Player Matchup

Horus
Horus
BretimusVIII
Horus
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 121L
1,483 Elo+
Party 1
Ymir
Ymir
HouseMD2011
Ymir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,418 Elo+
Party 1
Ratatoskr
Ratatoskr
RavenousHippo
Ratatoskr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
heymiki
Artemis
Level 60
God Stats
3W - 1L
1,714 SR
Queue Stats
129W - 134L
1,463 Elo+
Party 1
Serqet
Serqet
nycire
Serqet
Level 83
God Stats
1W - 2L
1,237 SR
Queue Stats
129W - 130L
1,495 Elo+
Solo
Team Averages
Level 96
1,490 SR
1,472 Elo+

VS

Team Averages
Level 82
1,574 SR
1,448 Elo+
Chang'e
Chang'e
Cochsauce888
Chang'e
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 163L
1,427 Elo+
Party 2
Khepri
Khepri
Insane4team
Khepri
Level 29
God Stats
5W - 0L
1,616 SR
Queue Stats
104W - 62L
1,548 Elo+
Party 3
Bacchus
Bacchus
KhalifaJay23
Bacchus
Level 122
God Stats
4W - 0L
1,589 SR
Queue Stats
67W - 74L
1,434 Elo+
Solo
Chiron
Chiron
Mr SpawnStriker
Chiron
Level 129
God Stats
7W - 5L
1,710 SR
Queue Stats
204W - 195L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
worldsbest135
Nu Wa
Level 28
God Stats
10W - 4L
1,457 SR
Queue Stats
253W - 266L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
7,184
718
4,585
17,313
15,393
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 4
8,266
827
10,038
14,819
19,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
RavenousHippo
Ratatoskr
11
1 / 7 / 3
6,658
666
6,292
14,928
13,536
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
heymiki
Artemis
13
1 / 3 / 4
7,281
728
9,583
8,532
4,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
nycire
Serqet
13
2 / 3 / 4
7,881
788
4,916
9,449
11,492
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cochsauce888
Chang'e
14
6 / 3 / 9
8,967
897
12,595
10,495
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Khepri
14
1 / 1 / 18
9,046
905
5,555
13,592
16,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
KhalifaJay23
Bacchus
14
2 / 0 / 15
8,705
871
6,097
7,341
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 1 / 15
9,108
911
17,207
6,693
4,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 1 / 13
9,689
969
15,347
6,357
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
6
Kills
22
22
Deaths
6
21
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Chang'e
Cochsauce888
Chang'e
6
3
9
3.5
L
2
4
4
1
W
Khepri
1
1
18
10
W
Bacchus
KhalifaJay23
Bacchus
2
0
15
9.5
W
5
1
15
12.5
L
Ratatoskr
RavenousHippo
Ratatoskr
1
7
3
0.36
L
Artemis
heymiki
Artemis
1
3
4
1
L
Serqet
nycire
Serqet
2
3
4
1.33
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
56,801
65,041
Taken
44,478
65,099
Mitigated
41,794
20,781
Healing
23,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
1,988
3,048
5,324
17,313
15,393
0
11,947
5,366
0
9,651
W
Chang'e
Cochsauce888
Chang'e
12,595
1,387
5,165
2,390
10,495
6,395
948
3,323
6,793
20,447
0
L
10,038
1,142
1,847
1,708
14,819
19,935
0
9,733
5,086
24,799
0
W
Khepri
5,555
627
3,062
3,219
13,592
16,024
724
3,669
9,674
13,613
0
W
Bacchus
KhalifaJay23
Bacchus
6,097
454
1,424
2,900
7,341
10,528
452
1,626
5,555
6,936
0
W
17,207
6,818
2,460
2,114
6,693
4,959
2,636
1,099
5,339
0
29,858
L
Ratatoskr
RavenousHippo
Ratatoskr
6,292
1,156
660
2,136
14,928
13,536
0
7,598
7,330
0
14,674
L
Artemis
heymiki
Artemis
9,583
4,795
0
1,576
8,532
4,743
280
4,791
3,741
0
20,917
L
Serqet
nycire
Serqet
4,916
757
2,557
1,925
9,449
11,492
95
5,525
3,924
305
9,686
W
15,347
4,882
307
257
6,357
3,888
2,779
594
5,596
32,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,270
Gold Earned
45,515
99
Minions Killed
101
0
Camps Cleared
0
892,351
Distance Traveled
1,017,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,184
718
6
1
0
208,972
0
W
Chang'e
8,967
897
15
2
0
187,261
0
L
Ymir
8,266
827
27
3
0
151,108
0
W
Khepri
9,046
905
17
2
0
206,183
0
W
Bacchus
8,705
871
4
0
0
241,673
0
W
Chiron
9,108
911
32
3
0
198,720
0
L
Ratatoskr
6,658
666
15
2
0
180,473
0
L
Artemis
7,281
728
36
4
0
148,422
0
L
Serqet
7,881
788
15
2
0
203,376
0
W
Nu Wa
9,689
969
33
3
0
183,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role