Player Matchup

Scylla
Scylla
Gold I
Acorn Bob
Scylla
Gold I
Level 148
God Stats
12W - 15L
1,582 SR
Queue Stats
52W - 47L
1,858 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
DTechh
Ne Zha
Platinum IV
Level 129
God Stats
6W - 4L
1,854 SR
Queue Stats
84W - 67L
1,957 MMR
Party 1
Achilles
Achilles
Gold V
spunkj
Achilles
Gold V
Level 129
God Stats
12W - 8L
1,816 SR
Queue Stats
38W - 40L
1,432 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,751 SR
1,749 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 92
1,540 SR
1,697 MMR
Sobek
Sobek
Platinum II
Adol Geis
Sobek
Platinum II
Level 158
God Stats
17W - 17L
1,497 SR
Queue Stats
153W - 152L
1,664 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
atomicpop99
Ix Chel
Platinum IV
Level 69
God Stats
3W - 3L
1,485 SR
Queue Stats
26W - 20L
1,992 MMR
Party 2
Izanami
Izanami
Gold V
mattvlegendd
Izanami
Gold V
Level 49
God Stats
7W - 3L
1,638 SR
Queue Stats
35W - 43L
1,433 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acorn Bob
Scylla
17
5 / 4 / 9
14,400
758
19,856
11,997
5,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
DTechh
Ne Zha
18
9 / 4 / 5
14,875
783
18,448
24,063
24,214
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
spunkj
Achilles
16
1 / 4 / 12
13,037
686
12,255
32,725
40,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MartichorasHerculesBaba YagaVamanaJanus

VS

Bans
Ao KuangFenrirAh Muzen CabHachimanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Adol Geis
Sobek
16
2 / 4 / 7
13,354
703
11,037
25,375
34,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
atomicpop99
Ix Chel
17
3 / 4 / 6
14,449
760
17,582
15,295
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
mattvlegendd
Izanami
18
7 / 7 / 4
16,425
864
25,283
21,732
8,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
15
Kills
12
12
Deaths
15
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
Acorn Bob
Scylla
5
4
9
2.38
W
Sobek
Adol Geis
Sobek
2
4
7
1.38
L
Ne Zha
DTechh
Ne Zha
9
4
5
2.88
W
Ix Chel
atomicpop99
Ix Chel
3
4
6
1.5
W
Izanami
mattvlegendd
Izanami
7
7
4
1.29
L
Achilles
spunkj
Achilles
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,559
Damage
53,902
68,785
Taken
62,402
70,357
Mitigated
47,261
22,045
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Acorn Bob
Scylla
19,856
2,078
190
1,229
11,997
5,900
1,237
6,816
5,181
77,538
0
W
Sobek
Adol Geis
Sobek
11,037
870
0
3,453
25,375
34,118
234
9,236
16,139
27,448
0
L
Ne Zha
DTechh
Ne Zha
18,448
3,072
0
8,742
24,063
24,214
999
8,691
15,372
0
67,747
W
Ix Chel
atomicpop99
Ix Chel
17,582
2,211
2,368
1,244
15,295
4,985
371
5,098
10,197
71,771
0
W
Izanami
mattvlegendd
Izanami
25,283
21,428
0
3,797
21,732
8,158
2,377
6,002
15,730
0
84,023
L
Achilles
spunkj
Achilles
12,255
2,121
0
11,884
32,725
40,243
196
13,684
19,041
0
28,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,312
Gold Earned
44,228
184
Minions Killed
207
0
Camps Cleared
0
1,045,889
Distance Traveled
985,450
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,400
758
99
5
0
339,241
0
W
Sobek
13,354
703
21
1
0
359,706
16
L
Ne Zha
14,875
783
59
3
0
351,822
0
W
Ix Chel
14,449
760
85
4
0
352,547
0
W
Izanami
16,425
864
101
5
0
273,197
0
L
Achilles
13,037
686
26
1
0
354,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role