Player Matchup

Sobek
Sobek
Clomero
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,320 Elo+
Party 2
Ne Zha
Ne Zha
Johnny_troka
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,201 Elo+
Party 2
Xing Tian
Xing Tian
MercilessDetrias
Xing Tian
Level 97
God Stats
0W - 4L
1,092 SR
Queue Stats
11W - 21L
1,320 Elo+
Party 2
Pele
Pele
Nobody13
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,256 Elo+
Party 2
Hercules
Hercules
Sproker
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,342 Elo+
Party 2
Team Averages
Level 53
1,418 SR
1,288 Elo+

VS

Team Averages
Level 100
1,536 SR
1,452 Elo+
Nu Wa
Nu Wa
Col Sanders40
Nu Wa
Level 118
God Stats
2W - 1L
1,684 SR
Queue Stats
177W - 169L
1,477 Elo+
Solo
King Arthur
King Arthur
DRAGON GUARD93
King Arthur
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
420W - 421L
1,472 Elo+
Solo
Hades
Hades
Gibbaaaaay
Hades
Level 106
God Stats
1W - 3L
1,593 SR
Queue Stats
35W - 44L
1,317 Elo+
Solo
Zeus
Zeus
IKR4M3R
Zeus
Level 89
God Stats
14W - 9L
1,407 SR
Queue Stats
343W - 307L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sovereign97
Ah Muzen Cab
Level 112
God Stats
7W - 9L
1,499 SR
Queue Stats
308W - 294L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Clomero
Sobek
13
0 / 5 / 4
8,308
593
3,232
20,984
17,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
17
2 / 8 / 3
9,333
667
3,576
14,219
9,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
16
3 / 6 / 3
9,030
645
5,727
25,446
25,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
19
5 / 7 / 3
10,610
758
11,326
18,853
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Sproker
Hercules
15
1 / 6 / 4
8,471
605
6,356
16,816
19,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 22
11,261
804
17,319
8,505
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DRAGON GUARD93
King Arthur
5
0 / 0 / 0
7,138
510
0
0
0
Hades
18
9 / 4 / 17
11,373
812
24,529
14,511
9,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
IKR4M3R
Zeus
20
9 / 2 / 17
12,618
901
24,601
6,812
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
sovereign97
Ah Muzen Cab
18
9 / 4 / 20
11,819
844
24,084
12,686
6,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
108
11
Kills
32
32
Deaths
12
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sobek
Clomero
Sobek
0
5
4
0.4
W
5
2
22
8
W
King Arthur
DRAGON GUARD93
King Arthur
0
0
0
0
W
Hades
9
4
17
4.38
W
Zeus
IKR4M3R
Zeus
9
2
17
8.75
L
Ne Zha
2
8
3
0.44
L
Xing Tian
3
6
3
0.75
L
Pele
5
7
3
0.93
L
Hercules
Sproker
Hercules
1
6
4
0.5
W
Ah Muzen Cab
sovereign97
Ah Muzen Cab
9
4
20
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
90,533
96,318
Taken
42,514
80,099
Mitigated
22,160
19,796
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Clomero
Sobek
3,232
158
351
4,531
20,984
17,959
0
13,252
7,283
13,379
0
W
17,319
5,127
109
933
8,505
3,445
1,160
1,470
6,898
34,132
0
W
King Arthur
DRAGON GUARD93
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Hades
24,529
1,203
1,294
4,960
14,511
9,840
854
1,859
12,282
36,470
0
W
Zeus
IKR4M3R
Zeus
24,601
831
1,288
1,417
6,812
2,745
1,889
994
5,818
37,757
0
L
Ne Zha
3,576
1,150
306
607
14,219
9,738
0
11,301
2,488
0
9,050
L
Xing Tian
5,727
428
819
4,611
25,446
25,917
0
15,797
8,986
28,545
466
L
Pele
11,326
1,445
833
4,121
18,853
7,216
0
13,703
4,678
0
32,932
L
Hercules
Sproker
Hercules
6,356
661
440
3,177
16,816
19,269
0
9,956
6,434
0
15,068
W
Ah Muzen Cab
sovereign97
Ah Muzen Cab
24,084
8,707
455
998
12,686
6,130
3,708
4,170
8,387
0
48,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,752
Gold Earned
54,209
135
Minions Killed
149
0
Camps Cleared
0
1,162,555
Distance Traveled
993,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,308
593
12
1
0
228,460
0
W
Nu Wa
11,261
804
23
2
0
263,283
0
W
King Arthur
7,138
510
0
0
0
0
0
W
Hades
11,373
812
28
2
0
230,211
0
W
Zeus
12,618
901
51
4
0
258,437
0
L
Ne Zha
9,333
667
13
1
0
222,866
0
L
Xing Tian
9,030
645
23
2
0
230,627
0
L
Pele
10,610
758
63
5
0
224,148
0
L
Hercules
8,471
605
24
2
0
256,454
0
W
Ah Muzen Cab
11,819
844
47
3
0
241,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role