Player Matchup

Guan Yu
Guan Yu
Brizzy135
Guan Yu
Level 107
God Stats
3W - 10L
1,412 SR
Queue Stats
249W - 239L
1,412 Elo+
Party 2
Nox
Nox
Goddy92
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,583 Elo+
Solo
Bakasura
Bakasura
LonathVkng
Bakasura
Level 99
God Stats
4W - 11L
1,406 SR
Queue Stats
94W - 104L
1,452 Elo+
Party 2
Hachiman
Hachiman
RigorousPeen
Hachiman
Level 28
God Stats
1W - 8L
1,182 SR
Queue Stats
33W - 63L
1,343 Elo+
Party 2
Agni
Agni
freecream9599
Agni
Level 107
God Stats
13W - 14L
1,375 SR
Queue Stats
217W - 206L
1,426 Elo+
Party 2
Team Averages
Level 94
1,375 SR
1,443 Elo+

VS

Team Averages
Level 125
1,523 SR
1,518 Elo+
Thor
Thor
DarkVEVO
Thor
Level 101
God Stats
2W - 3L
1,515 SR
Queue Stats
124W - 124L
1,520 Elo+
Party 3
Nox
Nox
Its_Ixbalanque
Nox
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 128L
1,521 Elo+
Party 3
Charybdis
Charybdis
Lexshoot
Charybdis
Level 146
God Stats
2W - 3L
1,357 SR
Queue Stats
223W - 224L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
Orhegon
Sun Wukong
Level 132
God Stats
2W - 1L
1,603 SR
Queue Stats
223W - 216L
1,531 Elo+
Party 1
Khepri
Khepri
VectorReborn
Khepri
Level 139
God Stats
5W - 3L
1,638 SR
Queue Stats
252W - 247L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brizzy135
Guan Yu
12
0 / 1 / 1
6,875
491
4,211
10,244
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
10
1 / 2 / 3
6,450
461
3,759
9,122
8,339
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
LonathVkng
Bakasura
12
3 / 4 / 1
7,372
527
9,072
13,244
5,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
RigorousPeen
Hachiman
11
0 / 4 / 2
6,027
431
4,117
10,282
3,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
6,537
467
4,527
9,325
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
6 / 1 / 3
8,372
598
7,603
12,208
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 1 / 4
7,983
570
5,666
5,174
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Lexshoot
Charybdis
13
5 / 1 / 1
8,600
614
7,259
7,761
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Orhegon
Sun Wukong
13
1 / 0 / 2
7,858
561
6,053
10,495
8,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
11
0 / 2 / 8
6,995
500
4,479
11,328
7,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
15
16
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Brizzy135
Guan Yu
0
1
1
0.5
W
Thor
6
1
3
7.5
L
Nox
1
2
3
1.25
W
3
1
4
5
W
Charybdis
Lexshoot
Charybdis
5
1
1
5.5
L
Bakasura
LonathVkng
Bakasura
3
4
1
0.88
W
Sun Wukong
Orhegon
Sun Wukong
1
0
2
2
L
Hachiman
RigorousPeen
Hachiman
0
4
2
0.25
W
Khepri
0
2
8
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
31,060
52,217
Taken
46,966
33,096
Mitigated
26,662
13,234
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Brizzy135
Guan Yu
4,211
547
176
3,755
10,244
12,802
0
398
9,846
0
45,048
W
Thor
7,603
2,797
0
1,816
12,208
4,873
0
1,574
10,049
0
71,392
L
Nox
3,759
898
0
1,738
9,122
8,339
0
2,593
6,387
22,327
0
W
5,666
566
0
875
5,174
2,043
560
2,481
2,118
56,163
0
W
Charybdis
Lexshoot
Charybdis
7,259
3,557
0
3,097
7,761
2,990
2,866
556
6,915
0
66,655
L
Bakasura
LonathVkng
Bakasura
9,072
5,988
0
3,422
13,244
5,558
0
2,266
10,872
0
49,036
W
Sun Wukong
Orhegon
Sun Wukong
6,053
1,095
0
2,470
10,495
8,804
0
76
9,002
0
64,822
L
Hachiman
RigorousPeen
Hachiman
4,117
2,410
0
3,268
10,282
3,254
0
1,227
9,055
0
37,364
W
Khepri
4,479
423
1,351
2,134
11,328
7,952
0
3,144
7,310
17,896
0
L
4,527
420
0
875
9,325
3,143
0
3,345
5,912
42,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
39,808
358
Minions Killed
456
0
Camps Cleared
0
1,319,518
Distance Traveled
1,347,767
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,875
491
85
6
0
274,889
2
W
Thor
8,372
598
107
8
0
296,336
4
L
Nox
6,450
461
20
1
0
252,229
3
W
Nox
7,983
570
114
8
0
269,032
3
W
Charybdis
8,600
614
127
9
0
249,070
0
L
Bakasura
7,372
527
94
7
0
325,375
0
W
Sun Wukong
7,858
561
92
7
0
262,707
0
L
Hachiman
6,027
431
58
4
0
248,751
0
W
Khepri
6,995
500
16
1
0
270,622
3
L
Agni
6,537
467
101
7
0
218,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role