Player Matchup

Set
Set
Gina-valentian
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,153 Elo+
Party 2
Fafnir
Fafnir
HRZ_ROSE-TEAM
Fafnir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,169 Elo+
Party 2
Skadi
Skadi
SheHateTsKc
Skadi
Level 26
God Stats
1W - 4L
1,627 SR
Queue Stats
4W - 14L
1,169 Elo+
Party 2
Amaterasu
Amaterasu
XxMiracle_
Amaterasu
Level 45
God Stats
32W - 37L
1,416 SR
Queue Stats
202W - 225L
1,293 Elo+
Solo
Hades
Hades
gumballo7_
Hades
Level 23
God Stats
1W - 6L
1,148 SR
Queue Stats
1W - 15L
1,078 Elo+
Party 2
Team Averages
Level 27
1,438 SR
1,172 Elo+

VS

Team Averages
Level 76
1,563 SR
1,426 Elo+
Ix Chel
Ix Chel
BlessMyWood
Ix Chel
Level 68
God Stats
2W - 2L
1,690 SR
Queue Stats
72W - 86L
1,349 Elo+
Party 3
Ao Kuang
Ao Kuang
FraternityXFreak
Ao Kuang
Level 127
God Stats
32W - 25L
1,580 SR
Queue Stats
320W - 285L
1,502 Elo+
Party 1
Izanami
Izanami
MCSUMONEYMC
Izanami
Level 22
God Stats
13W - 8L
1,567 SR
Queue Stats
33W - 28L
1,439 Elo+
Party 3
Persephone
Persephone
NieveF4rEverCray
Persephone
Level 126
God Stats
6W - 1L
1,692 SR
Queue Stats
126W - 118L
1,392 Elo+
Party 3
Gilgamesh
Gilgamesh
kronos2448
Gilgamesh
Level 39
God Stats
2W - 3L
1,288 SR
Queue Stats
84W - 59L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,875
491
5,179
11,921
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 5 / 0
6,929
495
3,813
12,823
14,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 5 / 1
5,662
404
4,486
8,873
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
XxMiracle_
Amaterasu
11
1 / 3 / 0
6,883
492
7,709
16,362
8,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
10
0 / 6 / 0
6,130
438
1,442
11,005
3,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlessMyWood
Ix Chel
15
4 / 0 / 1
9,116
651
6,836
5,585
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 0 / 2
8,219
587
11,799
11,478
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MCSUMONEYMC
Izanami
14
4 / 1 / 6
8,373
598
7,290
9,571
3,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
NieveF4rEverCray
Persephone
10
4 / 1 / 2
6,733
481
4,480
5,047
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
kronos2448
Gilgamesh
13
2 / 3 / 3
7,389
528
9,807
12,383
9,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
22
23
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BlessMyWood
Ix Chel
4
0
1
4.5
W
8
0
2
9
L
2
4
1
0.63
L
1
5
0
0.2
W
Izanami
MCSUMONEYMC
Izanami
4
1
6
7
W
Persephone
NieveF4rEverCray
Persephone
4
1
2
5
L
0
5
1
0.1
L
Amaterasu
XxMiracle_
Amaterasu
1
3
0
0.33
L
Hades
0
6
0
0
W
Gilgamesh
kronos2448
Gilgamesh
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,629
Damage
40,212
60,984
Taken
44,064
35,103
Mitigated
22,063
13,408
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BlessMyWood
Ix Chel
6,836
1,492
63
2,423
5,585
2,294
1,075
1,509
4,076
74,131
0
W
11,799
4,426
0
4,124
11,478
4,765
0
1,023
10,455
54,963
0
L
5,179
2,498
0
1,463
11,921
5,863
0
2,841
9,053
0
42,589
L
3,813
1,370
0
2,551
12,823
14,549
0
5,148
7,333
26,633
0
W
Izanami
MCSUMONEYMC
Izanami
7,290
5,265
0
4,936
9,571
3,566
3,023
2,110
7,461
0
70,752
W
Persephone
NieveF4rEverCray
Persephone
4,480
402
0
1,210
5,047
1,472
584
610
4,434
19,711
0
L
4,486
1,901
0
795
8,873
2,669
0
4,299
4,468
0
32,872
L
Amaterasu
XxMiracle_
Amaterasu
7,709
5,280
0
8,105
16,362
8,186
847
3,636
12,726
0
47,082
L
Hades
1,442
327
0
494
11,005
3,836
0
6,600
4,289
32,369
0
W
Gilgamesh
kronos2448
Gilgamesh
9,807
3,894
0
866
12,383
9,966
0
0
12,383
0
44,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
39,830
250
Minions Killed
415
0
Camps Cleared
0
1,231,614
Distance Traveled
1,270,443
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,116
651
131
9
0
258,513
0
W
Ao Kuang
8,219
587
74
5
0
301,133
1
L
Set
6,875
491
62
4
0
294,779
0
L
Fafnir
6,929
495
32
2
0
244,544
0
W
Izanami
8,373
598
129
9
0
255,366
0
W
Persephone
6,733
481
23
2
0
210,679
0
L
Skadi
5,662
404
46
3
0
198,393
0
L
Amaterasu
6,883
492
64
5
0
276,846
0
L
Hades
6,130
438
46
3
0
217,052
0
W
Gilgamesh
7,389
528
58
4
0
244,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role