34,768
0
L
Ix Chel
Javkyser
Ix Chel
9,466
560
532
940
18,526
6,613
0
12,364
6,162
62,836
0
W
Ishtar
Kashhszn
Ishtar
12,469
8,293
0
1,453
10,838
4,173
1,914
6,183
4,655
0
52,888
L
Thanatos
Tchopper69
Thanatos
3,663
632
0
2,586
15,999
6,141
0
12,103
3,896
0
30,325
W
27,982
5,930
0
650
7,191
3,078
993
2,694
4,497
80,975
0
L
3,151
533
0
945
20,298
31,268
0
11,133
9,165
13,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
40,505
145
Minions Killed
192
0
Camps Cleared
0
810,382
Distance Traveled
921,317
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,986
812
43
3
0
297,366
5
L
Ix Chel
10,169
636
101
6
0
234,947
3
W
Ishtar
12,657
791
68
4
0
297,641
0
L
Thanatos
9,605
600
32
2
0
276,510
0
W
Hera
14,862
929
81
5
0
326,310
0
L
Cabrakan
9,720
608
12
1
0
298,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role