Player Matchup

Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Demonikbishop
Hachiman
Level 86
God Stats
21W - 23L
1,420 SR
Queue Stats
97W - 101L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
OmegaHippi
Gilgamesh
Level 102
God Stats
7W - 0L
1,874 SR
Queue Stats
179W - 180L
1,418 Elo+
Party 2
Persephone
Persephone
PARTYBOY9074
Persephone
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 2
Cthulhu
Cthulhu
Some1UDonKno
Cthulhu
Level 69
God Stats
17W - 13L
1,478 SR
Queue Stats
143W - 149L
1,439 Elo+
Party 2
Team Averages
Level 71
1,554 SR
1,406 Elo+

VS

Team Averages
Level 55
1,500 SR
1,422 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Berus SC
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,350 Elo+
Party 1
Chaac
Chaac
Castian Ramcy
Chaac
Level 44
God Stats
8W - 6L
1,500 SR
Queue Stats
174W - 140L
1,500 Elo+
Solo
Izanami
Izanami
ForlornMedic
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,684 Elo+
Party 3
Poseidon
Poseidon
xI coyote Ix120
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
10 / 1 / 2
8,158
680
10,371
7,470
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Demonikbishop
Hachiman
12
4 / 2 / 2
7,105
592
7,575
8,214
2,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
OmegaHippi
Gilgamesh
12
1 / 1 / 1
7,349
612
716
6,371
4,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
PARTYBOY9074
Persephone
12
2 / 4 / 6
7,290
608
4,723
6,866
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Some1UDonKno
Cthulhu
11
2 / 2 / 3
7,185
599
4,893
11,915
7,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 2 / 2
6,424
535
5,637
13,717
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Berus SC
Bakasura
10
2 / 5 / 2
5,807
484
4,232
11,314
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 1
4,642
387
66
2,783
2,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ForlornMedic
Izanami
10
2 / 4 / 1
6,125
510
6,481
7,355
2,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
9
3 / 8 / 2
6,025
502
2,709
8,279
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
19
Kills
9
10
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
2
11
L
Artio
 
Artio
2
2
2
1.5
L
Bakasura
Berus SC
Bakasura
2
5
2
0.6
L
0
0
1
0.5
W
Hachiman
Demonikbishop
Hachiman
4
2
2
2.5
L
Izanami
ForlornMedic
Izanami
2
4
1
0.63
W
Gilgamesh
OmegaHippi
Gilgamesh
1
1
1
1.5
W
Persephone
PARTYBOY9074
Persephone
2
4
6
1.25
W
Cthulhu
Some1UDonKno
Cthulhu
2
2
3
1.75
L
Poseidon
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
19,125
40,836
Taken
43,448
20,430
Mitigated
18,877
12,283
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,371
960
0
3,354
7,470
3,218
255
1,933
5,442
44,827
0
L
Artio
 
Artio
5,637
229
400
3,864
13,717
8,851
0
2,582
11,135
17,677
0
L
Bakasura
Berus SC
Bakasura
4,232
2,667
0
1,256
11,314
3,273
0
8,028
3,286
0
19,571
L
66
0
0
365
2,783
2,000
0
747
2,036
0
8,538
W
Hachiman
Demonikbishop
Hachiman
7,575
4,815
244
2,737
8,214
2,720
1,276
2,539
5,675
0
43,290
L
Izanami
ForlornMedic
Izanami
6,481
4,588
0
683
7,355
2,666
63
2,393
4,962
0
53,644
W
Gilgamesh
OmegaHippi
Gilgamesh
716
78
0
1,068
6,371
4,519
3,272
77
6,294
0
50,642
W
Persephone
PARTYBOY9074
Persephone
4,723
445
0
616
6,866
2,170
403
1,246
5,478
30,159
0
W
Cthulhu
Some1UDonKno
Cthulhu
4,893
418
1,338
2,926
11,915
7,803
0
2,528
9,387
29,958
0
L
Poseidon
2,709
461
0
260
8,279
2,087
0
6,237
2,042
23,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,087
Gold Earned
29,023
297
Minions Killed
217
0
Camps Cleared
0
1,221,840
Distance Traveled
1,066,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,158
680
60
5
0
263,264
0
L
Artio
6,424
535
19
2
0
281,445
0
L
Bakasura
5,807
484
37
3
0
232,103
0
L
Chaac
4,642
387
13
1
0
116,542
0
W
Hachiman
7,105
592
68
6
0
203,386
0
L
Izanami
6,125
510
107
9
0
248,436
0
W
Gilgamesh
7,349
612
84
7
0
249,228
0
W
Persephone
7,290
608
42
4
0
246,084
0
W
Cthulhu
7,185
599
43
4
0
259,878
0
L
Poseidon
6,025
502
41
3
0
187,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role